Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Chase_suckx313
Sun Wukong
Level 17
God Stats
4W - 6L
1,351 SR
Queue Stats
7W - 15L
1,231 Elo+
Party 1
Aphrodite
Aphrodite
Masterbearsey
Aphrodite
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 25L
1,107 Elo+
Solo
Anubis
Anubis
Tatsumaki-Snpuk
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
yonnnks
Danzaburou
Level 106
God Stats
7W - 4L
1,407 SR
Queue Stats
571W - 546L
1,506 Elo+
Solo
Team Averages
Level 54
1,452 SR
1,333 Elo+

VS

Team Averages
Level 121
1,516 SR
1,501 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BilbosEichel
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,598 Elo+
Party 2
Chang'e
Chang'e
BlackScorpion449
Chang'e
Level 128
God Stats
3W - 3L
1,626 SR
Queue Stats
85W - 70L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
JinSouL00na
Zhong Kui
Level 109
God Stats
6W - 7L
1,241 SR
Queue Stats
69W - 71L
1,339 Elo+
Solo
Awilix
Awilix
iSheogorath448
Awilix
Level 155
God Stats
1W - 1L
1,716 SR
Queue Stats
209W - 197L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
5 / 6 / 5
11,486
547
8,312
19,370
8,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Chase_suckx313
Sun Wukong
18
3 / 2 / 12
11,836
564
15,187
20,259
15,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Masterbearsey
Aphrodite
16
4 / 1 / 13
11,339
540
7,343
16,674
16,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 7
11,238
535
16,638
14,635
8,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
yonnnks
Danzaburou
18
16 / 2 / 10
12,502
595
28,690
26,195
11,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 3
8,611
410
6,071
22,259
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
BilbosEichel
Charybdis
15
0 / 11 / 4
9,165
436
11,991
21,086
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 7 / 4
9,462
451
12,117
17,011
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
JinSouL00na
Zhong Kui
15
6 / 5 / 2
10,527
501
20,318
23,128
14,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 4
9,479
451
9,102
19,314
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
36
Kills
13
13
Deaths
36
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
6
5
1.25
L
Atlas
 
Atlas
1
6
3
0.42
L
Charybdis
BilbosEichel
Charybdis
0
11
4
0.18
L
3
7
4
0.71
W
Sun Wukong
Chase_suckx313
Sun Wukong
3
2
12
4.5
L
Zhong Kui
JinSouL00na
Zhong Kui
6
5
2
1.4
W
Aphrodite
Masterbearsey
Aphrodite
4
1
13
10.5
W
8
2
7
5.75
L
3
7
4
0.71
W
Danzaburou
yonnnks
Danzaburou
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,170
Damage
59,599
97,133
Taken
102,798
60,512
Mitigated
55,222
44,551
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,312
794
36
1,617
19,370
8,808
1,443
5,045
14,217
0
104,423
L
Atlas
 
Atlas
6,071
2,020
0
1,586
22,259
20,882
0
7,179
15,080
20,054
0
L
Charybdis
BilbosEichel
Charybdis
11,991
6,961
0
4,178
21,086
6,238
1,369
3,875
17,211
0
74,573
L
12,117
282
1,721
3,987
17,011
6,047
0
5,162
11,849
58,602
0
W
Sun Wukong
Chase_suckx313
Sun Wukong
15,187
1,878
0
7,755
20,259
15,233
1,506
8,393
11,488
0
94,193
L
Zhong Kui
JinSouL00na
Zhong Kui
20,318
2,713
288
9,097
23,128
14,902
1,135
2,835
20,293
83,495
0
W
Aphrodite
Masterbearsey
Aphrodite
7,343
1,678
7,774
8,033
16,674
16,815
252
8,325
8,073
37,873
0
W
16,638
900
0
7,956
14,635
8,056
1,000
6,804
7,715
76,579
0
L
9,102
3,299
0
3,810
19,314
7,153
0
4,930
14,384
0
65,502
W
Danzaburou
yonnnks
Danzaburou
28,690
17,430
0
11,380
26,195
11,600
1,612
9,231
16,754
0
106,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,401
Gold Earned
47,244
584
Minions Killed
459
0
Camps Cleared
0
1,960,172
Distance Traveled
1,829,106
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,486
547
139
7
0
400,395
0
L
Atlas
8,611
410
31
1
0
394,610
2
L
Charybdis
9,165
436
113
5
0
303,155
5
L
Chang'e
9,462
451
96
5
0
373,558
5
W
Sun Wukong
11,836
564
151
7
0
408,801
0
L
Zhong Kui
10,527
501
130
6
0
327,368
5
W
Aphrodite
11,339
540
63
3
0
404,393
1
W
Anubis
11,238
535
108
5
0
355,370
0
L
Awilix
9,479
451
89
4
0
430,415
5
W
Danzaburou
12,502
595
123
6
0
391,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role