Player Matchup

Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BarackOsama91169
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,796 Elo+
Party 2
Tyr
Tyr
Crowwwww
Tyr
Level 42
God Stats
6W - 10L
1,141 SR
Queue Stats
182W - 228L
1,445 Elo+
Solo
Merlin
Merlin
Killufirst
Merlin
Level 67
God Stats
3W - 3L
1,421 SR
Queue Stats
118W - 110L
1,542 Elo+
Solo
Ah Puch
Ah Puch
Mathew Death 1
Ah Puch
Level 137
God Stats
20W - 10L
1,695 SR
Queue Stats
50W - 35L
1,547 Elo+
Party 2
Team Averages
Level 60
1,451 SR
1,566 Elo+

VS

Team Averages
Level 88
1,523 SR
1,491 Elo+
Chaac
Chaac
Fojhon
Chaac
Level 160
God Stats
3W - 3L
1,746 SR
Queue Stats
607W - 653L
1,516 Elo+
Solo
Geb
Geb
Franzangel7
Geb
Level 147
God Stats
0W - 5L
1,447 SR
Queue Stats
234W - 214L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
ImOrTaLmEn
Heimdallr
Level 60
God Stats
3W - 7L
1,280 SR
Queue Stats
317W - 291L
1,488 Elo+
Solo
Neith
Neith
MadMichi
Neith
Level 28
God Stats
116W - 118L
1,527 SR
Queue Stats
199W - 190L
1,477 Elo+
Party 1
Discordia
Discordia
Roseblossom131
Discordia
Level 47
God Stats
20W - 15L
1,616 SR
Queue Stats
69W - 73L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 3
10,586
1,059
6,083
6,394
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 3 / 7
12,217
1,222
21,218
16,916
10,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 6
10,596
1,060
4,670
17,094
25,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Killufirst
Merlin
16
1 / 1 / 8
10,528
1,053
8,445
8,101
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 13
10,863
1,086
24,807
12,000
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

243

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fojhon
Chaac
16
3 / 0 / 3
11,349
1,135
15,550
11,775
14,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 0 / 6
10,900
1,090
6,812
11,492
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ImOrTaLmEn
Heimdallr
16
2 / 6 / 4
10,661
1,066
16,549
21,925
12,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
MadMichi
Neith
16
1 / 5 / 5
9,875
988
8,090
14,341
7,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Roseblossom131
Discordia
16
1 / 3 / 3
10,202
1,020
9,764
9,470
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
14
Kills
7
7
Deaths
14
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
3
5.5
W
7
3
7
3.5
W
1
2
6
2
L
Chaac
Fojhon
Chaac
3
0
3
4.5
L
0
0
6
3
L
Heimdallr
ImOrTaLmEn
Heimdallr
2
6
4
0.67
W
Merlin
Killufirst
Merlin
1
1
8
5
L
Neith
MadMichi
Neith
1
5
5
0.7
W
1
1
13
7.5
L
Discordia
Roseblossom131
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,223
Damage
56,765
60,505
Taken
69,003
51,774
Mitigated
55,309
11,679
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,083
584
301
1,207
6,394
4,745
0
2,805
3,589
9,768
0
W
21,218
13,733
0
3,614
16,916
10,098
0
2,567
14,349
0
48,166
W
4,670
526
1,157
3,081
17,094
25,509
0
5,106
11,988
0
15,030
L
Chaac
Fojhon
Chaac
15,550
1,551
0
4,385
11,775
14,208
0
6,776
4,999
351
43,927
L
6,812
551
0
818
11,492
16,050
0
6,662
4,830
18,548
0
L
Heimdallr
ImOrTaLmEn
Heimdallr
16,549
6,992
0
1,808
21,925
12,326
0
10,532
11,393
0
46,689
W
Merlin
Killufirst
Merlin
8,445
259
0
0
8,101
4,630
0
2,564
5,537
38,917
0
L
Neith
MadMichi
Neith
8,090
3,820
0
402
14,341
7,606
0
9,680
4,661
0
13,642
W
24,807
194
357
1,962
12,000
6,792
0
3,885
8,115
38,271
0
L
Discordia
Roseblossom131
Discordia
9,764
326
0
0
9,470
5,119
0
5,685
3,785
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,790
Gold Earned
52,987
203
Minions Killed
209
9
Camps Cleared
7
1,168,043
Distance Traveled
1,049,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,586
1,059
9
1
0
213,817
1
W
Medusa
12,217
1,222
53
5
7
246,823
1
W
Tyr
10,596
1,060
31
3
0
262,821
0
L
Chaac
11,349
1,135
64
6
5
212,831
4
L
Geb
10,900
1,090
6
1
0
227,005
0
L
Heimdallr
10,661
1,066
82
8
0
204,789
0
W
Merlin
10,528
1,053
79
8
2
221,215
2
L
Neith
9,875
988
19
2
0
196,088
0
W
Ah Puch
10,863
1,086
31
3
0
223,367
0
L
Discordia
10,202
1,020
38
4
2
208,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role