Player Matchup

Xbalanque
Xbalanque
AKidFromCompton
Xbalanque
Level 101
God Stats
81W - 63L
1,597 SR
Queue Stats
121W - 108L
1,477 Elo+
Solo
Susano
Susano
Eliasolof
Susano
Level 102
God Stats
2W - 1L
1,433 SR
Queue Stats
156W - 132L
1,600 Elo+
Party 2
Bacchus
Bacchus
Sedeas
Bacchus
Level 89
God Stats
4W - 1L
1,737 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
Bellona
Bellona
T1MEBR1N3R
Bellona
Level 35
God Stats
4W - 2L
1,488 SR
Queue Stats
60W - 49L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
TheDarkZeev
Sylvanus
Level 41
God Stats
8W - 7L
1,468 SR
Queue Stats
88W - 87L
1,476 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,543 Elo+

VS

Team Averages
Level 61
1,628 SR
1,380 Elo+
Rama
Rama
JohnnyAppleGanks
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 158L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SuddenDeath450
Cthulhu
Level 67
God Stats
0W - 1L
1,614 SR
Queue Stats
3W - 3L
1,330 Elo+
Solo
Bellona
Bellona
ThunderQuadz
Bellona
Level 25
God Stats
1W - 3L
1,661 SR
Queue Stats
25W - 48L
1,254 Elo+
Party 1
Discordia
Discordia
antoenee
Discordia
Level 48
God Stats
4W - 3L
1,595 SR
Queue Stats
329W - 351L
1,540 Elo+
Solo
Izanami
Izanami
lX_WISNIEWSKI_Xl
Izanami
Level 118
God Stats
1W - 1L
1,767 SR
Queue Stats
108W - 127L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKidFromCompton
Xbalanque
11
1 / 4 / 6
6,761
451
6,807
9,560
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Eliasolof
Susano
13
2 / 3 / 1
8,110
541
5,684
13,013
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Sedeas
Bacchus
10
2 / 3 / 6
7,460
497
2,728
12,054
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
T1MEBR1N3R
Bellona
16
17 / 2 / 2
10,815
721
21,318
20,340
21,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TheDarkZeev
Sylvanus
13
4 / 2 / 9
8,477
565
13,547
13,634
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
7,421
495
9,563
10,546
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 6
7,327
488
5,214
11,507
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ThunderQuadz
Bellona
12
2 / 9 / 1
7,864
524
7,203
18,086
13,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
antoenee
Discordia
13
3 / 4 / 2
7,590
506
6,835
8,576
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 9 / 2
8,095
540
5,084
15,693
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
26
Kills
14
14
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AKidFromCompton
Xbalanque
1
4
6
1
W
Susano
Eliasolof
Susano
2
3
1
0.83
L
5
4
1
1.38
W
Bacchus
Sedeas
Bacchus
2
3
6
1.67
L
1
0
6
4
W
Bellona
T1MEBR1N3R
Bellona
17
2
2
9
W
Sylvanus
TheDarkZeev
Sylvanus
4
2
9
4.25
L
Bellona
ThunderQuadz
Bellona
2
9
1
0.28
L
Discordia
antoenee
Discordia
3
4
2
1
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,084
Damage
33,899
68,601
Taken
64,408
52,300
Mitigated
40,323
24,843
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AKidFromCompton
Xbalanque
6,807
3,475
0
1,419
9,560
3,610
0
2,282
7,278
0
39,879
W
Susano
Eliasolof
Susano
5,684
1,873
0
5,649
13,013
5,539
0
2,160
10,853
0
62,070
L
9,563
6,927
0
2,719
10,546
4,782
1,222
3,318
7,228
0
53,850
W
Bacchus
Sedeas
Bacchus
2,728
783
0
1,992
12,054
12,209
353
2,515
9,539
12,488
0
L
5,214
569
90
2,881
11,507
12,570
242
3,438
8,069
18,085
0
W
Bellona
T1MEBR1N3R
Bellona
21,318
10,099
0
6,417
20,340
21,650
830
1,510
18,830
0
87,709
W
Sylvanus
TheDarkZeev
Sylvanus
13,547
4,516
3,250
6,116
13,634
9,292
769
3,943
9,691
51,428
13,246
L
Bellona
ThunderQuadz
Bellona
7,203
3,205
0
3,583
18,086
13,213
0
1,501
16,585
0
35,860
L
Discordia
antoenee
Discordia
6,835
310
0
927
8,576
3,701
0
2,049
6,527
52,304
0
L
5,084
2,886
0
375
15,693
6,057
0
4,147
11,546
0
44,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
38,297
438
Minions Killed
337
0
Camps Cleared
0
1,504,196
Distance Traveled
1,388,130
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,761
451
65
4
0
273,987
0
W
Susano
8,110
541
124
8
0
321,034
4
L
Rama
7,421
495
88
6
0
248,886
3
W
Bacchus
7,460
497
21
1
0
293,165
5
L
Cthulhu
7,327
488
19
1
0
340,081
2
W
Bellona
10,815
721
138
9
0
327,733
2
W
Sylvanus
8,477
565
90
6
0
288,277
1
L
Bellona
7,864
524
67
4
0
268,365
1
L
Discordia
7,590
506
97
6
0
293,102
4
L
Izanami
8,095
540
66
4
0
237,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role