Player Matchup

Artemis
Artemis
Avo_Kade_O
Artemis
Level 126
God Stats
5W - 2L
1,607 SR
Queue Stats
73W - 68L
1,483 Elo+
Party 2
Olorun
Olorun
BalenciagaDani
Olorun
Level 107
God Stats
8W - 3L
1,917 SR
Queue Stats
158W - 167L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
KylTer1
Cernunnos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 158L
1,434 Elo+
Solo
Chaac
Chaac
Led-Miaow
Chaac
Level 92
God Stats
1W - 2L
1,186 SR
Queue Stats
182W - 190L
1,411 Elo+
Solo
Merlin
Merlin
scorpyan13
Merlin
Level 160
God Stats
11W - 10L
1,514 SR
Queue Stats
422W - 476L
1,452 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,446 Elo+

VS

Team Averages
Level 100
1,542 SR
1,465 Elo+
Olorun
Olorun
ComfyTitters
Olorun
Level 67
God Stats
1W - 1L
1,724 SR
Queue Stats
25W - 28L
1,479 Elo+
Party 1
Scylla
Scylla
FromundaDeez
Scylla
Level 65
God Stats
1W - 5L
1,341 SR
Queue Stats
39W - 44L
1,483 Elo+
Party 1
Kali
Kali
GOODFORUGRIF
Kali
Level 129
God Stats
0W - 1L
1,643 SR
Queue Stats
67W - 73L
1,481 Elo+
Party 1
Nemesis
Nemesis
King Chan v2
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
WoolenXpress
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avo_Kade_O
Artemis
20
14 / 6 / 13
14,784
739
28,065
22,151
10,236
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 7 / 18
13,329
666
13,685
18,487
8,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
KylTer1
Cernunnos
20
5 / 4 / 16
13,979
699
21,332
19,397
9,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Led-Miaow
Chaac
20
8 / 2 / 22
14,506
725
23,488
29,167
35,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
scorpyan13
Merlin
20
6 / 1 / 20
13,703
685
25,394
13,206
6,522
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
1 / 8 / 10
11,832
592
7,568
25,154
15,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
20
2 / 9 / 7
12,256
613
16,661
18,752
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 10 / 5
14,965
748
23,599
30,219
16,667
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
King Chan v2
Nemesis
20
3 / 3 / 11
12,413
621
12,460
23,825
21,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
WoolenXpress
Zhong Kui
20
3 / 7 / 10
12,128
606
15,302
22,290
16,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
63
37
Kills
20
20
Deaths
37
89
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
Avo_Kade_O
Artemis
14
6
13
3.42
W
4
7
18
1.86
L
Olorun
1
8
10
0.75
L
Scylla
2
9
7
0.61
L
11
10
5
1.35
L
Nemesis
King Chan v2
Nemesis
3
3
11
2.83
W
Cernunnos
KylTer1
Cernunnos
5
4
16
3.25
W
Chaac
Led-Miaow
Chaac
8
2
22
9.5
L
Zhong Kui
WoolenXpress
Zhong Kui
3
7
10
1.14
W
Merlin
scorpyan13
Merlin
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,964
Damage
75,590
102,408
Taken
120,240
70,135
Mitigated
79,251
48,022
Healing
42,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Avo_Kade_O
Artemis
28,065
10,561
1,950
4,814
22,151
10,236
2,714
8,388
13,763
0
45,141
W
13,685
8,555
6,550
3,588
18,487
8,326
2,155
7,894
10,593
26,832
0
L
Olorun
7,568
2,382
3,091
6,828
25,154
15,517
580
8,371
16,783
26,614
2,401
L
Scylla
16,661
434
1,752
1,973
18,752
8,551
0
7,221
11,531
46,313
0
L
23,599
8,882
333
8,868
30,219
16,667
224
10,030
20,189
0
36,259
L
Nemesis
King Chan v2
Nemesis
12,460
2,781
4,044
7,623
23,825
21,579
99
7,267
16,558
0
17,458
W
Cernunnos
KylTer1
Cernunnos
21,332
7,186
2,053
6,070
19,397
9,310
3,973
9,770
9,627
0
53,983
W
Chaac
Led-Miaow
Chaac
23,488
1,804
2,581
14,391
29,167
35,741
43
7,511
21,656
0
45,128
L
Zhong Kui
WoolenXpress
Zhong Kui
15,302
1,731
1,809
6,124
22,290
16,937
846
6,190
16,100
38,478
0
W
Merlin
scorpyan13
Merlin
25,394
2,060
2,832
3,193
13,206
6,522
655
5,316
7,890
57,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,301
Gold Earned
63,594
227
Minions Killed
176
0
Camps Cleared
0
1,796,348
Distance Traveled
1,621,809
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,784
739
42
2
0
292,453
0
W
Olorun
13,329
666
27
1
0
311,777
0
L
Olorun
11,832
592
43
2
0
276,008
0
L
Scylla
12,256
613
56
3
0
333,645
0
L
Kali
14,965
748
6
0
0
286,404
1
L
Nemesis
12,413
621
20
1
0
382,410
0
W
Cernunnos
13,979
699
71
4
0
356,181
0
W
Chaac
14,506
725
32
2
0
450,136
0
L
Zhong Kui
12,128
606
51
3
0
343,342
0
W
Merlin
13,703
685
55
3
0
385,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role