Player Matchup

Sylvanus
Sylvanus
Jeromeister
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,517 Elo+
Party 2
Chaac
Chaac
TitanSawk
Chaac
Level 127
God Stats
0W - 1L
1,751 SR
Queue Stats
19W - 12L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
YurinaMin
Kukulkan
Level 22
God Stats
3W - 9L
1,387 SR
Queue Stats
8W - 15L
1,407 Elo+
Party 2
Agni
Agni
digzelot
Agni
Level 135
God Stats
0W - 1L
1,743 SR
Queue Stats
7W - 12L
1,510 Elo+
Party 2
Neith
Neith
gr3yg405t
Neith
Level 16
God Stats
3W - 4L
1,490 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 2
Team Averages
Level 68
1,574 SR
1,491 Elo+

VS

Team Averages
Level 82
1,418 SR
1,458 Elo+
He Bo
He Bo
Butthurt81
He Bo
Level 40
God Stats
6W - 3L
1,333 SR
Queue Stats
208W - 236L
1,359 Elo+
Solo
Persephone
Persephone
GirlPowerAlways
Persephone
Level 160
God Stats
14W - 10L
1,422 SR
Queue Stats
107W - 100L
1,472 Elo+
Party 1
Kali
Kali
MissBeijinho
Kali
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 48L
1,537 Elo+
Solo
Sol
Sol
Panther2342
Sol
Level 65
God Stats
4W - 4L
1,184 SR
Queue Stats
103W - 92L
1,479 Elo+
Party 1
Fenrir
Fenrir
StoicXinmate
Fenrir
Level 129
God Stats
4W - 1L
1,649 SR
Queue Stats
263W - 281L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jeromeister
Sylvanus
18
4 / 5 / 3
11,619
726
9,433
23,084
25,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
TitanSawk
Chaac
19
7 / 8 / 4
12,527
783
20,967
28,616
31,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
YurinaMin
Kukulkan
16
0 / 7 / 3
9,687
605
8,221
14,654
7,684
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
17
0 / 8 / 4
10,403
650
15,527
16,681
8,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
gr3yg405t
Neith
16
1 / 7 / 3
9,709
607
7,543
15,582
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
1 / 4 / 18
11,419
714
18,289
11,532
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
GirlPowerAlways
Persephone
19
4 / 1 / 18
12,175
761
16,019
18,117
7,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 2 / 11
14,105
882
16,696
22,943
15,259
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
10 / 3 / 17
12,749
797
23,650
20,389
9,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
19
7 / 3 / 14
12,215
763
11,285
13,710
7,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
12
Kills
35
35
Deaths
13
17
Assists
78
Player
Kills
Deaths
Assists
KDA
W
He Bo
1
4
18
2.5
W
Persephone
GirlPowerAlways
Persephone
4
1
18
13
L
Sylvanus
Jeromeister
Sylvanus
4
5
3
1.1
W
13
2
11
9.25
W
10
3
17
6.17
W
Fenrir
7
3
14
4.67
L
Chaac
TitanSawk
Chaac
7
8
4
1.13
L
Kukulkan
YurinaMin
Kukulkan
0
7
3
0.21
L
Agni
0
8
4
0.25
L
Neith
gr3yg405t
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,691
Damage
85,939
98,617
Taken
86,691
81,439
Mitigated
44,877
19,230
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
18,289
622
0
76
11,532
5,180
407
5,296
6,236
40,718
0
W
Persephone
GirlPowerAlways
Persephone
16,019
1,507
495
6,559
18,117
7,726
1,086
6,976
11,140
48,001
0
L
Sylvanus
Jeromeister
Sylvanus
9,433
1,968
2,576
6,469
23,084
25,157
0
16,192
6,548
15,602
0
W
16,696
6,987
0
9,770
22,943
15,259
2,910
7,089
15,854
0
49,728
W
23,650
8,872
1,275
12,117
20,389
9,590
3,005
8,597
11,792
44,821
0
W
Fenrir
11,285
3,306
0
1,812
13,710
7,122
479
5,222
8,488
0
36,008
L
Chaac
TitanSawk
Chaac
20,967
5,236
0
5,976
28,616
31,926
0
14,681
13,569
0
49,658
L
Kukulkan
YurinaMin
Kukulkan
8,221
1,562
0
430
14,654
7,684
786
8,011
6,529
28,585
0
L
Agni
15,527
1,573
0
3,265
16,681
8,265
0
9,040
7,387
60,549
0
L
Neith
gr3yg405t
Neith
7,543
2,009
0
514
15,582
8,407
0
8,816
6,626
0
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
62,663
251
Minions Killed
303
0
Camps Cleared
0
1,353,058
Distance Traveled
1,723,907
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,419
714
68
4
0
343,649
1
W
Persephone
12,175
761
62
4
0
343,316
3
L
Sylvanus
11,619
726
11
1
0
293,449
2
W
Kali
14,105
882
59
4
0
347,783
2
W
Sol
12,749
797
57
4
0
312,710
0
W
Fenrir
12,215
763
57
4
0
376,449
0
L
Chaac
12,527
783
76
5
0
315,049
1
L
Kukulkan
9,687
605
53
3
0
205,993
0
L
Agni
10,403
650
80
5
0
261,486
2
L
Neith
9,709
607
31
2
0
277,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role