Player Matchup

Nu Wa
Nu Wa
Arraucana
Nu Wa
Level 43
God Stats
18W - 16L
1,460 SR
Queue Stats
120W - 138L
1,279 Elo+
Solo
Izanami
Izanami
LonelyFrost
Izanami
Level 109
God Stats
8W - 8L
1,575 SR
Queue Stats
174W - 186L
1,301 Elo+
Solo
Awilix
Awilix
Mr_K_killjoy
Awilix
Level 92
God Stats
1W - 1L
1,232 SR
Queue Stats
202W - 254L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
Superlatja
Jormungandr
Level 79
God Stats
14W - 14L
1,583 SR
Queue Stats
322W - 383L
1,435 Elo+
Solo
Janus
Janus
captainasscrack6
Janus
Level 122
God Stats
4W - 2L
1,497 SR
Queue Stats
201W - 256L
1,308 Elo+
Party 2
Team Averages
Level 89
1,469 SR
1,326 Elo+

VS

Team Averages
Level 45
1,566 SR
1,367 Elo+
Ares
Ares
 
Ares
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Azokej
Ah Puch
Level 58
God Stats
6W - 12L
1,768 SR
Queue Stats
113W - 119L
1,416 Elo+
Solo
Loki
Loki
JKingofTheNorth
Loki
Level 58
God Stats
1W - 1L
1,556 SR
Queue Stats
22W - 13L
1,420 Elo+
Solo
Odin
Odin
Xx_SOULtaker__xX
Odin
Level 44
God Stats
1W - 3L
1,506 SR
Queue Stats
39W - 59L
1,307 Elo+
Party 1
Izanami
Izanami
mhd_masih
Izanami
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arraucana
Nu Wa
18
4 / 1 / 3
11,731
587
13,034
6,937
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LonelyFrost
Izanami
17
8 / 0 / 7
10,781
539
13,805
14,858
5,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
17
3 / 2 / 4
10,448
522
9,979
18,124
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Superlatja
Jormungandr
17
6 / 0 / 8
11,009
550
6,565
11,865
9,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 2 / 8
10,771
539
19,372
11,909
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 9 / 3
8,594
430
5,690
19,042
14,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Azokej
Ah Puch
12
3 / 4 / 1
8,402
420
8,160
14,052
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 3
7,839
392
7,429
15,479
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 1
9,057
453
6,263
17,165
13,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
mhd_masih
Izanami
12
0 / 8 / 0
7,961
398
5,344
16,016
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
29
Kills
5
5
Deaths
29
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
9
3
0.28
W
Nu Wa
Arraucana
Nu Wa
4
1
3
5.5
L
Ah Puch
Azokej
Ah Puch
3
4
1
0.88
L
1
5
3
0.5
W
Izanami
LonelyFrost
Izanami
8
0
7
11.5
W
Awilix
3
2
4
2.5
W
Jormungandr
Superlatja
Jormungandr
6
0
8
10
L
0
3
1
0.17
W
8
2
8
6
L
Izanami
mhd_masih
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,755
Damage
32,886
63,693
Taken
81,754
31,257
Mitigated
45,720
20,138
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,690
530
0
450
19,042
14,120
0
9,380
9,556
34,824
0
W
Nu Wa
Arraucana
Nu Wa
13,034
3,639
0
1,003
6,937
2,991
2,568
284
6,617
85,341
0
L
Ah Puch
Azokej
Ah Puch
8,160
443
0
4,074
14,052
6,454
714
6,650
7,364
53,786
0
L
7,429
1,415
0
1,504
15,479
5,631
288
8,692
6,711
0
34,928
W
Izanami
LonelyFrost
Izanami
13,805
10,300
0
8,326
14,858
5,797
6,407
2,866
11,876
0
99,904
W
Awilix
9,979
4,953
0
4,657
18,124
8,716
0
3,032
15,020
0
90,350
W
Jormungandr
Superlatja
Jormungandr
6,565
2,118
77
2,851
11,865
9,084
1,300
2,848
8,851
59,602
0
L
6,263
712
0
2,777
17,165
13,618
0
7,235
9,516
0
76,066
W
19,372
1,021
0
3,224
11,909
4,669
0
4,322
7,479
72,328
0
L
Izanami
mhd_masih
Izanami
5,344
2,951
0
1,425
16,016
5,897
2,164
6,342
9,636
0
45,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
41,853
620
Minions Killed
397
0
Camps Cleared
0
2,000,136
Distance Traveled
1,673,435
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,594
430
54
3
0
317,833
2
W
Nu Wa
11,731
587
172
9
0
364,548
4
L
Ah Puch
8,402
420
88
4
0
279,096
2
L
Loki
7,839
392
47
2
0
393,340
7
W
Izanami
10,781
539
138
7
0
360,022
1
W
Awilix
10,448
522
115
6
0
468,666
1
W
Jormungandr
11,009
550
105
5
0
399,725
0
L
Odin
9,057
453
127
6
0
346,065
2
W
Janus
10,771
539
90
5
0
407,175
3
L
Izanami
7,961
398
81
4
0
337,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role