Player Matchup

Bastet
Bastet
Pliny1
Bastet
Level 91
God Stats
2W - 4L
1,692 SR
Queue Stats
72W - 64L
1,606 Elo+
Party 3
Sun Wukong
Sun Wukong
ProtheanKiller
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,723 Elo+
Party 2
Sobek
Sobek
StraightEdgePly
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 2
Chronos
Chronos
Tedako
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,723 Elo+
Party 2
Loki
Loki
TrowaSK
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,566 Elo+
Party 3
Team Averages
Level 119
1,538 SR
1,601 Elo+

VS

Team Averages
Level 124
1,599 SR
1,533 Elo+
Kukulkan
Kukulkan
Dzaaa
Kukulkan
Level 145
God Stats
3W - 2L
1,488 SR
Queue Stats
117W - 109L
1,566 Elo+
Solo
Khepri
Khepri
Maarosh
Khepri
Level 106
God Stats
4W - 0L
1,808 SR
Queue Stats
229W - 204L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
Mythageros
Kuzenbo
Level 129
God Stats
5W - 2L
1,712 SR
Queue Stats
642W - 582L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Ooozon
Jormungandr
Level 106
God Stats
6W - 5L
1,485 SR
Queue Stats
756W - 707L
1,537 Elo+
Party 1
Izanami
Izanami
Ripie
Izanami
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pliny1
Bastet
16
2 / 6 / 8
10,925
607
13,456
17,143
11,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ProtheanKiller
Sun Wukong
20
4 / 8 / 6
12,208
678
15,948
29,751
32,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 6 / 11
11,879
660
9,344
28,709
42,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Tedako
Chronos
20
7 / 6 / 5
12,880
716
22,840
23,438
13,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
TrowaSK
Loki
20
2 / 7 / 8
11,596
644
7,621
18,617
16,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dzaaa
Kukulkan
20
12 / 4 / 17
14,433
802
24,763
16,772
11,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Maarosh
Khepri
19
0 / 3 / 24
11,510
639
7,474
20,417
24,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
Mythageros
Kuzenbo
20
4 / 2 / 25
12,351
686
14,586
18,293
27,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Ooozon
Jormungandr
20
4 / 3 / 24
12,867
715
20,547
19,059
15,606
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ripie
Izanami
20
13 / 4 / 15
14,549
808
39,507
18,521
13,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
138
16
Kills
33
33
Deaths
16
38
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dzaaa
Kukulkan
12
4
17
5.13
W
Khepri
Maarosh
Khepri
0
3
24
4
W
Kuzenbo
Mythageros
Kuzenbo
4
2
25
8.25
W
Jormungandr
Ooozon
Jormungandr
4
3
24
5.33
L
Bastet
Pliny1
Bastet
2
6
8
1
L
Sun Wukong
ProtheanKiller
Sun Wukong
4
8
6
0.88
W
Izanami
Ripie
Izanami
13
4
15
5.13
L
1
6
11
1.08
L
Chronos
Tedako
Chronos
7
6
5
1.58
L
Loki
TrowaSK
Loki
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,209
Damage
106,877
117,658
Taken
93,062
116,389
Mitigated
92,174
39,249
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dzaaa
Kukulkan
24,763
2,638
2,997
3,086
16,772
11,142
3,161
6,084
10,688
50,792
0
W
Khepri
Maarosh
Khepri
7,474
342
2,771
2,719
20,417
24,625
240
6,840
13,577
14,058
0
W
Kuzenbo
Mythageros
Kuzenbo
14,586
4,990
2,488
2,815
18,293
27,593
534
6,904
11,389
28,606
0
W
Jormungandr
Ooozon
Jormungandr
20,547
4,062
2,182
1,221
19,059
15,606
1,321
6,714
12,345
49,507
0
L
Bastet
Pliny1
Bastet
13,456
1,497
2,102
4,365
17,143
11,405
207
12,274
4,869
0
22,384
L
Sun Wukong
ProtheanKiller
Sun Wukong
15,948
1,660
1,327
9,126
29,751
32,715
702
16,509
13,242
0
34,889
W
Izanami
Ripie
Izanami
39,507
23,063
1,658
3,505
18,521
13,208
3,709
5,642
12,879
0
65,615
L
9,344
165
916
7,921
28,709
42,235
442
11,513
17,196
22,308
0
L
Chronos
Tedako
Chronos
22,840
11,491
295
6,282
23,438
13,777
3,322
16,136
7,302
48,383
0
L
Loki
TrowaSK
Loki
7,621
778
3,284
3,631
18,617
16,257
0
10,938
7,679
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,488
Gold Earned
65,710
182
Minions Killed
210
0
Camps Cleared
0
1,568,189
Distance Traveled
1,674,676
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,433
802
61
3
0
367,549
0
W
Khepri
11,510
639
19
1
0
336,164
0
W
Kuzenbo
12,351
686
18
1
0
361,393
0
W
Jormungandr
12,867
715
50
3
0
308,435
0
L
Bastet
10,925
607
20
1
0
360,082
1
L
Sun Wukong
12,208
678
45
3
0
292,081
1
W
Izanami
14,549
808
62
3
0
301,135
0
L
Sobek
11,879
660
16
1
0
307,500
1
L
Chronos
12,880
716
73
4
0
286,672
2
L
Loki
11,596
644
28
2
0
321,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role