Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Booplord
Tiamat
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,666 Elo+
Party 1
Hercules
Hercules
RagnarMG
Hercules
Level 136
God Stats
5W - 6L
1,258 SR
Queue Stats
188W - 161L
1,534 Elo+
Party 1
Team Averages
Level 105
1,419 SR
1,567 Elo+

VS

Team Averages
Level 74
1,458 SR
1,442 Elo+
Atlas
Atlas
Aradac
Atlas
Level 100
God Stats
0W - 2L
1,433 SR
Queue Stats
54W - 56L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Azeryu
Morgan Le Fay
Level 108
God Stats
14W - 16L
1,440 SR
Queue Stats
57W - 67L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
GAIUSiri
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 1 / 11
7,761
776
12,359
11,590
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Booplord
Tiamat
13
7 / 0 / 5
8,522
852
4,163
5,106
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
RagnarMG
Hercules
12
5 / 0 / 10
7,948
795
7,987
9,539
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aradac
Atlas
9
0 / 3 / 1
6,392
639
7,012
11,261
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Azeryu
Morgan Le Fay
9
0 / 6 / 1
5,982
598
5,610
8,715
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
GAIUSiri
Jing Wei
10
1 / 6 / 0
6,567
657
5,488
8,622
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
11
8.5
L
Atlas
Aradac
Atlas
0
3
1
0.17
L
Morgan Le Fay
Azeryu
Morgan Le Fay
0
6
1
0.08
W
Tiamat
Booplord
Tiamat
7
0
5
9.5
L
Jing Wei
GAIUSiri
Jing Wei
1
6
0
0.17
W
Hercules
RagnarMG
Hercules
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
18,110
26,235
Taken
28,598
16,934
Mitigated
13,841
10,593
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,359
5,353
0
3,212
11,590
4,475
1,445
5,201
6,389
0
39,971
L
Atlas
Aradac
Atlas
7,012
2,878
0
1,537
11,261
7,383
0
1,610
9,067
18,329
0
L
Morgan Le Fay
Azeryu
Morgan Le Fay
5,610
530
0
952
8,715
3,166
0
417
8,048
18,994
0
W
Tiamat
Booplord
Tiamat
4,163
619
598
2,251
5,106
3,379
33
2,851
2,255
16,038
0
L
Jing Wei
GAIUSiri
Jing Wei
5,488
4,771
0
244
8,622
3,292
72
1,681
6,682
0
13,244
W
Hercules
RagnarMG
Hercules
7,987
2,534
0
4,532
9,539
9,080
36
5,081
4,458
0
12,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
18,941
106
Minions Killed
87
5
Camps Cleared
3
539,186
Distance Traveled
539,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,761
776
60
6
2
172,291
1
L
Atlas
6,392
639
19
2
0
189,494
1
L
Morgan Le Fay
5,982
598
43
4
3
179,207
2
W
Tiamat
8,522
852
35
4
3
170,321
0
L
Jing Wei
6,567
657
25
3
0
171,007
0
W
Hercules
7,948
795
11
1
0
196,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role