Player Matchup

Baron Samedi
Baron Samedi
SKULL CALLER
Baron Samedi
Level 36
God Stats
4W - 4L
1,429 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 2
Geb
Geb
SktzoBatman
Geb
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,863 Elo+
Party 2
Neith
Neith
zbennyy
Neith
Level 103
God Stats
5W - 3L
1,680 SR
Queue Stats
53W - 24L
1,641 Elo+
Party 2
Team Averages
Level 87
1,536 SR
1,685 Elo+

VS

Team Averages
Level 60
1,583 SR
1,539 Elo+
Amaterasu
Amaterasu
Cloud254
Amaterasu
Level 8
God Stats
16W - 6L
1,778 SR
Queue Stats
143W - 84L
1,427 Elo+
Party 1
Tiamat
Tiamat
Gaboss2006
Tiamat
Level 111
God Stats
9W - 11L
1,400 SR
Queue Stats
296W - 237L
1,601 Elo+
Party 1
Ymir
Ymir
Z3D_DarkAngels13
Ymir
Level 60
God Stats
25W - 14L
1,571 SR
Queue Stats
158W - 120L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SKULL CALLER
Baron Samedi
16
3 / 3 / 6
11,991
631
20,073
14,529
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 2 / 6
11,243
592
11,849
18,300
17,127
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
zbennyy
Neith
17
5 / 3 / 1
12,092
636
17,003
15,743
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cloud254
Amaterasu
17
3 / 5 / 5
13,045
687
8,155
24,331
24,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Gaboss2006
Tiamat
20
5 / 0 / 3
13,367
704
27,793
9,091
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 6
12,558
661
5,713
26,237
35,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
8
8
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cloud254
Amaterasu
3
5
5
1.1
W
Tiamat
Gaboss2006
Tiamat
5
0
3
6.5
L
Baron Samedi
SKULL CALLER
Baron Samedi
3
3
6
2
L
1
2
6
2
W
0
4
6
0.75
L
Neith
zbennyy
Neith
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,925
Damage
41,661
48,572
Taken
59,659
30,892
Mitigated
66,689
15,242
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cloud254
Amaterasu
8,155
3,671
684
4,283
24,331
24,079
893
12,948
11,383
0
14,388
W
Tiamat
Gaboss2006
Tiamat
27,793
2,378
0
3,264
9,091
7,215
1,615
4,839
4,252
119,255
0
L
Baron Samedi
SKULL CALLER
Baron Samedi
20,073
1,370
4,019
3,964
14,529
7,198
88
10,767
3,762
53,738
0
L
11,849
985
541
3,094
18,300
17,127
0
9,371
8,929
35,549
0
W
5,713
1,154
0
6,158
26,237
35,395
30
14,444
11,793
12,234
0
L
Neith
zbennyy
Neith
17,003
6,523
0
3,624
15,743
6,567
276
13,652
2,091
0
58,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
38,970
219
Minions Killed
217
8
Camps Cleared
7
860,922
Distance Traveled
1,048,155
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,045
687
12
1
0
374,290
0
W
Tiamat
13,367
704
195
10
7
361,441
2
L
Baron Samedi
11,991
631
73
4
3
314,838
0
L
Geb
11,243
592
46
2
2
271,367
0
W
Ymir
12,558
661
10
1
0
312,424
1
L
Neith
12,092
636
100
5
3
274,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role