Player Matchup

Cernunnos
Cernunnos
Bsure0209
Cernunnos
Level 157
God Stats
2W - 4L
1,469 SR
Queue Stats
504W - 543L
1,386 Elo+
Solo
Freya
Freya
Frostfighter
Freya
Level 128
God Stats
23W - 15L
1,632 SR
Queue Stats
73W - 85L
1,465 Elo+
Solo
Xing Tian
Xing Tian
Sugardiabeetus
Xing Tian
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 135L
1,359 Elo+
Solo
Awilix
Awilix
ashlynne002
Awilix
Level 101
God Stats
28W - 25L
1,591 SR
Queue Stats
588W - 681L
1,444 Elo+
Solo
Neith
Neith
lexi_PNW
Neith
Level 128
God Stats
47W - 50L
1,446 SR
Queue Stats
147W - 159L
1,484 Elo+
Solo
Team Averages
Level 134
1,528 SR
1,427 Elo+

VS

Team Averages
Level 102
1,446 SR
1,457 Elo+
Arachne
Arachne
CanYouPleaseNot
Arachne
Level 126
God Stats
24W - 24L
1,512 SR
Queue Stats
258W - 255L
1,484 Elo+
Party 1
Neith
Neith
IX BRIAN93 XI
Neith
Level 84
God Stats
3W - 5L
1,328 SR
Queue Stats
12W - 21L
1,356 Elo+
Solo
Cerberus
Cerberus
Mama Llama
Cerberus
Level 85
God Stats
3W - 0L
1,267 SR
Queue Stats
7W - 3L
1,453 Elo+
Party 1
Anubis
Anubis
Oddball44
Anubis
Level 105
God Stats
18W - 12L
1,586 SR
Queue Stats
169W - 155L
1,464 Elo+
Solo
Achilles
Achilles
Pinacalado
Achilles
Level 108
God Stats
13W - 9L
1,537 SR
Queue Stats
355W - 326L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bsure0209
Cernunnos
18
3 / 4 / 0
11,453
521
14,402
21,542
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 3
9,144
416
14,570
16,641
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Sugardiabeetus
Xing Tian
16
2 / 1 / 6
9,639
438
8,257
17,402
18,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
18
1 / 2 / 4
10,553
480
5,675
20,161
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
lexi_PNW
Neith
14
1 / 5 / 6
8,838
402
7,489
12,585
4,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
12,581
572
11,597
16,303
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 6 / 2
10,743
488
5,899
12,714
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Mama Llama
Cerberus
15
0 / 0 / 7
10,264
467
6,152
13,784
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Oddball44
Anubis
19
4 / 2 / 6
12,555
571
16,425
10,654
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Pinacalado
Achilles
20
4 / 3 / 4
13,229
601
20,497
29,185
27,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
16
16
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bsure0209
Cernunnos
3
4
0
0.75
W
7
1
5
9.5
L
5
4
3
1.63
W
1
6
2
0.33
W
Cerberus
Mama Llama
Cerberus
0
0
7
3.5
W
Anubis
Oddball44
Anubis
4
2
6
3.5
W
Achilles
Pinacalado
Achilles
4
3
4
2
L
Xing Tian
Sugardiabeetus
Xing Tian
2
1
6
5
L
Awilix
1
2
4
1.5
L
Neith
lexi_PNW
Neith
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
60,570
88,331
Taken
82,640
49,105
Mitigated
61,944
31,050
Healing
29,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bsure0209
Cernunnos
14,402
8,382
0
10,051
21,542
9,872
884
1,775
19,767
0
96,543
W
11,597
8,151
0
3,030
16,303
8,083
891
4,704
11,599
0
102,360
L
14,570
4,252
0
7,488
16,641
6,844
0
6,486
10,155
58,594
0
W
5,899
1,613
0
2,359
12,714
5,920
5,404
6,180
6,534
0
71,859
W
Cerberus
Mama Llama
Cerberus
6,152
462
0
4,570
13,784
14,037
137
5,104
8,680
39,028
0
W
Anubis
Oddball44
Anubis
16,425
419
0
4,116
10,654
6,231
1,534
4,117
6,537
118,759
0
W
Achilles
Pinacalado
Achilles
20,497
4,280
0
15,909
29,185
27,673
666
3,774
25,411
0
101,729
L
Xing Tian
Sugardiabeetus
Xing Tian
8,257
683
934
1,401
17,402
18,362
0
4,867
12,535
75,980
0
L
Awilix
5,675
1,938
0
7,931
20,161
9,392
834
4,979
15,182
0
105,541
L
Neith
lexi_PNW
Neith
7,489
2,373
201
3,044
12,585
4,635
168
4,470
8,115
0
49,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
59,372
590
Minions Killed
658
0
Camps Cleared
0
2,020,661
Distance Traveled
2,197,727
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,453
521
153
7
0
335,134
3
W
Arachne
12,581
572
136
6
0
536,563
9
L
Freya
9,144
416
95
4
0
412,961
5
W
Neith
10,743
488
105
5
0
385,602
0
W
Cerberus
10,264
467
59
3
0
453,727
4
W
Anubis
12,555
571
198
9
0
404,569
8
W
Achilles
13,229
601
160
7
0
417,266
0
L
Xing Tian
9,639
438
102
5
0
436,278
3
L
Awilix
10,553
480
153
7
0
467,615
1
L
Neith
8,838
402
87
4
0
368,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role