Player Matchup

Neith
Neith
LostTime27
Neith
Level 44
God Stats
45W - 33L
1,578 SR
Queue Stats
79W - 62L
1,535 Elo+
Solo
Kukulkan
Kukulkan
MikeCeraISIS
Kukulkan
Level 27
God Stats
10W - 17L
1,395 SR
Queue Stats
65W - 92L
1,394 Elo+
Party 3
Xing Tian
Xing Tian
SorimNarkov
Xing Tian
Level 88
God Stats
3W - 0L
1,459 SR
Queue Stats
170W - 194L
1,438 Elo+
Party 3
Shiva
Shiva
Xiaouf
Shiva
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 61L
1,510 Elo+
Party 2
Ratatoskr
Ratatoskr
triton447
Ratatoskr
Level 129
God Stats
5W - 0L
1,821 SR
Queue Stats
370W - 393L
1,499 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,475 Elo+

VS

Team Averages
Level 97
1,491 SR
1,452 Elo+
Serqet
Serqet
AthenaLegend
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Hel
Hel
EmeraldDragnZhen
Hel
Level 126
God Stats
17W - 24L
1,487 SR
Queue Stats
219W - 220L
1,386 Elo+
Solo
Izanami
Izanami
Juicepusher
Izanami
Level 154
God Stats
1W - 2L
1,657 SR
Queue Stats
196W - 215L
1,476 Elo+
Solo
King Arthur
King Arthur
Misousci
King Arthur
Level 45
God Stats
1W - 2L
1,507 SR
Queue Stats
256W - 258L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xFear1337
Cu Chulainn
Level 64
God Stats
5W - 16L
1,304 SR
Queue Stats
245W - 237L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 3 / 7
11,823
695
20,861
20,585
10,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MikeCeraISIS
Kukulkan
20
5 / 1 / 11
12,320
725
25,916
9,692
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SorimNarkov
Xing Tian
19
3 / 2 / 15
12,680
746
13,369
20,476
27,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
Xiaouf
Shiva
20
3 / 2 / 14
12,096
712
13,259
21,181
18,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
triton447
Ratatoskr
20
7 / 1 / 10
12,927
760
21,092
16,670
9,289
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
1 / 4 / 5
10,591
623
7,282
19,796
13,347
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 3 / 4
11,555
680
13,199
21,715
11,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Juicepusher
Izanami
18
0 / 4 / 5
10,956
644
14,951
17,672
9,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Misousci
King Arthur
16
0 / 6 / 5
10,212
601
11,072
26,234
27,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
xFear1337
Cu Chulainn
18
3 / 4 / 2
11,510
677
24,862
28,955
35,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
21
Kills
9
9
Deaths
21
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
4
5
0.88
L
5
3
4
2.33
L
Izanami
Juicepusher
Izanami
0
4
5
0.63
W
Neith
3
3
7
2.17
W
Kukulkan
MikeCeraISIS
Kukulkan
5
1
11
10.5
L
King Arthur
Misousci
King Arthur
0
6
5
0.42
W
Xing Tian
SorimNarkov
Xing Tian
3
2
15
5.25
W
Shiva
Xiaouf
Shiva
3
2
14
5
W
Ratatoskr
triton447
Ratatoskr
7
1
10
12
L
Cu Chulainn
xFear1337
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,497
Damage
71,366
88,604
Taken
114,372
71,310
Mitigated
97,169
21,077
Healing
30,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,282
971
0
3,089
19,796
13,347
0
8,336
11,460
0
21,149
L
13,199
99
12,940
10,929
21,715
11,935
212
4,901
16,814
32,454
0
L
Izanami
Juicepusher
Izanami
14,951
8,945
0
1,855
17,672
9,000
891
4,098
13,574
0
64,968
W
Neith
20,861
9,997
0
6,997
20,585
10,008
998
4,260
15,972
0
60,342
W
Kukulkan
MikeCeraISIS
Kukulkan
25,916
1,888
0
0
9,692
5,815
339
689
8,370
73,302
0
L
King Arthur
Misousci
King Arthur
11,072
869
0
1,472
26,234
27,786
147
11,963
14,271
0
28,524
W
Xing Tian
SorimNarkov
Xing Tian
13,369
1,060
934
2,338
20,476
27,375
266
3,040
16,938
32,393
0
W
Shiva
Xiaouf
Shiva
13,259
2,129
1,000
4,848
21,181
18,823
782
1,924
19,188
5,974
32,288
W
Ratatoskr
triton447
Ratatoskr
21,092
5,913
0
4,960
16,670
9,289
0
3,286
13,384
0
52,689
L
Cu Chulainn
xFear1337
Cu Chulainn
24,862
2,314
0
450
28,955
35,101
333
11,665
17,290
0
52,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,846
Gold Earned
54,824
327
Minions Killed
289
0
Camps Cleared
0
1,735,369
Distance Traveled
1,701,622
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,591
623
38
2
0
356,285
2
L
Hel
11,555
680
49
3
0
347,837
0
L
Izanami
10,956
644
94
6
0
270,451
0
W
Neith
11,823
695
63
4
0
301,931
2
W
Kukulkan
12,320
725
100
6
0
339,586
0
L
King Arthur
10,212
601
36
2
0
365,544
1
W
Xing Tian
12,680
746
35
2
0
361,498
0
W
Shiva
12,096
712
54
3
0
359,684
0
W
Ratatoskr
12,927
760
75
4
0
372,670
0
L
Cu Chulainn
11,510
677
72
4
0
361,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role