Player Matchup

Bellona
Bellona
GGItzNotMorrow
Bellona
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 0L
1,950 Elo+
Party 1
Hades
Hades
ShiningAura1600
Hades
Level 38
God Stats
3W - 2L
1,450 SR
Queue Stats
42W - 37L
1,458 Elo+
Solo
Tyr
Tyr
n0sWaLV2
Tyr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,628 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,678 Elo+

VS

Team Averages
Level 27
1,514 SR
1,774 Elo+
Jormungandr
Jormungandr
Carlnival
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,774 Elo+
Party 2
Anubis
Anubis
JAGALSKARSNOPP
Anubis
Level 66
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 2L
1,774 Elo+
Party 2
Susano
Susano
Judesnopp
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
12,184
717
18,489
19,732
19,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 4 / 10
12,116
713
15,532
15,502
10,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 6
12,962
762
15,765
22,329
21,655
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carlnival
Jormungandr
16
4 / 2 / 5
12,216
719
15,795
22,039
27,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 5
11,175
657
11,388
15,195
7,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
Judesnopp
Susano
17
4 / 6 / 6
11,812
695
17,466
17,624
8,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
11
11
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carlnival
Jormungandr
4
2
5
3.25
W
6
5
7
1.9
L
3
8
5
0.69
L
Susano
Judesnopp
Susano
4
6
6
1.17
W
2
4
10
1.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
44,649
57,563
Taken
54,858
51,020
Mitigated
44,466
10,829
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carlnival
Jormungandr
15,795
4,601
0
941
22,039
27,758
0
3,725
18,041
34,314
0
W
18,489
3,700
0
1,586
19,732
19,225
699
9,585
10,147
0
46,446
L
11,388
532
308
2,127
15,195
7,818
0
5,423
9,360
44,799
0
L
Susano
Judesnopp
Susano
17,466
3,129
0
1,784
17,624
8,890
0
5,917
11,457
0
51,346
W
15,532
1,073
1,028
3,530
15,502
10,140
1,022
7,180
8,322
42,737
0
W
15,765
1,669
0
4,685
22,329
21,655
0
10,993
11,336
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
35,203
194
Minions Killed
185
9
Camps Cleared
7
1,021,548
Distance Traveled
885,589
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,216
719
35
2
1
298,618
0
W
Bellona
12,184
717
52
3
3
330,529
2
L
Anubis
11,175
657
81
5
3
250,128
1
L
Susano
11,812
695
69
4
3
336,843
1
W
Hades
12,116
713
93
5
6
312,413
6
W
Tyr
12,962
762
49
3
0
378,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role