Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,203 SR
959 MMR
Nu Wa
Nu Wa
Silver IV
SaulyB
Nu Wa
Silver IV
Level 136
God Stats
4W - 19L
1,203 SR
Queue Stats
61W - 116L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
6,223
1,037
4,665
4,810
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VulcanBakasuraFreyaSkadiUllr

VS

Bans
Ah Muzen CabPoseidonAnubisAnhurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SaulyB
Nu Wa
9
0 / 3 / 0
5,324
887
2,779
6,054
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
L
Nu Wa
SaulyB
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,665
Damage
2,779
4,810
Taken
6,054
3,119
Mitigated
2,067
1,760
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,665
1,701
0
1,760
4,810
3,119
550
2,777
1,797
0
32,210
L
Nu Wa
SaulyB
Nu Wa
2,779
1,302
0
1,126
6,054
2,067
180
44
6,010
19,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,223
Gold Earned
5,324
63
Minions Killed
50
4
Camps Cleared
1
139,586
Distance Traveled
104,383
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,223
1,037
63
11
4
139,586
1
L
Nu Wa
5,324
887
50
8
1
104,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role