Player Matchup

Thoth
Thoth
I N3R0o
Thoth
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
Insolius
Baron Samedi
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
405W - 419L
1,402 Elo+
Solo
Sobek
Sobek
Living Dead8112
Sobek
Level 39
God Stats
1W - 3L
1,559 SR
Queue Stats
116W - 117L
1,338 Elo+
Solo
Bacchus
Bacchus
Mrk5797
Bacchus
Level 80
God Stats
4W - 1L
1,889 SR
Queue Stats
227W - 216L
1,430 Elo+
Solo
Hachiman
Hachiman
TiE I Bauer
Hachiman
Level 126
God Stats
2W - 2L
1,632 SR
Queue Stats
147W - 179L
1,375 Elo+
Party 3
Team Averages
Level 68
1,616 SR
1,398 Elo+

VS

Team Averages
Level 84
1,415 SR
1,430 Elo+
Mercury
Mercury
Adinos009
Mercury
Level 61
God Stats
1W - 1L
1,316 SR
Queue Stats
99W - 88L
1,429 Elo+
Solo
Ganesha
Ganesha
Arrows4Breakfast
Ganesha
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 88L
1,457 Elo+
Party 2
Shiva
Shiva
Egastus
Shiva
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,440 Elo+
Party 2
Baba Yaga
Baba Yaga
MrRekoJ86
Baba Yaga
Level 97
God Stats
11W - 16L
1,370 SR
Queue Stats
565W - 582L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
Sezziron
Kukulkan
Level 139
God Stats
8W - 2L
1,388 SR
Queue Stats
412W - 422L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
I N3R0o
Thoth
19
3 / 5 / 17
12,426
592
19,463
18,321
9,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Insolius
Baron Samedi
20
7 / 10 / 10
13,039
621
21,201
26,744
14,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
3 / 7 / 11
12,428
592
13,046
42,827
59,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Mrk5797
Bacchus
20
8 / 4 / 10
13,916
663
17,125
29,277
46,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TiE I Bauer
Hachiman
20
5 / 8 / 13
13,032
621
30,574
29,089
15,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adinos009
Mercury
20
8 / 8 / 14
14,562
693
13,780
24,563
13,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 8 / 27
12,804
610
18,669
32,241
43,188
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
Egastus
Shiva
20
7 / 4 / 16
14,191
676
28,299
30,846
34,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
MrRekoJ86
Baba Yaga
20
10 / 3 / 15
14,560
693
26,473
17,718
11,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sezziron
Kukulkan
20
9 / 3 / 15
15,216
725
38,502
15,019
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
121
26
Kills
34
34
Deaths
26
61
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adinos009
Mercury
8
8
14
1.88
W
0
8
27
1.69
W
Shiva
Egastus
Shiva
7
4
16
3.75
L
Thoth
I N3R0o
Thoth
3
5
17
2.3
L
Baron Samedi
Insolius
Baron Samedi
7
10
10
1.2
L
3
7
11
1.21
W
Baba Yaga
MrRekoJ86
Baba Yaga
10
3
15
5.83
L
Bacchus
Mrk5797
Bacchus
8
4
10
3.25
W
Kukulkan
Sezziron
Kukulkan
9
3
15
5.5
L
Hachiman
TiE I Bauer
Hachiman
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,409
Damage
125,723
146,258
Taken
120,387
144,955
Mitigated
111,212
46,500
Healing
39,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adinos009
Mercury
13,780
2,632
2,024
2,876
24,563
13,175
2,798
14,074
10,489
0
32,619
W
18,669
1,536
3,435
5,052
32,241
43,188
999
17,438
14,803
33,999
0
W
Shiva
Egastus
Shiva
28,299
4,219
4,474
5,342
30,846
34,391
1,054
19,575
11,271
0
43,007
L
Thoth
I N3R0o
Thoth
19,463
1,056
1,771
3,009
18,321
9,006
0
13,143
5,178
39,070
0
L
Baron Samedi
Insolius
Baron Samedi
21,201
2,266
6,172
4,309
26,744
14,537
0
19,635
7,109
38,301
0
L
13,046
1,589
1,451
10,843
42,827
59,199
0
23,518
19,309
28,283
0
W
Baba Yaga
MrRekoJ86
Baba Yaga
26,473
2,502
3,141
7,135
17,718
11,506
1,244
11,587
6,131
44,770
0
L
Bacchus
Mrk5797
Bacchus
17,125
2,041
2,862
7,186
29,277
46,383
0
9,011
20,266
30,341
0
W
Kukulkan
Sezziron
Kukulkan
38,502
1,148
2,938
3,034
15,019
8,952
965
8,161
6,858
74,128
0
L
Hachiman
TiE I Bauer
Hachiman
30,574
18,715
2,238
6,659
29,089
15,830
0
18,337
10,752
0
60,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,841
Gold Earned
71,333
185
Minions Killed
189
0
Camps Cleared
0
1,647,374
Distance Traveled
1,979,213
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,562
693
46
2
0
441,356
5
W
Ganesha
12,804
610
0
0
0
342,897
5
W
Shiva
14,191
676
39
2
0
405,684
0
L
Thoth
12,426
592
41
2
0
362,134
0
L
Baron Samedi
13,039
621
41
2
0
314,829
0
L
Sobek
12,428
592
24
1
0
328,322
0
W
Baba Yaga
14,560
693
46
2
0
377,069
0
L
Bacchus
13,916
663
10
0
0
354,800
0
W
Kukulkan
15,216
725
58
3
0
412,207
0
L
Hachiman
13,032
621
69
3
0
287,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role