Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AlkFrost17
Raijin
Level 69
God Stats
3W - 1L
1,774 SR
Queue Stats
124W - 132L
1,348 Elo+
Solo
Artemis
Artemis
Sinsinwolf
Artemis
Level 141
God Stats
7W - 4L
1,466 SR
Queue Stats
426W - 422L
1,384 Elo+
Solo
Hercules
Hercules
StealthxNMas
Hercules
Level 119
God Stats
13W - 5L
1,840 SR
Queue Stats
327W - 341L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
alinaonis123
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,168 Elo+
Solo
Team Averages
Level 76
1,616 SR
1,353 Elo+

VS

Team Averages
Level 58
1,428 SR
1,349 Elo+
He Bo
He Bo
AvalonBurning
He Bo
Level 61
God Stats
1W - 1L
1,243 SR
Queue Stats
53W - 62L
1,387 Elo+
Solo
Bacchus
Bacchus
Jule7w7
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,296 Elo+
Solo
Cerberus
Cerberus
Robashiku
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,332 Elo+
Solo
Arachne
Arachne
WickDiggles
Arachne
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
288W - 313L
1,373 Elo+
Solo
Serqet
Serqet
ZacAttk1
Serqet
Level 65
God Stats
2W - 2L
1,396 SR
Queue Stats
279W - 320L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 11 / 9
11,251
563
18,930
23,637
11,462
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
AlkFrost17
Raijin
20
6 / 10 / 9
13,118
656
18,555
20,075
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sinsinwolf
Artemis
20
3 / 6 / 10
13,362
668
21,480
18,175
15,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
StealthxNMas
Hercules
20
8 / 5 / 6
13,809
690
18,325
36,910
33,548
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
alinaonis123
Amaterasu
20
1 / 6 / 12
13,017
651
6,836
24,306
21,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 15
14,597
730
24,035
16,283
8,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Jule7w7
Bacchus
20
4 / 5 / 24
13,556
678
16,765
20,812
39,051
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
Robashiku
Cerberus
20
1 / 4 / 24
12,871
644
18,366
22,684
30,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Arachne
WickDiggles
Arachne
20
16 / 6 / 13
14,891
745
30,549
28,990
19,924
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
ZacAttk1
Serqet
20
5 / 2 / 16
12,423
621
16,232
20,171
21,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
130
20
Kills
38
38
Deaths
21
46
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
11
9
0.59
L
Raijin
AlkFrost17
Raijin
6
10
9
1.05
W
12
4
15
4.88
W
Bacchus
Jule7w7
Bacchus
4
5
24
3.2
W
Cerberus
Robashiku
Cerberus
1
4
24
3.25
L
Artemis
Sinsinwolf
Artemis
3
6
10
1.33
L
Hercules
StealthxNMas
Hercules
8
5
6
2.2
W
Arachne
WickDiggles
Arachne
16
6
13
3.75
W
Serqet
ZacAttk1
Serqet
5
2
16
6.5
L
Amaterasu
alinaonis123
Amaterasu
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,126
Damage
105,947
123,103
Taken
108,940
92,445
Mitigated
118,640
29,644
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,930
4,395
780
505
23,637
11,462
884
11,632
11,879
0
29,563
L
Raijin
AlkFrost17
Raijin
18,555
2,309
1,520
1,107
20,075
10,681
492
9,092
10,743
41,774
0
W
24,035
1,969
1,901
2,801
16,283
8,380
2,137
3,684
12,599
46,258
0
W
Bacchus
Jule7w7
Bacchus
16,765
573
1,760
3,109
20,812
39,051
176
3,654
17,158
32,494
0
W
Cerberus
Robashiku
Cerberus
18,366
1,607
0
4,780
22,684
30,248
1,261
2,876
19,808
45,741
0
L
Artemis
Sinsinwolf
Artemis
21,480
6,225
3,062
1,858
18,175
15,025
0
8,432
8,699
0
54,121
L
Hercules
StealthxNMas
Hercules
18,325
3,906
2,714
13,632
36,910
33,548
0
16,753
19,857
0
38,255
W
Arachne
WickDiggles
Arachne
30,549
21,562
1,630
9,471
28,990
19,924
2,788
3,680
25,310
0
48,990
W
Serqet
ZacAttk1
Serqet
16,232
6,150
2,256
2,298
20,171
21,037
1,256
4,661
15,510
0
25,112
L
Amaterasu
alinaonis123
Amaterasu
6,836
3,172
2,332
2,134
24,306
21,729
528
13,257
10,487
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,557
Gold Earned
68,338
202
Minions Killed
178
0
Camps Cleared
0
1,562,540
Distance Traveled
1,823,437
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,251
563
33
2
0
263,752
4
L
Raijin
13,118
656
37
2
0
270,116
0
W
He Bo
14,597
730
44
2
0
347,146
0
W
Bacchus
13,556
678
31
2
0
363,667
2
W
Cerberus
12,871
644
59
3
0
354,101
0
L
Artemis
13,362
668
71
4
0
281,736
1
L
Hercules
13,809
690
49
2
0
370,811
0
W
Arachne
14,891
745
25
1
0
373,121
4
W
Serqet
12,423
621
19
1
0
385,402
1
L
Amaterasu
13,017
651
12
1
0
376,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role