Player Matchup

Vamana
Vamana
Asasynus
Vamana
Level 118
God Stats
0W - 1L
1,270 SR
Queue Stats
103W - 114L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Eilif97
Cthulhu
Level 25
God Stats
9W - 6L
1,618 SR
Queue Stats
10W - 14L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
NeverForgetTrump
Kukulkan
Level 10
God Stats
6W - 2L
1,823 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
SirkNicolas
Danzaburou
Level 28
God Stats
1W - 1L
1,675 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
TheCoronaVirus97
Ne Zha
Level 103
God Stats
54W - 72L
1,441 SR
Queue Stats
798W - 851L
1,448 Elo+
Party 2
Team Averages
Level 57
1,565 SR
1,440 Elo+

VS

Team Averages
Level 100
1,580 SR
1,559 Elo+
Bellona
Bellona
AgathianArcher
Bellona
Level 88
God Stats
11W - 9L
1,402 SR
Queue Stats
367W - 362L
1,521 Elo+
Solo
Mercury
Mercury
CEMA21
Mercury
Level 128
God Stats
6W - 4L
1,605 SR
Queue Stats
119W - 79L
1,606 Elo+
Party 1
He Bo
He Bo
Ezequiel24123z
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 43L
1,654 Elo+
Party 1
Bacchus
Bacchus
beast258
Bacchus
Level 127
God Stats
8W - 2L
1,680 SR
Queue Stats
135W - 142L
1,442 Elo+
Solo
Neith
Neith
diablillo15101
Neith
Level 29
God Stats
13W - 6L
1,714 SR
Queue Stats
134W - 103L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Asasynus
Vamana
10
0 / 3 / 0
5,730
441
3,585
11,025
7,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Eilif97
Cthulhu
9
0 / 1 / 0
5,682
437
3,649
5,955
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
6,290
484
3,457
7,439
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SirkNicolas
Danzaburou
9
0 / 5 / 0
5,418
417
6,735
9,105
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,139
472
2,197
9,895
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,492
576
8,734
6,896
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
CEMA21
Mercury
13
5 / 0 / 4
7,953
612
5,710
8,347
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,442
572
3,553
5,137
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
beast258
Bacchus
11
3 / 0 / 2
7,029
541
4,295
7,928
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 2
7,171
552
4,860
6,820
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
0
Kills
15
16
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Vamana
Asasynus
Vamana
0
3
0
0
W
Mercury
CEMA21
Mercury
5
0
4
7
L
Cthulhu
Eilif97
Cthulhu
0
1
0
0
W
2
1
1
2.5
L
0
4
1
0.13
L
Danzaburou
SirkNicolas
Danzaburou
0
5
0
0
L
0
3
0
0
W
Bacchus
beast258
Bacchus
3
0
2
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
27,152
43,419
Taken
35,128
22,589
Mitigated
22,835
11,356
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,734
1,884
0
2,217
6,896
5,723
513
0
6,896
0
42,478
L
Vamana
Asasynus
Vamana
3,585
1,166
0
2,104
11,025
7,710
0
0
10,491
0
35,415
W
Mercury
CEMA21
Mercury
5,710
3,276
0
356
8,347
3,529
0
2,806
5,541
0
62,310
L
Cthulhu
Eilif97
Cthulhu
3,649
235
0
1,862
5,955
4,478
26
1,194
4,761
23,402
0
W
3,553
80
0
1,198
5,137
1,724
1,160
727
4,410
50,010
0
L
3,457
0
0
750
7,439
3,421
0
2,915
4,524
43,908
0
L
Danzaburou
SirkNicolas
Danzaburou
6,735
3,901
0
2,182
9,105
3,243
0
3,232
5,873
0
39,719
L
2,197
809
0
4,458
9,895
3,737
0
507
9,260
0
39,367
W
Bacchus
beast258
Bacchus
4,295
335
171
2,571
7,928
8,263
128
2,409
5,519
16,594
0
W
4,860
2,325
0
1,976
6,820
3,596
934
1,164
5,656
0
58,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
37,087
327
Minions Killed
423
0
Camps Cleared
0
1,216,784
Distance Traveled
1,251,921
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,492
576
79
6
0
210,320
1
L
Vamana
5,730
441
52
4
0
259,598
5
W
Mercury
7,953
612
97
7
0
318,671
1
L
Cthulhu
5,682
437
25
2
0
262,535
4
W
He Bo
7,442
572
102
8
0
240,112
5
L
Kukulkan
6,290
484
84
6
0
238,912
2
L
Danzaburou
5,418
417
79
6
0
208,483
3
L
Ne Zha
6,139
472
87
7
0
247,256
1
W
Bacchus
7,029
541
25
2
0
264,650
6
W
Neith
7,171
552
120
9
0
218,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role