Player Matchup

Da Ji
Da Ji
Who got loud475
Da Ji
Level 146
God Stats
2W - 1L
1,412 SR
Queue Stats
222W - 222L
1,471 Elo+
Solo
Medusa
Medusa
WhyItSucks
Medusa
Level 128
God Stats
1W - 0L
1,997 SR
Queue Stats
15W - 7L
1,309 Elo+
Solo
Bastet
Bastet
cratos02
Bastet
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 36L
1,157 Elo+
Solo
Nu Wa
Nu Wa
natedog4747
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
tdsallday28
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 96L
1,437 Elo+
Solo
Team Averages
Level 114
1,582 SR
1,389 Elo+

VS

Team Averages
Level 102
1,562 SR
1,467 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DamianDivial21
Hades
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 84L
1,463 Elo+
Solo
Xing Tian
Xing Tian
LordxKarnage
Xing Tian
Level 57
God Stats
0W - 3L
1,175 SR
Queue Stats
73W - 59L
1,513 Elo+
Solo
Izanami
Izanami
WackyGREENDAY
Izanami
Level 30
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
imsleep
Ah Muzen Cab
Level 139
God Stats
3W - 1L
1,913 SR
Queue Stats
276W - 293L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
11,144
796
20,237
20,280
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
WhyItSucks
Medusa
20
14 / 3 / 10
12,354
882
26,775
12,941
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
cratos02
Bastet
15
2 / 4 / 12
9,830
702
12,552
13,676
6,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 15
10,330
738
16,568
10,061
4,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tdsallday28
Gilgamesh
18
3 / 6 / 19
11,374
812
10,632
22,064
22,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 4 / 14
9,959
711
12,649
23,590
24,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 6 / 10
9,965
712
14,835
15,838
13,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
LordxKarnage
Xing Tian
18
4 / 4 / 12
11,312
808
11,121
27,017
31,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
14
0 / 10 / 6
8,117
580
6,339
17,681
6,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
imsleep
Ah Muzen Cab
18
7 / 4 / 6
10,657
761
16,390
12,984
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
28
Kills
17
18
Deaths
28
73
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
14
2.25
L
4
6
10
1.5
L
Xing Tian
LordxKarnage
Xing Tian
4
4
12
2.5
L
Izanami
0
10
6
0.3
W
6
3
17
4.83
W
Medusa
WhyItSucks
Medusa
14
3
10
6.33
W
Bastet
cratos02
Bastet
2
4
12
2
L
Ah Muzen Cab
imsleep
Ah Muzen Cab
7
4
6
2.5
W
3
2
15
5.25
W
Gilgamesh
tdsallday28
Gilgamesh
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,764
Damage
61,334
79,022
Taken
97,110
57,546
Mitigated
83,570
27,954
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,649
1,518
818
8,837
23,590
24,474
0
5,679
17,475
0
25,790
L
14,835
171
1,539
2,637
15,838
13,720
0
1,904
13,812
27,018
0
L
Xing Tian
LordxKarnage
Xing Tian
11,121
676
886
9,287
27,017
31,459
0
4,783
21,909
24,998
0
L
Izanami
6,339
3,130
323
277
17,681
6,871
67
2,942
14,497
0
22,340
W
20,237
3,532
2,101
8,360
20,280
16,448
1,187
4,667
15,613
0
27,937
W
Medusa
WhyItSucks
Medusa
26,775
11,533
730
2,123
12,941
7,845
3,426
5,500
7,441
0
49,704
W
Bastet
cratos02
Bastet
12,552
2,637
1,022
3,616
13,676
6,304
1,809
5,075
8,601
0
19,339
L
Ah Muzen Cab
imsleep
Ah Muzen Cab
16,390
6,864
1,491
2,702
12,984
7,046
0
1,260
11,611
0
38,063
W
16,568
5,986
2,057
1,506
10,061
4,859
1,114
5,239
4,822
27,090
0
W
Gilgamesh
tdsallday28
Gilgamesh
10,632
2,076
2,910
3,529
22,064
22,090
553
5,475
16,589
0
22,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
50,010
171
Minions Killed
153
0
Camps Cleared
0
1,294,528
Distance Traveled
1,121,373
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,959
711
15
1
0
237,496
0
L
Hades
9,965
712
33
2
0
201,520
2
L
Xing Tian
11,312
808
26
2
0
273,799
0
L
Izanami
8,117
580
35
3
0
194,685
1
W
Da Ji
11,144
796
24
2
0
265,876
0
W
Medusa
12,354
882
50
4
0
263,709
0
W
Bastet
9,830
702
17
1
0
259,900
1
L
Ah Muzen Cab
10,657
761
44
3
0
213,873
3
W
Nu Wa
10,330
738
51
4
0
253,346
0
W
Gilgamesh
11,374
812
29
2
0
251,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role