Player Matchup

Cthulhu
Cthulhu
Patroclez
Cthulhu
Level 147
God Stats
12W - 9L
1,762 SR
Queue Stats
903W - 812L
1,663 Elo+
Party 3
Achilles
Achilles
Phaegra
Achilles
Level 105
God Stats
13W - 10L
1,645 SR
Queue Stats
296W - 236L
1,631 Elo+
Party 3
Rama
Rama
Småûg
Rama
Level 25
God Stats
3W - 2L
1,725 SR
Queue Stats
200W - 111L
1,692 Elo+
Party 3
Baron Samedi
Baron Samedi
VictoryCar
Baron Samedi
Level 144
God Stats
3W - 1L
1,620 SR
Queue Stats
238W - 156L
1,696 Elo+
Party 3
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 132
God Stats
117W - 64L
1,793 SR
Queue Stats
122W - 70L
1,768 Elo+
Party 3
Team Averages
Level 111
1,709 SR
1,690 Elo+

VS

Team Averages
Level 67
1,632 SR
1,562 Elo+
Thor
Thor
AMIRKENPACHI
Thor
Level 37
God Stats
3W - 2L
1,885 SR
Queue Stats
33W - 28L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
BadAtThisGame69
Cabrakan
Level 42
God Stats
1W - 0L
1,355 SR
Queue Stats
20W - 12L
1,658 Elo+
Solo
Zeus
Zeus
MateoUwU
Zeus
Level 158
God Stats
3W - 0L
1,827 SR
Queue Stats
50W - 56L
1,587 Elo+
Party 2
Chaac
Chaac
nufstrvs
Chaac
Level 69
God Stats
12W - 11L
1,578 SR
Queue Stats
301W - 343L
1,513 Elo+
Party 1
Medusa
Medusa
swollennuts69
Medusa
Level 27
God Stats
8W - 8L
1,513 SR
Queue Stats
100W - 113L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Patroclez
Cthulhu
11
2 / 0 / 0
6,305
631
5,492
6,436
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Phaegra
Achilles
7
0 / 3 / 1
4,742
474
1,220
8,119
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
Småûg
Rama
10
0 / 1 / 1
5,698
570
2,651
7,354
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
VictoryCar
Baron Samedi
7
1 / 3 / 1
4,955
496
3,856
9,451
5,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
fenVT
Aphrodite
10
1 / 1 / 0
5,609
561
771
6,037
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,052
605
3,916
6,464
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
11
0 / 2 / 1
6,043
604
4,478
8,806
4,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zeus
10
3 / 1 / 3
6,172
617
6,734
4,316
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
nufstrvs
Chaac
9
0 / 1 / 3
5,475
548
3,716
5,653
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,025
503
3,078
4,505
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
8
8
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Cabrakan
0
2
1
0.25
W
Zeus
3
1
3
4.5
L
Cthulhu
Patroclez
Cthulhu
2
0
0
2
L
Achilles
Phaegra
Achilles
0
3
1
0.17
L
Rama
Småûg
Rama
0
1
1
0.5
L
Baron Samedi
VictoryCar
Baron Samedi
1
3
1
0.5
L
Aphrodite
fenVT
Aphrodite
1
1
0
1
W
Chaac
nufstrvs
Chaac
0
1
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
21,922
37,397
Taken
29,744
19,308
Mitigated
13,277
13,678
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,916
657
0
1,259
6,464
2,325
0
969
5,455
0
35,948
W
Cabrakan
4,478
790
0
2,733
8,806
4,703
0
4,820
3,483
43,039
0
W
Zeus
6,734
1,090
0
370
4,316
1,465
0
1,337
2,979
44,126
0
L
Cthulhu
Patroclez
Cthulhu
5,492
939
0
2,595
6,436
5,829
0
3,855
2,581
38,822
0
L
Achilles
Phaegra
Achilles
1,220
498
0
637
8,119
3,477
0
2,582
5,537
0
22,104
L
Rama
Småûg
Rama
2,651
2,366
0
2,704
7,354
2,419
0
303
7,051
0
46,968
L
Baron Samedi
VictoryCar
Baron Samedi
3,856
573
186
3,059
9,451
5,109
0
2,372
7,079
17,350
0
L
Aphrodite
fenVT
Aphrodite
771
61
717
3,780
6,037
2,474
0
2,100
3,937
35,761
0
W
Chaac
nufstrvs
Chaac
3,716
520
0
3,102
5,653
3,357
0
1,922
3,731
0
22,534
W
3,078
1,129
0
1,682
4,505
1,427
0
528
3,977
0
32,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
28,767
295
Minions Killed
331
0
Camps Cleared
0
929,610
Distance Traveled
1,022,983
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,052
605
67
7
0
225,734
1
W
Cabrakan
6,043
604
99
10
0
181,312
4
W
Zeus
6,172
617
77
8
0
188,031
4
L
Cthulhu
6,305
631
83
8
0
207,055
1
L
Achilles
4,742
474
42
4
0
203,327
5
L
Rama
5,698
570
81
8
0
187,740
4
L
Baron Samedi
4,955
496
20
2
0
175,766
2
L
Aphrodite
5,609
561
69
7
0
155,722
4
W
Chaac
5,475
548
47
5
0
227,852
3
W
Medusa
5,025
503
41
4
0
200,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role