Player Matchup

Rama
Rama
Gold II
Okyusau
Rama
Gold II
Level 146
God Stats
1W - 0L
1,670 SR
Queue Stats
25W - 26L
1,615 MMR
Party 2
Merlin
Merlin
Silver II
Rick c1420
Merlin
Silver II
Level 125
God Stats
30W - 23L
1,471 SR
Queue Stats
351W - 347L
1,101 MMR
Party 2
Jormungandr
Jormungandr
Silver I
minicooper647
Jormungandr
Silver I
Level 139
God Stats
2W - 0L
1,504 SR
Queue Stats
10W - 9L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,549 SR
1,380 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,466 SR
1,449 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze V
DisIsTheIRS
Hercules
Bronze V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
QuietColt149589
Baron Samedi
Gold III
Level 142
God Stats
20W - 27L
1,398 SR
Queue Stats
162W - 197L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Okyusau
Rama
19
5 / 2 / 1
14,175
675
29,618
21,359
12,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Rick c1420
Merlin
17
1 / 3 / 5
13,028
620
12,117
13,161
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
minicooper647
Jormungandr
18
0 / 3 / 6
12,764
608
22,327
36,295
52,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ah Muzen CabZhong KuiAtlasBacchusZeus

VS

Bans
AchillesArtioChronosSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 5 / 3
12,313
586
18,385
20,724
9,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DisIsTheIRS
Hercules
19
5 / 0 / 3
13,251
631
19,776
35,184
51,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
QuietColt149589
Baron Samedi
19
2 / 1 / 5
12,939
616
18,158
15,306
10,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
6
Kills
8
8
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
L
Hercules
DisIsTheIRS
Hercules
5
0
3
6.5
W
Rama
Okyusau
Rama
5
2
1
2.75
L
Baron Samedi
QuietColt149589
Baron Samedi
2
1
5
4.5
W
Merlin
Rick c1420
Merlin
1
3
5
1.17
W
Jormungandr
minicooper647
Jormungandr
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,062
Damage
56,319
70,815
Taken
71,214
70,669
Mitigated
71,829
18,032
Healing
25,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
18,385
10,351
0
4,905
20,724
9,886
0
12,121
7,952
0
52,785
L
Hercules
DisIsTheIRS
Hercules
19,776
4,204
0
10,892
35,184
51,063
0
12,506
21,997
732
41,398
W
Rama
Okyusau
Rama
29,618
27,360
0
6,569
21,359
12,066
2,381
6,155
15,204
0
85,421
L
Baron Samedi
QuietColt149589
Baron Samedi
18,158
194
3,073
6,546
15,306
10,880
0
8,867
6,142
68,516
0
W
Merlin
Rick c1420
Merlin
12,117
126
64
1,839
13,161
6,409
94
3,837
9,324
67,087
0
W
Jormungandr
minicooper647
Jormungandr
22,327
3,643
843
8,717
36,295
52,194
271
9,701
26,594
57,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
38,503
288
Minions Killed
228
12
Camps Cleared
6
1,088,296
Distance Traveled
1,139,304
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,313
586
79
4
1
323,544
1
L
Hercules
13,251
631
46
2
2
431,367
1
W
Rama
14,175
675
118
6
6
369,622
3
L
Baron Samedi
12,939
616
103
5
3
384,393
10
W
Merlin
13,028
620
78
4
5
357,985
5
W
Jormungandr
12,764
608
92
4
1
360,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role