Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TehKitKatKid
Nike
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 37L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Valinthos
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,443 Elo+
Solo
Hel
Hel
Woozoo110
Hel
Level 20
God Stats
1W - 1L
1,270 SR
Queue Stats
40W - 26L
1,560 Elo+
Solo
Medusa
Medusa
sleeperste
Medusa
Level 155
God Stats
10W - 10L
1,372 SR
Queue Stats
534W - 524L
1,439 Elo+
Solo
Team Averages
Level 84
1,428 SR
1,479 Elo+

VS

Team Averages
Level 75
1,384 SR
1,451 Elo+
Thanatos
Thanatos
Darkstarlt
Thanatos
Level 48
God Stats
3W - 3L
1,289 SR
Queue Stats
173W - 181L
1,455 Elo+
Solo
Hel
Hel
RagoonTheGreat
Hel
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 143L
1,476 Elo+
Party 1
Chernobog
Chernobog
Slade_Roman_04
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,239 Elo+
Solo
Sol
Sol
Trollrah
Sol
Level 146
God Stats
7W - 9L
1,383 SR
Queue Stats
436W - 474L
1,493 Elo+
Solo
Athena
Athena
WeakySnabbit
Athena
Level 126
God Stats
1W - 3L
1,250 SR
Queue Stats
216W - 189L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 5 / 13
11,890
743
10,471
22,666
18,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 3 / 19
11,859
741
16,287
22,483
24,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Valinthos
Morgan Le Fay
20
6 / 3 / 13
12,172
761
29,750
21,096
11,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 6 / 12
13,076
817
37,648
25,869
12,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
sleeperste
Medusa
19
2 / 3 / 21
11,373
711
24,903
24,638
14,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkstarlt
Thanatos
19
8 / 7 / 5
10,851
678
15,459
27,800
15,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 4 / 10
8,711
544
1,384
24,150
14,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Slade_Roman_04
Chernobog
20
7 / 6 / 4
11,365
710
18,762
24,547
14,244
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 6 / 10
9,443
590
23,412
23,698
12,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
18
1 / 3 / 12
10,452
653
12,803
28,859
37,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
26
Kills
18
20
Deaths
26
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
5
13
1.9
L
Thanatos
Darkstarlt
Thanatos
8
7
5
1.5
L
1
4
10
1.5
L
Chernobog
Slade_Roman_04
Chernobog
7
6
4
1.5
W
2
3
19
3.83
L
1
6
10
1
W
Morgan Le Fay
Valinthos
Morgan Le Fay
6
3
13
4.17
L
Athena
1
3
12
2.33
W
13
6
12
3.17
W
Medusa
sleeperste
Medusa
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,059
Damage
71,820
116,752
Taken
129,054
82,067
Mitigated
93,952
53,873
Healing
72,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,471
3,007
2,735
4,685
22,666
18,564
1,153
6,541
16,125
0
19,629
L
Thanatos
Darkstarlt
Thanatos
15,459
4,717
1,720
11,489
27,800
15,633
0
14,719
13,081
0
25,885
L
1,384
267
26,867
11,608
24,150
14,518
0
12,912
11,238
1,631
0
L
Chernobog
Slade_Roman_04
Chernobog
18,762
6,749
486
2,171
24,547
14,244
210
13,672
10,875
0
36,612
W
16,287
1,182
2,853
3,159
22,483
24,861
280
6,774
15,709
0
26,910
L
23,412
5,867
1,439
5,615
23,698
12,488
637
13,868
9,830
43,853
0
W
Morgan Le Fay
Valinthos
Morgan Le Fay
29,750
3,100
1,350
3,515
21,096
11,731
1,214
7,626
13,470
51,565
0
L
Athena
12,803
3,483
6,111
4,686
28,859
37,069
126
12,227
16,632
24,992
0
W
37,648
2,541
12,482
11,862
25,869
12,772
679
8,797
17,072
49,457
0
W
Medusa
sleeperste
Medusa
24,903
7,386
4,135
7,097
24,638
14,139
4,861
7,861
16,777
0
56,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,370
Gold Earned
50,822
166
Minions Killed
130
0
Camps Cleared
0
1,533,997
Distance Traveled
1,513,556
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,890
743
19
1
0
289,905
0
L
Thanatos
10,851
678
26
2
0
301,714
3
L
Hel
8,711
544
3
0
0
360,522
0
L
Chernobog
11,365
710
43
3
0
288,212
1
W
Nike
11,859
741
18
1
0
322,155
0
L
Sol
9,443
590
35
2
0
245,771
0
W
Morgan Le Fay
12,172
761
48
3
0
307,095
1
L
Athena
10,452
653
23
1
0
317,337
0
W
Hel
13,076
817
31
2
0
314,542
0
W
Medusa
11,373
711
50
3
0
300,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role