Player Matchup

The Morrigan
The Morrigan
Anathk
The Morrigan
Level 158
God Stats
13W - 27L
1,212 SR
Queue Stats
201W - 220L
1,350 Elo+
Solo
Neith
Neith
M0lesto
Neith
Level 61
God Stats
1W - 2L
1,326 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Pele
Pele
RuthlessRevenge
Pele
Level 117
God Stats
3W - 4L
1,405 SR
Queue Stats
63W - 53L
1,466 Elo+
Solo
Achilles
Achilles
VladRazzor
Achilles
Level 57
God Stats
1W - 1L
1,525 SR
Queue Stats
17W - 22L
1,485 Elo+
Solo
Odin
Odin
avivdror
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Team Averages
Level 99
1,393 SR
1,382 Elo+

VS

Team Averages
Level 36
1,477 SR
1,320 Elo+
Ganesha
Ganesha
CorvumProphetica
Ganesha
Level 42
God Stats
7W - 2L
1,737 SR
Queue Stats
74W - 99L
1,352 Elo+
Party 1
Medusa
Medusa
Jantesaluminum
Medusa
Level 26
God Stats
12W - 18L
1,310 SR
Queue Stats
26W - 42L
1,299 Elo+
Party 1
Hades
Hades
Kot3tsu
Hades
Level 40
God Stats
5W - 4L
1,619 SR
Queue Stats
18W - 14L
1,430 Elo+
Party 1
Sol
Sol
Oryxia
Sol
Level 38
God Stats
3W - 1L
1,514 SR
Queue Stats
62W - 72L
1,376 Elo+
Party 1
Loki
Loki
Rilo883
Loki
Level 34
God Stats
5W - 2L
1,206 SR
Queue Stats
23W - 20L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anathk
The Morrigan
12
0 / 5 / 1
7,276
455
7,890
8,132
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
M0lesto
Neith
11
1 / 4 / 0
7,131
446
7,188
9,592
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 0
6,721
420
7,774
17,917
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
VladRazzor
Achilles
12
0 / 3 / 1
7,283
455
7,582
14,759
12,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
9
0 / 3 / 1
6,633
415
5,730
17,932
13,250
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
8,550
534
5,762
13,215
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 4
8,071
504
9,975
8,700
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Kot3tsu
Hades
13
5 / 1 / 5
8,701
544
9,880
13,459
9,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Oryxia
Sol
15
7 / 0 / 6
9,508
594
15,750
13,291
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Rilo883
Loki
15
6 / 1 / 7
9,211
576
8,976
11,023
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
21
21
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anathk
The Morrigan
0
5
1
0.1
W
0
0
12
6
W
3
1
4
5
W
Hades
Kot3tsu
Hades
5
1
5
7.5
L
Neith
M0lesto
Neith
1
4
0
0.25
W
Sol
Oryxia
Sol
7
0
6
10
W
Loki
Rilo883
Loki
6
1
7
9.5
L
2
6
0
0.33
L
Achilles
VladRazzor
Achilles
0
3
1
0.17
L
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
50,343
68,332
Taken
59,688
40,941
Mitigated
38,868
15,553
Healing
29,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anathk
The Morrigan
7,890
1,741
0
1,629
8,132
3,415
0
3,471
4,566
58,651
0
W
5,762
373
0
3,706
13,215
14,775
456
1,543
11,672
17,103
0
W
9,975
4,884
0
3,382
8,700
3,680
2,791
1,031
7,669
0
48,185
W
Hades
Kot3tsu
Hades
9,880
2,051
651
7,023
13,459
9,480
1,440
1,318
12,141
48,835
0
L
Neith
M0lesto
Neith
7,188
1,941
0
2,369
9,592
4,552
0
2,479
7,113
0
51,798
W
Sol
Oryxia
Sol
15,750
7,159
0
10,057
13,291
6,291
5,141
2,968
10,323
85,682
0
W
Loki
Rilo883
Loki
8,976
2,219
0
4,972
11,023
4,642
614
1,030
9,993
0
51,438
L
7,774
1,922
0
5,490
17,917
7,119
0
10,067
7,850
0
42,446
L
Achilles
VladRazzor
Achilles
7,582
2,872
0
2,654
14,759
12,605
831
7,062
7,697
0
40,749
L
Odin
5,730
865
282
3,129
17,932
13,250
17
8,218
9,714
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
44,041
343
Minions Killed
411
0
Camps Cleared
0
1,393,595
Distance Traveled
1,632,989
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,276
455
94
6
0
240,933
1
W
Ganesha
8,550
534
3
0
0
351,268
4
W
Medusa
8,071
504
92
6
0
315,619
2
W
Hades
8,701
544
91
6
0
291,083
0
L
Neith
7,131
446
80
5
0
265,221
3
W
Sol
9,508
594
146
9
0
307,716
4
W
Loki
9,211
576
79
5
0
367,303
3
L
Pele
6,721
420
55
3
0
292,056
0
L
Achilles
7,283
455
77
5
0
287,765
4
L
Odin
6,633
415
37
2
0
307,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role