Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Choman06
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,472 Elo+
Solo
Cupid
Cupid
StealthxNMas
Cupid
Level 119
God Stats
4W - 4L
1,482 SR
Queue Stats
327W - 341L
1,353 Elo+
Party 1
Chaac
Chaac
StonddLamb
Chaac
Level 68
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Awilix
Awilix
screamoskater
Awilix
Level 127
God Stats
0W - 2L
1,221 SR
Queue Stats
144W - 177L
1,382 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,396 Elo+

VS

Team Averages
Level 71
1,489 SR
1,372 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BeleGreen
Shiva
Level 116
God Stats
2W - 2L
1,444 SR
Queue Stats
204W - 224L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Guest15935
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 25L
1,212 Elo+
Solo
Ares
Ares
VAKCU
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 36L
1,463 Elo+
Solo
Bakasura
Bakasura
iTheRapperMC
Bakasura
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 129L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 5
9,571
684
14,178
10,812
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Choman06
He Bo
18
4 / 3 / 7
10,594
757
16,529
11,838
4,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 7
8,013
572
10,583
13,259
5,028
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
3 / 4 / 7
9,647
689
9,499
25,841
15,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 7
8,457
604
8,567
15,150
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
14 / 2 / 6
11,894
850
27,184
11,001
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
BeleGreen
Shiva
15
1 / 4 / 15
9,478
677
10,659
15,578
10,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
17
3 / 3 / 13
10,209
729
15,040
11,327
6,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
VAKCU
Ares
17
5 / 3 / 15
10,323
737
12,921
20,671
25,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
iTheRapperMC
Bakasura
16
1 / 0 / 14
10,311
737
2,743
11,929
11,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
11
Kills
24
24
Deaths
12
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
5
1.38
W
Skadi
 
Skadi
14
2
6
8.5
W
Shiva
BeleGreen
Shiva
1
4
15
2.13
L
He Bo
Choman06
He Bo
4
3
7
2.5
W
Nu Wa
3
3
13
3.17
L
0
5
7
0.7
L
Chaac
3
4
7
1.63
W
Ares
VAKCU
Ares
5
3
15
4.17
W
Bakasura
iTheRapperMC
Bakasura
1
0
14
8
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
68,547
76,900
Taken
70,506
35,707
Mitigated
60,207
28,891
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,178
1,319
1,008
1,406
10,812
4,166
295
5,866
4,738
36,985
0
W
Skadi
 
Skadi
27,184
11,818
1,683
2,274
11,001
5,997
793
5,364
5,637
0
50,661
W
Shiva
BeleGreen
Shiva
10,659
1,241
3,713
3,550
15,578
10,060
951
6,958
8,620
0
17,732
L
He Bo
Choman06
He Bo
16,529
879
1,308
4,396
11,838
4,755
248
4,164
7,604
36,022
0
W
Nu Wa
15,040
6,087
0
943
11,327
6,782
778
4,691
6,636
36,113
0
L
10,583
5,918
2,895
3,639
13,259
5,028
135
4,615
8,479
0
22,165
L
Chaac
9,499
1,412
276
11,541
25,841
15,826
14
9,244
16,408
0
28,890
W
Ares
VAKCU
Ares
12,921
467
950
2,212
20,671
25,878
571
8,158
12,513
16,889
0
W
Bakasura
iTheRapperMC
Bakasura
2,743
1,471
2,240
3,778
11,929
11,490
780
5,536
6,393
0
4,548
L
8,567
2,172
1,481
941
15,150
5,932
0
4,072
11,023
0
14,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,282
Gold Earned
52,215
167
Minions Killed
141
0
Camps Cleared
0
1,283,058
Distance Traveled
1,302,449
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,571
684
48
3
0
244,290
3
W
Skadi
11,894
850
47
3
0
247,295
1
W
Shiva
9,478
677
13
1
0
279,509
0
L
He Bo
10,594
757
40
3
0
271,171
1
W
Nu Wa
10,209
729
49
4
0
188,274
0
L
Cupid
8,013
572
33
2
0
231,072
0
L
Chaac
9,647
689
31
2
0
270,085
4
W
Ares
10,323
737
13
1
0
277,105
0
W
Bakasura
10,311
737
19
1
0
310,266
3
L
Awilix
8,457
604
15
1
0
266,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role