Player Matchup

Freya
Freya
LowercaseTunic2
Freya
Level 82
God Stats
2W - 3L
1,592 SR
Queue Stats
75W - 67L
1,553 Elo+
Party 2
Tyr
Tyr
MegalovaniaMan
Tyr
Level 77
God Stats
10W - 5L
1,703 SR
Queue Stats
168W - 159L
1,563 Elo+
Party 2
Neith
Neith
SneakyyySquiid
Neith
Level 40
God Stats
5W - 12L
1,342 SR
Queue Stats
13W - 31L
1,375 Elo+
Solo
Team Averages
Level 66
1,546 SR
1,497 Elo+

VS

Team Averages
Level 44
1,573 SR
1,467 Elo+
Ymir
Ymir
deatherage1
Ymir
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 81L
1,476 Elo+
Party 1
Fenrir
Fenrir
resonic
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 113L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
shady6789
Gilgamesh
Level 60
God Stats
2W - 2L
1,718 SR
Queue Stats
97W - 112L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
10,603
707
17,188
9,518
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 2 / 14
9,876
658
13,288
15,578
17,704
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 1 / 5
11,547
770
24,211
10,247
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,370
625
7,471
20,916
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
resonic
Fenrir
13
1 / 7 / 1
8,606
574
4,365
20,218
18,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
shady6789
Gilgamesh
13
1 / 5 / 1
8,919
595
10,440
22,055
15,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
1
2
14
4
W
10
1
5
12.5
L
1
4
1
0.38
L
Fenrir
resonic
Fenrir
1
7
1
0.21
L
Gilgamesh
shady6789
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,687
Damage
22,276
35,343
Taken
63,189
27,486
Mitigated
54,598
13,460
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,188
5,993
0
5,602
9,518
4,984
1,031
1,613
7,905
42,649
5,055
W
13,288
2,577
0
3,927
15,578
17,704
282
3,044
12,534
0
34,278
W
24,211
15,843
0
3,931
10,247
4,798
2,120
3,231
7,016
0
64,071
L
7,471
721
0
827
20,916
20,474
0
4,769
16,147
35,458
0
L
Fenrir
resonic
Fenrir
4,365
2,159
0
941
20,218
18,221
0
3,905
16,313
0
14,658
L
Gilgamesh
shady6789
Gilgamesh
10,440
2,581
486
1,908
22,055
15,903
0
6,885
15,170
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
26,895
177
Minions Killed
126
10
Camps Cleared
3
817,518
Distance Traveled
755,224
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,603
707
45
3
3
291,662
2
W
Tyr
9,876
658
40
3
2
289,396
6
W
Neith
11,547
770
92
6
5
236,460
1
L
Ymir
9,370
625
70
5
2
223,849
1
L
Fenrir
8,606
574
20
1
0
248,697
0
L
Gilgamesh
8,919
595
36
2
1
282,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role