Player Matchup

Baron Samedi
Baron Samedi
Anymoose
Baron Samedi
Level 108
God Stats
2W - 1L
1,958 SR
Queue Stats
18W - 17L
1,572 Elo+
Solo
Apollo
Apollo
Thedestroyer464
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
nd46
Cliodhna
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 23L
1,354 Elo+
Party 1
Team Averages
Level 97
1,653 SR
1,431 Elo+

VS

Team Averages
Level 66
1,635 SR
1,376 Elo+
Cerberus
Cerberus
Marv320
Cerberus
Level 62
God Stats
13W - 19L
1,794 SR
Queue Stats
110W - 213L
1,360 Elo+
Party 2
Da Ji
Da Ji
Marv420
Da Ji
Level 75
God Stats
1W - 6L
1,394 SR
Queue Stats
98W - 179L
1,375 Elo+
Party 2
Olorun
Olorun
NikkB
Olorun
Level 62
God Stats
4W - 2L
1,717 SR
Queue Stats
67W - 82L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anymoose
Baron Samedi
17
8 / 2 / 5
10,942
782
17,939
8,511
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 6
10,484
749
12,563
16,101
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
nd46
Cliodhna
15
2 / 5 / 9
9,893
707
8,496
11,166
4,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Marv320
Cerberus
15
2 / 2 / 7
10,464
747
4,502
18,921
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Marv420
Da Ji
14
3 / 7 / 5
8,982
642
12,996
15,658
8,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
NikkB
Olorun
14
5 / 6 / 3
9,777
698
12,545
14,281
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
10
10
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anymoose
Baron Samedi
8
2
5
5.25
L
Cerberus
Marv320
Cerberus
2
2
7
2.75
L
Da Ji
Marv420
Da Ji
3
7
5
0.79
L
Olorun
NikkB
Olorun
5
6
3
1.08
W
5
3
6
2.67
W
Cliodhna
nd46
Cliodhna
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,998
Damage
30,043
35,778
Taken
48,860
15,343
Mitigated
37,084
11,007
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anymoose
Baron Samedi
17,939
991
1,843
3,764
8,511
4,140
1,153
4,064
4,447
41,169
0
L
Cerberus
Marv320
Cerberus
4,502
365
549
4,119
18,921
20,494
0
6,060
12,258
21,664
0
L
Da Ji
Marv420
Da Ji
12,996
3,300
658
949
15,658
8,396
0
6,225
9,112
0
29,690
L
Olorun
NikkB
Olorun
12,545
6,390
197
2,673
14,281
8,194
716
5,013
8,886
33,769
3,879
W
12,563
9,972
0
3,232
16,101
6,978
586
7,292
8,809
0
46,688
W
Cliodhna
nd46
Cliodhna
8,496
1,925
0
2,168
11,166
4,225
650
4,455
6,711
0
22,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
29,223
160
Minions Killed
145
5
Camps Cleared
8
788,900
Distance Traveled
695,783
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,942
782
63
5
0
264,016
2
L
Cerberus
10,464
747
40
3
3
291,480
1
L
Da Ji
8,982
642
42
3
4
215,234
1
L
Olorun
9,777
698
63
5
1
189,069
1
W
Apollo
10,484
749
69
5
5
250,998
2
W
Cliodhna
9,893
707
28
2
0
273,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role