Player Matchup

Danzaburou
Danzaburou
LETS GET LIGIT
Danzaburou
Level 134
God Stats
1W - 1L
1,351 SR
Queue Stats
147W - 117L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
XxDopeLinez
Sylvanus
Level 29
God Stats
4W - 0L
1,799 SR
Queue Stats
73W - 71L
1,512 Elo+
Party 2
Janus
Janus
XxExPILLz
Janus
Level 105
God Stats
4W - 1L
1,734 SR
Queue Stats
224W - 200L
1,451 Elo+
Party 2
Yu Huang
Yu Huang
XxQuadStackz
Yu Huang
Level 53
God Stats
6W - 5L
1,519 SR
Queue Stats
198W - 164L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
xImGalactic
Cthulhu
Level 147
God Stats
3W - 2L
1,355 SR
Queue Stats
247W - 210L
1,484 Elo+
Party 2
Team Averages
Level 94
1,551 SR
1,477 Elo+

VS

Team Averages
Level 88
1,419 SR
1,417 Elo+
Terra
Terra
Manyshark321
Terra
Level 127
God Stats
0W - 3L
1,715 SR
Queue Stats
118W - 146L
1,427 Elo+
Party 1
Anubis
Anubis
NKD 100
Anubis
Level 49
God Stats
1W - 2L
1,250 SR
Queue Stats
82W - 90L
1,374 Elo+
Party 1
Mulan
Mulan
NipBuffet
Mulan
Level 141
God Stats
5W - 17L
1,334 SR
Queue Stats
666W - 669L
1,384 Elo+
Solo
Merlin
Merlin
Sub Omh
Merlin
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,463 Elo+
Party 1
Sobek
Sobek
XDjony100
Sobek
Level 41
God Stats
0W - 3L
1,295 SR
Queue Stats
113W - 106L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LETS GET LIGIT
Danzaburou
20
7 / 2 / 16
14,055
781
29,915
19,752
11,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XxDopeLinez
Sylvanus
17
0 / 5 / 15
11,549
642
5,572
20,491
24,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
XxExPILLz
Janus
18
6 / 4 / 9
12,167
676
22,570
11,704
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
XxQuadStackz
Yu Huang
20
8 / 4 / 9
12,809
712
21,311
15,244
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xImGalactic
Cthulhu
20
9 / 4 / 16
14,754
820
24,487
28,499
48,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
11,938
663
16,287
24,132
36,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
NKD 100
Anubis
20
5 / 6 / 8
11,990
666
14,082
21,288
15,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NipBuffet
Mulan
19
6 / 5 / 7
11,648
647
19,443
33,554
26,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Sub Omh
Merlin
18
2 / 8 / 6
10,741
597
21,408
17,718
9,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
XDjony100
Sobek
14
1 / 7 / 3
8,902
495
5,809
18,683
16,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
30
Kills
18
19
Deaths
30
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LETS GET LIGIT
Danzaburou
7
2
16
7.5
L
4
4
10
2.25
L
Anubis
NKD 100
Anubis
5
6
8
1.5
L
Mulan
NipBuffet
Mulan
6
5
7
1.9
L
Merlin
Sub Omh
Merlin
2
8
6
0.63
L
Sobek
XDjony100
Sobek
1
7
3
0.36
W
Sylvanus
XxDopeLinez
Sylvanus
0
5
15
1.5
W
Janus
XxExPILLz
Janus
6
4
9
2.63
W
Yu Huang
XxQuadStackz
Yu Huang
8
4
9
3.13
W
Cthulhu
xImGalactic
Cthulhu
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,855
Damage
77,029
95,690
Taken
115,375
98,754
Mitigated
104,699
44,334
Healing
39,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LETS GET LIGIT
Danzaburou
29,915
16,634
3,070
9,824
19,752
11,101
2,917
12,368
7,384
0
66,276
L
16,287
1,549
6,180
7,706
24,132
36,685
0
16,806
7,326
29,646
0
L
Anubis
NKD 100
Anubis
14,082
2,057
1,095
6,641
21,288
15,041
0
14,586
6,702
31,345
0
L
Mulan
NipBuffet
Mulan
19,443
1,911
1,665
12,958
33,554
26,489
0
17,467
16,087
0
34,174
L
Merlin
Sub Omh
Merlin
21,408
2,660
652
1,923
17,718
9,825
0
12,972
4,746
38,942
0
L
Sobek
XDjony100
Sobek
5,809
1,276
0
1,051
18,683
16,659
0
12,109
6,574
11,511
0
W
Sylvanus
XxDopeLinez
Sylvanus
5,572
2,512
9,461
6,708
20,491
24,299
1,125
15,482
5,009
10,484
0
W
Janus
XxExPILLz
Janus
22,570
795
922
989
11,704
6,074
1,728
6,458
5,246
34,180
0
W
Yu Huang
XxQuadStackz
Yu Huang
21,311
3,210
2,744
1,448
15,244
8,633
1,972
8,171
7,073
40,597
0
W
Cthulhu
xImGalactic
Cthulhu
24,487
2,411
3,668
5,500
28,499
48,647
594
15,107
13,392
46,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,334
Gold Earned
55,219
185
Minions Killed
157
0
Camps Cleared
0
1,541,785
Distance Traveled
1,322,250
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,055
781
57
3
0
317,748
0
L
Terra
11,938
663
34
2
0
352,923
1
L
Anubis
11,990
666
47
3
0
224,836
0
L
Mulan
11,648
647
28
2
0
271,906
1
L
Merlin
10,741
597
41
2
0
263,350
0
L
Sobek
8,902
495
7
0
0
209,235
5
W
Sylvanus
11,549
642
7
0
0
259,651
0
W
Janus
12,167
676
30
2
0
330,904
0
W
Yu Huang
12,809
712
42
2
0
307,430
0
W
Cthulhu
14,754
820
49
3
0
326,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role