Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Justindanillo
Baron Samedi
Platinum V
Level 108
God Stats
20W - 8L
1,605 SR
Queue Stats
130W - 115L
1,637 MMR
Solo
Serqet
Serqet
Gold III
Kyr4y
Serqet
Gold III
Level 46
God Stats
1W - 1L
1,534 SR
Queue Stats
54W - 48L
1,642 MMR
Solo
Hades
Hades
Gold IV
eto7
Hades
Gold IV
Level 70
God Stats
5W - 3L
1,687 SR
Queue Stats
55W - 63L
1,495 MMR
Party 1
Amaterasu
Amaterasu
Gold II
wenshen7
Amaterasu
Gold II
Level 47
God Stats
2W - 1L
1,372 SR
Queue Stats
30W - 25L
1,714 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 78
1,540 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,542 SR
1,615 MMR
Guan Yu
Guan Yu
Platinum IV
AlJaBeRi
Guan Yu
Platinum IV
Level 127
God Stats
10W - 2L
1,747 SR
Queue Stats
163W - 160L
1,664 MMR
Solo
Hachiman
Hachiman
Gold V
AlmightyBambi
Hachiman
Gold V
Level 142
God Stats
1W - 0L
1,505 SR
Queue Stats
23W - 21L
1,649 MMR
Solo
Pele
Pele
Gold V
Cidoss
Pele
Gold V
Level 129
God Stats
1W - 2L
1,525 SR
Queue Stats
43W - 56L
1,572 MMR
Solo
Ah Puch
Ah Puch
Platinum V
ElenitaMLG
Ah Puch
Platinum V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 282L
1,623 MMR
Solo
Terra
Terra
Gold I
SkiziGodQueen
Terra
Gold I
Level 109
God Stats
4W - 7L
1,434 SR
Queue Stats
332W - 336L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 6 / 4
13,062
522
18,465
23,243
13,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Justindanillo
Baron Samedi
17
3 / 2 / 13
11,805
472
13,916
25,580
35,273
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Kyr4y
Serqet
19
4 / 3 / 10
12,426
497
15,178
26,142
13,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
eto7
Hades
20
4 / 4 / 9
12,952
518
21,890
29,043
18,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
wenshen7
Amaterasu
20
8 / 4 / 5
15,410
616
28,644
40,635
41,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MercuryFreyaCabrakanPoseidon

VS

Bans
KhepriKaliThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlJaBeRi
Guan Yu
20
3 / 8 / 2
13,895
556
21,925
35,726
40,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
AlmightyBambi
Hachiman
20
4 / 2 / 3
14,513
581
14,365
23,559
10,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
Cidoss
Pele
20
5 / 6 / 5
13,643
546
19,624
30,700
14,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ElenitaMLG
Ah Puch
20
6 / 4 / 5
13,639
546
28,924
18,422
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 10
13,167
527
10,136
27,535
30,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
23
Kills
19
19
Deaths
23
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
4
1
W
Guan Yu
AlJaBeRi
Guan Yu
3
8
2
0.5
W
Hachiman
AlmightyBambi
Hachiman
4
2
3
2.75
W
Pele
Cidoss
Pele
5
6
5
1.25
W
Ah Puch
ElenitaMLG
Ah Puch
6
4
5
2.13
L
Baron Samedi
Justindanillo
Baron Samedi
3
2
13
4.75
L
Serqet
Kyr4y
Serqet
4
3
10
3
W
1
3
10
2
L
Hades
eto7
Hades
4
4
9
2.13
L
Amaterasu
wenshen7
Amaterasu
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,093
Damage
94,974
144,643
Taken
135,942
122,824
Mitigated
106,378
59,224
Healing
59,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,465
7,377
0
6,863
23,243
13,589
137
3,680
19,522
0
140,584
W
Guan Yu
AlJaBeRi
Guan Yu
21,925
5,479
1,118
14,303
35,726
40,829
774
4,236
31,490
0
101,589
W
Hachiman
AlmightyBambi
Hachiman
14,365
8,443
0
11,905
23,559
10,353
9,299
915
22,644
0
128,132
W
Pele
Cidoss
Pele
19,624
4,752
0
9,943
30,700
14,385
1,312
12,033
17,193
0
112,219
W
Ah Puch
ElenitaMLG
Ah Puch
28,924
1,121
0
8,414
18,422
10,086
1,805
8,906
9,177
109,478
0
L
Baron Samedi
Justindanillo
Baron Samedi
13,916
1,575
3,447
7,601
25,580
35,273
0
12,110
13,388
54,921
0
L
Serqet
Kyr4y
Serqet
15,178
4,821
0
7,534
26,142
13,963
0
9,167
16,975
0
111,508
W
10,136
1,109
3,601
9,779
27,535
30,725
517
12,682
14,512
46,232
0
L
Hades
eto7
Hades
21,890
1,925
1,342
12,895
29,043
18,369
0
15,093
13,771
137,353
0
L
Amaterasu
wenshen7
Amaterasu
28,644
12,624
0
19,542
40,635
41,630
2,575
9,521
29,870
0
157,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,655
Gold Earned
68,857
850
Minions Killed
741
0
Camps Cleared
0
2,331,298
Distance Traveled
2,338,921
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,062
522
191
8
0
384,790
1
W
Guan Yu
13,895
556
148
6
0
441,902
4
W
Hachiman
14,513
581
207
8
0
455,173
4
W
Pele
13,643
546
150
6
0
506,612
0
W
Ah Puch
13,639
546
160
6
0
453,572
8
L
Baron Samedi
11,805
472
48
2
0
465,789
10
L
Serqet
12,426
497
141
6
0
516,041
4
W
Terra
13,167
527
76
3
0
481,662
8
L
Hades
12,952
518
222
9
0
460,369
2
L
Amaterasu
15,410
616
248
10
0
504,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role