Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
 
Chiron
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
Duduuin
Thor
Diamond II
Level 103
God Stats
21W - 10L
1,697 SR
Queue Stats
175W - 95L
2,796 MMR
Solo
Freya
Freya
Masters
NoahWasTaken
Freya
Masters
Level 160
God Stats
3W - 2L
1,539 SR
Queue Stats
491W - 466L
2,753 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,547 SR
2,010 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,559 SR
2,227 MMR
Neith
Neith
Grandmaster
 
Neith
Grandmaster
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Masters
CheekyLemonMan
Ganesha
Masters
Level 157
God Stats
11W - 7L
1,744 SR
Queue Stats
245W - 217L
2,647 MMR
Party 1
Hun Batz
Hun Batz
Masters
Flucke
Hun Batz
Masters
Level 156
God Stats
3W - 3L
1,490 SR
Queue Stats
158W - 141L
2,525 MMR
Party 1
Guan Yu
Guan Yu
Masters
Xahseriliana
Guan Yu
Masters
Level 67
God Stats
37W - 26L
1,564 SR
Queue Stats
226W - 179L
2,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 0 / 2
6,777
678
8,304
8,080
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
 
Chiron
10
1 / 0 / 2
5,879
588
4,252
4,830
1,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
9
1 / 1 / 3
5,558
556
3,880
7,554
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Duduuin
Thor
11
5 / 0 / 4
6,670
667
6,064
6,718
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,070
607
3,448
4,393
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HeimdallrYu HuangGebAtlas

VS

Bans
NemesisAh Muzen CabLancelotTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
5,224
522
4,553
4,392
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
 
Poseidon
8
1 / 3 / 0
5,044
504
2,884
4,944
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 1
5,046
505
2,393
8,604
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Flucke
Hun Batz
9
0 / 2 / 0
4,840
484
2,037
6,384
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Xahseriliana
Guan Yu
9
0 / 3 / 0
5,080
508
4,754
11,426
8,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
2
4
W
Chiron
 
Chiron
1
0
2
2
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Neith
 
Neith
0
1
1
0.5
L
Poseidon
 
Poseidon
1
3
0
0.33
L
0
3
1
0.17
W
Thor
Duduuin
Thor
5
0
4
7
L
Hun Batz
Flucke
Hun Batz
0
2
0
0
W
2
0
2
3
L
Guan Yu
Xahseriliana
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
16,621
31,575
Taken
35,750
16,055
Mitigated
19,985
14,679
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,304
2,025
416
5,979
8,080
4,296
0
337
7,743
37,185
0
W
Chiron
 
Chiron
4,252
2,390
200
2,509
4,830
1,633
0
509
4,321
0
49,091
W
Bacchus
 
Bacchus
3,880
1,001
0
2,693
7,554
6,225
0
2,497
5,057
13,763
0
L
Neith
 
Neith
4,553
2,438
0
1,559
4,392
1,920
0
433
3,959
0
37,538
L
Poseidon
 
Poseidon
2,884
773
0
923
4,944
1,555
0
3,264
1,566
39,900
0
L
2,393
691
0
2,284
8,604
6,061
0
3,397
5,011
11,684
0
W
Thor
Duduuin
Thor
6,064
2,577
0
597
6,718
2,271
0
691
6,027
0
46,713
L
Hun Batz
Flucke
Hun Batz
2,037
718
0
220
6,384
2,111
0
1,414
4,880
0
36,435
W
3,448
983
0
2,285
4,393
1,630
0
1,243
3,150
44,640
0
L
Guan Yu
Xahseriliana
Guan Yu
4,754
1,324
30
3,714
11,426
8,338
0
6,078
4,702
0
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
25,234
367
Minions Killed
305
0
Camps Cleared
0
1,014,378
Distance Traveled
988,100
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,777
678
81
8
0
212,033
5
W
Chiron
5,879
588
88
9
0
191,050
2
W
Bacchus
5,558
556
17
2
0
201,449
6
L
Neith
5,224
522
79
8
0
187,804
2
L
Poseidon
5,044
504
93
9
0
191,834
5
L
Ganesha
5,046
505
1
0
0
192,187
3
W
Thor
6,670
667
87
9
0
222,222
4
L
Hun Batz
4,840
484
73
7
0
222,624
1
W
Freya
6,070
607
94
9
0
187,624
4
L
Guan Yu
5,080
508
59
6
0
193,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role