Player Matchup

Ymir
Ymir
Brutforce1
Ymir
Level 28
God Stats
3W - 7L
1,442 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 3
Charybdis
Charybdis
CantSwimDucKy
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
TheAquaticDragon
Tyr
Level 63
God Stats
12W - 5L
1,475 SR
Queue Stats
55W - 32L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
itzShaniqua
Nu Wa
Level 111
God Stats
14W - 8L
1,631 SR
Queue Stats
189W - 234L
1,493 Elo+
Party 1
Kali
Kali
ojthegod
Kali
Level 20
God Stats
0W - 1L
1,750 SR
Queue Stats
37W - 25L
1,545 Elo+
Party 3
Team Averages
Level 45
1,560 SR
1,530 Elo+

VS

Team Averages
Level 80
1,589 SR
1,542 Elo+
Fafnir
Fafnir
DragonVoid723
Fafnir
Level 119
God Stats
8W - 5L
1,662 SR
Queue Stats
351W - 324L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Faucheuse2000
Hun Batz
Level 101
God Stats
10W - 4L
1,154 SR
Queue Stats
117W - 125L
1,501 Elo+
Solo
Mercury
Mercury
Nando728
Mercury
Level 28
God Stats
18W - 9L
1,778 SR
Queue Stats
176W - 121L
1,661 Elo+
Party 2
Olorun
Olorun
PompadourPrime
Olorun
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,434 Elo+
Solo
Cupid
Cupid
pshhhtrash
Cupid
Level 115
God Stats
14W - 5L
1,851 SR
Queue Stats
312W - 269L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,501
464
4,001
14,839
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
CantSwimDucKy
Charybdis
12
0 / 3 / 0
7,063
505
7,150
8,676
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
7,123
509
5,380
14,927
8,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 2
6,528
466
9,896
10,277
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
12
2 / 3 / 0
7,121
509
5,218
14,500
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,416
530
6,156
12,669
12,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Faucheuse2000
Hun Batz
15
2 / 1 / 1
8,766
626
10,410
10,113
5,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Nando728
Mercury
13
3 / 2 / 6
7,772
555
10,744
10,250
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 6
7,718
551
10,740
9,956
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
15
4 / 0 / 1
8,659
619
6,569
9,642
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Charybdis
CantSwimDucKy
Charybdis
0
3
0
0
W
2
1
8
6
W
Hun Batz
Faucheuse2000
Hun Batz
2
1
1
2.5
W
Mercury
Nando728
Mercury
3
2
6
3
W
4
0
6
7
L
1
3
0
0.33
L
1
4
2
0.5
L
Kali
2
3
0
0.67
W
Cupid
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
44,619
63,219
Taken
52,630
35,128
Mitigated
31,274
18,374
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,001
467
169
4,546
14,839
12,910
0
7,192
7,647
24,960
0
L
Charybdis
CantSwimDucKy
Charybdis
7,150
3,943
0
2,031
8,676
3,286
0
1,031
7,645
0
60,470
W
6,156
1,869
630
3,538
12,669
12,895
368
3,763
8,906
19,107
0
W
Hun Batz
Faucheuse2000
Hun Batz
10,410
3,278
0
4,172
10,113
5,865
354
478
9,635
0
68,031
W
Mercury
Nando728
Mercury
10,744
5,556
0
773
10,250
3,989
0
2,700
7,348
0
62,600
W
10,740
5,219
684
4,425
9,956
4,526
1,748
5,650
4,306
56,235
0
L
5,380
1,786
0
6,159
14,927
8,561
0
0
14,927
0
48,900
L
9,896
2,354
0
1,647
10,277
4,103
0
5,059
5,218
54,735
0
L
Kali
5,218
1,371
0
3,822
14,500
6,268
0
3,614
10,886
0
59,152
W
Cupid
6,569
4,505
281
6,263
9,642
3,999
45
1,306
8,336
0
74,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
40,331
386
Minions Killed
472
0
Camps Cleared
0
1,355,741
Distance Traveled
1,400,125
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,501
464
31
2
0
271,373
0
L
Charybdis
7,063
505
107
8
0
259,851
0
W
Fafnir
7,416
530
14
1
0
257,920
1
W
Hun Batz
8,766
626
129
9
0
280,373
3
W
Mercury
7,772
555
93
7
0
335,149
5
W
Olorun
7,718
551
97
7
0
253,410
2
L
Tyr
7,123
509
82
6
0
268,156
2
L
Nu Wa
6,528
466
74
5
0
257,498
4
L
Kali
7,121
509
92
7
0
298,863
7
W
Cupid
8,659
619
139
10
0
273,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role