Player Matchup

Da Ji
Da Ji
DeathIsHere4You2
Da Ji
Level 41
God Stats
8W - 7L
1,262 SR
Queue Stats
67W - 64L
1,460 Elo+
Solo
Xbalanque
Xbalanque
SAUCELY-
Xbalanque
Level 88
God Stats
2W - 1L
1,417 SR
Queue Stats
172W - 154L
1,516 Elo+
Party 1
Achilles
Achilles
Tornado_Hips
Achilles
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 188L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
TwoBallsMahoney
Cthulhu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,466 Elo+
Solo
Sol
Sol
WhereIsParker
Sol
Level 65
God Stats
189W - 178L
1,492 SR
Queue Stats
194W - 185L
1,422 Elo+
Solo
Team Averages
Level 58
1,434 SR
1,464 Elo+

VS

Team Averages
Level 52
1,435 SR
1,426 Elo+
Neith
Neith
IndicaxGawdess
Neith
Level 17
God Stats
2W - 4L
1,273 SR
Queue Stats
7W - 20L
1,194 Elo+
Party 2
Chang'e
Chang'e
MercuryGem
Chang'e
Level 46
God Stats
1W - 1L
1,774 SR
Queue Stats
40W - 51L
1,402 Elo+
Solo
Loki
Loki
TheFocusedSavage
Loki
Level 102
God Stats
0W - 4L
1,171 SR
Queue Stats
28W - 53L
1,342 Elo+
Party 2
Chaac
Chaac
Xaawas
Chaac
Level 54
God Stats
2W - 3L
1,456 SR
Queue Stats
69W - 48L
1,551 Elo+
Solo
Olorun
Olorun
beryllium3120
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,573
1,197
11,019
9,568
5,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SAUCELY-
Xbalanque
15
3 / 2 / 8
9,743
1,218
13,863
10,721
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Tornado_Hips
Achilles
15
2 / 0 / 8
9,141
1,143
7,651
4,924
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 11
8,708
1,089
5,932
4,826
5,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 6
9,768
1,221
6,321
4,467
2,178
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,067
1,008
2,989
9,893
4,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MercuryGem
Chang'e
14
1 / 1 / 3
9,028
1,129
9,399
13,083
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 2
8,846
1,106
6,237
12,083
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Xaawas
Chaac
13
1 / 1 / 2
8,373
1,047
8,249
9,096
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 3
7,940
993
3,607
3,969
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
13
Kills
5
5
Deaths
13
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
0
3
2
0.33
L
Chang'e
MercuryGem
Chang'e
1
1
3
2.5
W
Xbalanque
SAUCELY-
Xbalanque
3
2
8
3.5
L
3
6
2
0.67
W
Achilles
Tornado_Hips
Achilles
2
0
8
6
W
0
0
11
5.5
W
4
0
6
7
L
Chaac
Xaawas
Chaac
1
1
2
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
30,481
34,506
Taken
48,124
23,832
Mitigated
29,108
2,323
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,019
5,265
0
0
9,568
5,000
0
5,368
4,060
0
19,975
L
2,989
1,286
0
379
9,893
4,756
0
3,280
6,516
0
6,280
L
Chang'e
MercuryGem
Chang'e
9,399
932
1,433
4,655
13,083
5,762
0
2,822
10,121
41,858
0
W
Xbalanque
SAUCELY-
Xbalanque
13,863
4,292
0
1,126
10,721
5,192
0
2,819
7,602
0
37,601
L
6,237
1,518
0
523
12,083
6,288
0
2,244
9,712
0
14,083
W
Achilles
Tornado_Hips
Achilles
7,651
1,473
0
866
4,924
5,469
0
1,917
2,863
0
13,395
W
5,932
391
0
0
4,826
5,993
0
1,445
3,129
18,836
0
W
6,321
1,432
0
331
4,467
2,178
0
1,457
2,910
23,968
0
L
Chaac
Xaawas
Chaac
8,249
666
0
1,556
9,096
10,544
0
3,407
5,499
0
14,961
L
3,607
2,470
242
739
3,969
1,758
0
500
3,434
8,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
42,254
176
Minions Killed
143
12
Camps Cleared
0
875,885
Distance Traveled
611,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,573
1,197
16
2
3
176,052
2
L
Neith
8,067
1,008
18
2
0
122,507
0
L
Chang'e
9,028
1,129
66
8
0
144,092
0
W
Xbalanque
9,743
1,218
65
8
3
153,122
0
L
Loki
8,846
1,106
22
3
0
145,327
0
W
Achilles
9,141
1,143
10
1
4
176,042
0
W
Cthulhu
8,708
1,089
31
4
1
195,728
0
W
Sol
9,768
1,221
54
7
1
174,941
0
L
Chaac
8,373
1,047
23
3
0
151,854
0
L
Olorun
7,940
993
14
2
0
47,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role