Player Matchup

Skadi
Skadi
G0dw1n
Skadi
Level 148
God Stats
4W - 7L
1,644 SR
Queue Stats
341W - 322L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
Jabc0m
Cthulhu
Level 143
God Stats
7W - 11L
1,590 SR
Queue Stats
363W - 343L
1,571 Elo+
Party 2
Arachne
Arachne
Sintaru
Arachne
Level 39
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 1
Bacchus
Bacchus
duolCffuP
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1
Anubis
Anubis
ebawagiiba
Anubis
Level 38
God Stats
29W - 26L
1,394 SR
Queue Stats
152W - 164L
1,390 Elo+
Solo
Team Averages
Level 75
1,487 SR
1,439 Elo+

VS

Team Averages
Level 65
1,569 SR
1,577 Elo+
Olorun
Olorun
BarackOsama91169
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,668 Elo+
Party 3
Geb
Geb
HiSmiters
Geb
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,550 Elo+
Party 4
Bakasura
Bakasura
Mathew Death 1
Bakasura
Level 137
God Stats
73W - 45L
1,542 SR
Queue Stats
417W - 321L
1,523 Elo+
Party 3
Jing Wei
Jing Wei
SpadeFortress
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,527 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SsoftTacoss
Cu Chulainn
Level 46
God Stats
5W - 2L
1,802 SR
Queue Stats
146W - 91L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G0dw1n
Skadi
8
1 / 2 / 0
5,131
466
6,856
9,322
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jabc0m
Cthulhu
10
1 / 2 / 0
6,067
552
3,686
6,606
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Sintaru
Arachne
8
0 / 2 / 2
5,176
471
1,613
7,971
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
duolCffuP
Bacchus
8
0 / 4 / 1
4,654
423
2,711
8,080
6,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ebawagiiba
Anubis
11
1 / 4 / 0
5,957
542
3,949
8,651
4,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,444
677
5,951
6,766
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
3 / 0 / 3
6,459
587
6,750
7,674
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
4 / 0 / 3
7,054
641
4,475
8,777
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SpadeFortress
Jing Wei
9
1 / 1 / 5
5,683
517
4,527
8,632
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SsoftTacoss
Cu Chulainn
11
1 / 1 / 1
6,844
622
4,433
8,749
4,882
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Skadi
G0dw1n
Skadi
1
2
0
0.5
W
3
0
3
4.5
L
Cthulhu
Jabc0m
Cthulhu
1
2
0
0.5
W
Bakasura
4
0
3
5.5
L
Arachne
Sintaru
Arachne
0
2
2
0.5
W
Jing Wei
SpadeFortress
Jing Wei
1
1
5
3.5
W
Cu Chulainn
SsoftTacoss
Cu Chulainn
1
1
1
1.5
L
Bacchus
duolCffuP
Bacchus
0
4
1
0.13
L
Anubis
ebawagiiba
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
26,136
40,630
Taken
40,598
20,784
Mitigated
19,394
7,154
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
3,929
0
3,925
6,766
2,001
0
3,393
3,373
59,843
0
L
Skadi
G0dw1n
Skadi
6,856
2,691
0
1,317
9,322
3,478
0
4,338
4,984
0
45,046
W
6,750
1,786
0
2,815
7,674
6,381
0
2,121
5,553
18,064
0
L
Cthulhu
Jabc0m
Cthulhu
3,686
617
0
1,420
6,606
3,272
0
0
6,567
38,557
0
W
Bakasura
4,475
2,658
0
2,018
8,777
3,109
0
1,452
7,319
0
45,537
L
Arachne
Sintaru
Arachne
1,613
836
0
1,667
7,971
2,858
0
1,579
6,102
0
31,994
W
Jing Wei
SpadeFortress
Jing Wei
4,527
3,848
0
3,552
8,632
3,021
0
556
8,076
0
32,493
W
Cu Chulainn
SsoftTacoss
Cu Chulainn
4,433
888
0
2,622
8,749
4,882
0
3,131
5,199
0
49,885
L
Bacchus
duolCffuP
Bacchus
2,711
990
0
210
8,080
6,426
0
2,412
5,437
9,319
0
L
Anubis
ebawagiiba
Anubis
3,949
185
0
2,540
8,651
4,750
0
4,372
3,676
40,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
33,484
288
Minions Killed
370
0
Camps Cleared
0
1,022,592
Distance Traveled
1,113,234
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,444
677
93
8
0
187,756
2
L
Skadi
5,131
466
57
5
0
188,764
4
W
Geb
6,459
587
12
1
0
209,874
2
L
Cthulhu
6,067
552
86
8
0
207,294
1
W
Bakasura
7,054
641
116
11
0
300,741
4
L
Arachne
5,176
471
58
5
0
251,134
0
W
Jing Wei
5,683
517
52
5
0
194,909
0
W
Cu Chulainn
6,844
622
97
9
0
219,954
3
L
Bacchus
4,654
423
14
1
0
206,387
0
L
Anubis
5,957
542
73
7
0
169,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role