Player Matchup

Da Ji
Da Ji
FluffieCupcakes
Da Ji
Level 49
God Stats
13W - 14L
1,574 SR
Queue Stats
31W - 42L
1,513 Elo+
Party 1
Camazotz
Camazotz
Kicuout
Camazotz
Level 128
God Stats
1W - 8L
1,177 SR
Queue Stats
67W - 106L
1,355 Elo+
Solo
Neith
Neith
Luisluengoq
Neith
Level 57
God Stats
23W - 41L
1,373 SR
Queue Stats
260W - 303L
1,416 Elo+
Party 3
Sol
Sol
SierraExia117
Sol
Level 29
God Stats
2W - 4L
1,286 SR
Queue Stats
11W - 22L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
Yvelss
Kukulkan
Level 29
God Stats
53W - 72L
1,435 SR
Queue Stats
171W - 204L
1,393 Elo+
Party 3
Team Averages
Level 58
1,369 SR
1,405 Elo+

VS

Team Averages
Level 73
1,445 SR
1,406 Elo+
Khepri
Khepri
Imero775
Khepri
Level 45
God Stats
13W - 6L
1,451 SR
Queue Stats
120W - 117L
1,304 Elo+
Party 4
Arachne
Arachne
OGTrueGaming
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 302L
1,425 Elo+
Party 2
Apollo
Apollo
SithJedi34
Apollo
Level 88
God Stats
9W - 7L
1,427 SR
Queue Stats
52W - 36L
1,447 Elo+
Party 4
Rama
Rama
Yarroc
Rama
Level 42
God Stats
33W - 30L
1,507 SR
Queue Stats
124W - 126L
1,460 Elo+
Party 2
Nox
Nox
majorwlison
Nox
Level 42
God Stats
2W - 1L
1,337 SR
Queue Stats
181W - 209L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,967
996
8,042
12,101
6,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Kicuout
Camazotz
12
0 / 0 / 0
7,022
878
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,997
1,000
2,381
5,562
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 1
7,848
981
5,702
4,234
1,629
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Kukulkan
Yvelss
Kukulkan
14
0 / 0 / 2
8,744
1,093
3,163
5,343
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

278

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Imero775
Khepri
14
0 / 0 / 7
8,967
1,121
2,320
3,477
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
OGTrueGaming
Arachne
14
1 / 0 / 5
8,290
1,036
6,239
5,722
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SithJedi34
Apollo
14
4 / 0 / 3
9,074
1,134
8,220
6,020
3,337
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Yarroc
Rama
14
2 / 0 / 6
8,405
1,051
5,254
1,789
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 4
7,989
999
3,556
4,834
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
8
8
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Khepri
Imero775
Khepri
0
0
7
3.5
L
Camazotz
Kicuout
Camazotz
0
0
0
0
L
1
2
0
0.5
W
Arachne
OGTrueGaming
Arachne
1
0
5
3.5
L
0
0
1
0.5
W
Apollo
SithJedi34
Apollo
4
0
3
5.5
W
Rama
Yarroc
Rama
2
0
6
5
L
Kukulkan
Yvelss
Kukulkan
0
0
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
25,589
27,240
Taken
21,842
12,542
Mitigated
14,388
1,416
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,042
2,842
0
533
12,101
6,046
0
1,679
10,422
0
13,835
W
Khepri
Imero775
Khepri
2,320
205
0
895
3,477
3,183
0
1,569
1,908
9,677
0
L
Camazotz
Kicuout
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
2,381
512
0
46
5,562
2,241
0
1,381
4,181
0
11,234
W
Arachne
OGTrueGaming
Arachne
6,239
5,276
0
180
5,722
4,192
0
1,262
4,460
0
18,363
L
5,702
1,317
0
399
4,234
1,629
0
978
3,256
18,403
0
W
Apollo
SithJedi34
Apollo
8,220
5,769
0
1,813
6,020
3,337
0
3,819
2,201
0
34,870
W
Rama
Yarroc
Rama
5,254
3,288
0
595
1,789
1,073
0
632
1,157
0
14,847
L
Kukulkan
Yvelss
Kukulkan
3,163
0
0
438
5,343
2,626
0
1,838
3,505
48,862
0
W
3,556
193
0
0
4,834
2,603
0
1,583
3,251
13,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
42,725
183
Minions Killed
166
6
Camps Cleared
6
535,847
Distance Traveled
826,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,967
996
7
1
3
157,332
1
W
Khepri
8,967
1,121
17
2
1
166,119
0
L
Camazotz
7,022
878
0
0
0
0
0
L
Neith
7,997
1,000
21
3
0
92,905
0
W
Arachne
8,290
1,036
29
4
1
201,218
0
L
Sol
7,848
981
34
4
2
129,297
0
W
Apollo
9,074
1,134
70
9
1
157,442
2
W
Rama
8,405
1,051
22
3
3
143,850
1
L
Kukulkan
8,744
1,093
121
15
1
156,313
0
W
Nox
7,989
999
28
4
0
157,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role