Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ligacy
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,583 Elo+
Solo
Khepri
Khepri
LoneKing
Khepri
Level 160
God Stats
9W - 14L
1,297 SR
Queue Stats
1,045W - 1,124L
1,624 Elo+
Solo
Guan Yu
Guan Yu
an10y
Guan Yu
Level 142
God Stats
1W - 0L
1,865 SR
Queue Stats
55W - 40L
1,649 Elo+
Solo
Osiris
Osiris
eltumadre
Osiris
Level 99
God Stats
7W - 7L
1,562 SR
Queue Stats
183W - 174L
1,587 Elo+
Solo
Team Averages
Level 136
1,545 SR
1,589 Elo+

VS

Team Averages
Level 149
1,583 SR
1,533 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GodofAfro
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Grizlo
Xbalanque
Level 128
God Stats
2W - 2L
1,432 SR
Queue Stats
74W - 76L
1,600 Elo+
Solo
Chang'e
Chang'e
Sergiio88
Chang'e
Level 157
God Stats
3W - 8L
1,509 SR
Queue Stats
280W - 319L
1,515 Elo+
Solo
Fenrir
Fenrir
deltalfa
Fenrir
Level 158
God Stats
5W - 3L
1,976 SR
Queue Stats
295W - 310L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 2
6,489
1,082
5,351
3,543
2,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Ligacy
Cthulhu
12
3 / 1 / 4
6,622
1,104
3,943
7,766
7,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
LoneKing
Khepri
10
0 / 1 / 5
5,724
954
1,851
5,095
4,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
an10y
Guan Yu
9
0 / 2 / 2
5,390
898
1,240
6,924
7,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
eltumadre
Osiris
12
2 / 0 / 4
6,881
1,147
5,887
5,003
6,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 1
6,026
1,004
3,635
3,995
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
GodofAfro
Thoth
10
2 / 2 / 1
5,476
913
5,071
4,389
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Grizlo
Xbalanque
10
0 / 2 / 3
5,359
893
5,326
4,302
2,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sergiio88
Chang'e
5
0 / 1 / 0
4,530
755
0
1,211
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
deltalfa
Fenrir
9
0 / 2 / 2
5,092
849
1,805
6,411
6,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
8
Kills
5
5
Deaths
8
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
L
Nox
 
Nox
3
1
1
3.5
L
Thoth
GodofAfro
Thoth
2
2
1
1.25
L
Xbalanque
Grizlo
Xbalanque
0
2
3
0.75
W
Cthulhu
Ligacy
Cthulhu
3
1
4
5
W
Khepri
LoneKing
Khepri
0
1
5
2.5
L
Chang'e
Sergiio88
Chang'e
0
1
0
0
W
Guan Yu
an10y
Guan Yu
0
2
2
0.5
L
Fenrir
deltalfa
Fenrir
0
2
2
0.5
W
Osiris
eltumadre
Osiris
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
15,837
28,331
Taken
20,308
27,493
Mitigated
13,731
10,376
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,351
1,754
0
778
3,543
2,452
904
1,152
2,391
0
19,317
L
Nox
 
Nox
3,635
448
72
719
3,995
2,568
0
997
2,998
9,104
0
L
Thoth
GodofAfro
Thoth
5,071
244
277
187
4,389
2,166
0
1,108
3,281
11,726
0
L
Xbalanque
Grizlo
Xbalanque
5,326
2,425
0
89
4,302
2,145
0
1,027
3,275
0
11,217
W
Cthulhu
Ligacy
Cthulhu
3,943
227
292
1,060
7,766
7,626
51
1,399
6,367
9,412
0
W
Khepri
LoneKing
Khepri
1,851
77
438
193
5,095
4,091
0
2,723
2,372
6,126
0
L
Chang'e
Sergiio88
Chang'e
0
0
82
0
1,211
573
0
288
923
981
0
W
Guan Yu
an10y
Guan Yu
1,240
155
2,419
2,037
6,924
7,266
185
1,828
5,096
0
1,795
L
Fenrir
deltalfa
Fenrir
1,805
432
772
835
6,411
6,279
0
2,374
4,037
0
4,453
W
Osiris
eltumadre
Osiris
5,887
368
1,601
1,558
5,003
6,058
6
1,604
3,399
0
8,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
26,483
64
Minions Killed
53
0
Camps Cleared
0
566,740
Distance Traveled
435,455
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,489
1,082
29
5
0
96,999
2
L
Nox
6,026
1,004
18
3
0
109,103
0
L
Thoth
5,476
913
8
1
0
103,366
0
L
Xbalanque
5,359
893
19
3
0
94,802
0
W
Cthulhu
6,622
1,104
15
3
0
123,334
0
W
Khepri
5,724
954
14
2
0
110,351
4
L
Chang'e
4,530
755
0
0
0
21,979
0
W
Guan Yu
5,390
898
1
0
0
114,888
0
L
Fenrir
5,092
849
8
1
0
106,205
0
W
Osiris
6,881
1,147
5
1
0
121,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role