Player Matchup

Neith
Neith
BigBeefBox_BOB
Neith
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 27L
1,324 Elo+
Party 2
Kali
Kali
NightHaven_21
Kali
Level 85
God Stats
0W - 1L
1,686 SR
Queue Stats
28W - 40L
1,402 Elo+
Party 2
Poseidon
Poseidon
leemaringo
Poseidon
Level 85
God Stats
1W - 4L
1,511 SR
Queue Stats
41W - 41L
1,429 Elo+
Party 2
Team Averages
Level 78
1,566 SR
1,385 Elo+

VS

Team Averages
Level 85
1,506 SR
1,457 Elo+
Bacchus
Bacchus
Bob041908
Bacchus
Level 28
God Stats
19W - 12L
1,519 SR
Queue Stats
112W - 76L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
beau beube
Danzaburou
Level 140
God Stats
9W - 7L
1,441 SR
Queue Stats
82W - 92L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oKICSo Broku
Morgan Le Fay
Level 87
God Stats
10W - 5L
1,558 SR
Queue Stats
52W - 45L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,174
617
4,862
7,756
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 2
5,963
596
3,799
10,563
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
leemaringo
Poseidon
10
1 / 2 / 1
6,332
633
5,380
5,343
1,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bob041908
Bacchus
11
1 / 1 / 9
7,527
753
2,178
6,878
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
beau beube
Danzaburou
13
8 / 0 / 3
8,412
841
8,056
6,226
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
oKICSo Broku
Morgan Le Fay
11
2 / 1 / 8
7,125
713
10,296
5,929
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bacchus
Bob041908
Bacchus
1
1
9
5.5
L
0
6
2
0.17
W
Danzaburou
beau beube
Danzaburou
8
0
3
9.5
L
Poseidon
leemaringo
Poseidon
1
2
1
0.75
W
Morgan Le Fay
oKICSo Broku
Morgan Le Fay
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
20,530
23,662
Taken
19,033
10,654
Mitigated
12,170
3,815
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
1,572
157
1,345
7,756
3,775
0
3,436
4,320
0
13,747
W
Bacchus
Bob041908
Bacchus
2,178
184
844
2,201
6,878
6,509
156
1,949
4,929
7,491
0
L
3,799
1,719
128
2,000
10,563
4,891
0
6,532
4,031
0
10,677
W
Danzaburou
beau beube
Danzaburou
8,056
3,024
0
1,753
6,226
3,141
1,077
2,274
3,952
0
28,166
L
Poseidon
leemaringo
Poseidon
5,380
748
0
185
5,343
1,988
0
2,706
2,637
24,024
0
W
Morgan Le Fay
oKICSo Broku
Morgan Le Fay
10,296
2,342
0
1,350
5,929
2,520
510
1,477
4,452
29,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,469
Gold Earned
23,064
98
Minions Killed
114
2
Camps Cleared
6
471,487
Distance Traveled
546,313
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,174
617
31
3
1
129,052
0
W
Bacchus
7,527
753
25
3
0
196,518
1
L
Kali
5,963
596
19
2
1
171,887
1
W
Danzaburou
8,412
841
52
5
3
178,567
2
L
Poseidon
6,332
633
48
5
0
170,548
0
W
Morgan Le Fay
7,125
713
37
4
3
171,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role