Player Matchup

Baron Samedi
Baron Samedi
ArtemisaLaLisa
Baron Samedi
Level 93
God Stats
19W - 20L
1,431 SR
Queue Stats
74W - 91L
1,432 Elo+
Party 2
Chiron
Chiron
HellDunno
Chiron
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 12L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Rybczes
Cthulhu
Level 129
God Stats
6W - 7L
1,397 SR
Queue Stats
327W - 363L
1,522 Elo+
Solo
Arachne
Arachne
clouddestructor
Arachne
Level 123
God Stats
1W - 0L
1,504 SR
Queue Stats
68W - 84L
1,431 Elo+
Party 2
Mulan
Mulan
tallmantallz
Mulan
Level 109
God Stats
15W - 17L
1,758 SR
Queue Stats
229W - 227L
1,533 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,484 Elo+

VS

Team Averages
Level 87
1,471 SR
1,548 Elo+
Ao Kuang
Ao Kuang
Bobthelad
Ao Kuang
Level 39
God Stats
0W - 2L
1,263 SR
Queue Stats
75W - 58L
1,580 Elo+
Party 1
King Arthur
King Arthur
Falscarz
King Arthur
Level 123
God Stats
12W - 13L
1,536 SR
Queue Stats
412W - 298L
1,557 Elo+
Party 1
Ullr
Ullr
JaMy_HeRbAsKy
Ullr
Level 108
God Stats
12W - 17L
1,402 SR
Queue Stats
97W - 109L
1,481 Elo+
Solo
Artemis
Artemis
JackTheFlap
Artemis
Level 38
God Stats
71W - 40L
1,655 SR
Queue Stats
195W - 140L
1,566 Elo+
Party 1
Janus
Janus
TheWackyDidum
Janus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 301L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtemisaLaLisa
Baron Samedi
19
5 / 0 / 16
12,523
737
10,586
12,703
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
HellDunno
Chiron
20
8 / 1 / 11
12,957
762
24,240
20,135
13,956
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Rybczes
Cthulhu
20
5 / 1 / 16
12,688
746
16,942
19,555
22,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 8
13,549
797
21,352
22,434
14,950
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 6 / 10
11,982
705
12,505
24,467
27,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobthelad
Ao Kuang
18
5 / 4 / 3
11,030
649
9,983
18,406
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Falscarz
King Arthur
17
2 / 9 / 7
11,130
655
15,578
25,489
26,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 6 / 4
10,663
627
8,972
18,723
8,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
JackTheFlap
Artemis
17
0 / 7 / 6
10,513
618
13,212
17,705
7,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 6 / 5
11,067
651
24,749
18,079
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
32
Kills
10
10
Deaths
32
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArtemisaLaLisa
Baron Samedi
5
0
16
13
L
Ao Kuang
Bobthelad
Ao Kuang
5
4
3
1.63
L
King Arthur
Falscarz
King Arthur
2
9
7
0.61
W
Chiron
HellDunno
Chiron
8
1
11
13.5
L
0
6
4
0.33
L
Artemis
JackTheFlap
Artemis
0
7
6
0.43
W
Cthulhu
Rybczes
Cthulhu
5
1
16
13
L
3
6
5
0.92
W
10
2
8
7
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,625
Damage
72,494
99,294
Taken
98,402
86,359
Mitigated
58,134
39,762
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArtemisaLaLisa
Baron Samedi
10,586
675
3,832
2,307
12,703
7,122
570
6,002
6,573
34,733
0
L
Ao Kuang
Bobthelad
Ao Kuang
9,983
1,721
0
4,585
18,406
9,447
0
6,208
11,695
33,630
0
L
King Arthur
Falscarz
King Arthur
15,578
1,758
556
1,696
25,489
26,563
0
8,088
16,834
0
33,833
W
Chiron
HellDunno
Chiron
24,240
9,043
1,643
7,519
20,135
13,956
3,096
6,299
13,740
0
79,882
L
8,972
2,548
0
688
18,723
8,673
0
4,033
14,052
0
41,802
L
Artemis
JackTheFlap
Artemis
13,212
6,670
0
1,952
17,705
7,338
0
3,146
14,227
0
46,556
W
Cthulhu
Rybczes
Cthulhu
16,942
901
1,813
7,522
19,555
22,967
471
6,753
12,626
38,315
0
L
24,749
2,442
0
247
18,079
6,113
0
3,982
13,728
57,396
0
W
21,352
14,148
0
7,592
22,434
14,950
5,421
5,553
16,659
0
69,330
W
12,505
1,578
0
7,534
24,467
27,364
190
9,160
14,964
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,699
Gold Earned
54,403
334
Minions Killed
280
0
Camps Cleared
0
1,801,945
Distance Traveled
1,548,528
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,523
737
59
3
0
349,251
2
L
Ao Kuang
11,030
649
47
3
0
346,827
0
L
King Arthur
11,130
655
40
2
0
313,937
3
W
Chiron
12,957
762
91
5
0
335,557
2
L
Ullr
10,663
627
59
3
0
291,352
0
L
Artemis
10,513
618
71
4
0
279,112
3
W
Cthulhu
12,688
746
57
3
0
357,977
2
L
Janus
11,067
651
63
4
0
317,300
4
W
Arachne
13,549
797
84
5
0
413,714
3
W
Mulan
11,982
705
43
3
0
345,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role