Player Matchup

Amaterasu
Amaterasu
Diamond II
IdeeJevrejMrtvi
Amaterasu
Diamond II
Level 160
God Stats
16W - 6L
1,843 SR
Queue Stats
191W - 102L
2,119 MMR
Party 1
Geb
Geb
Masters
NotCaff
Geb
Masters
Level 95
God Stats
15W - 7L
1,752 SR
Queue Stats
338W - 206L
1,643 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
xStormzi
Baron Samedi
Diamond I
Level 153
God Stats
7W - 1L
1,340 SR
Queue Stats
95W - 28L
2,402 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,645 SR
2,055 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,535 SR
1,668 MMR
Danzaburou
Danzaburou
Platinum V
DEATROS
Danzaburou
Platinum V
Level 131
God Stats
6W - 7L
1,685 SR
Queue Stats
62W - 41L
1,752 MMR
Party 2
Nox
Nox
Gold IV
ProBro14
Nox
Gold IV
Level 107
God Stats
0W - 3L
1,265 SR
Queue Stats
15W - 22L
1,566 MMR
Solo
Shiva
Shiva
Gold II
UNSTERBLICH1
Shiva
Gold II
Level 136
God Stats
11W - 7L
1,656 SR
Queue Stats
63W - 44L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IdeeJevrejMrtvi
Amaterasu
16
5 / 1 / 11
11,928
746
17,617
21,897
28,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Geb
17
5 / 2 / 10
12,576
786
12,066
20,480
26,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xStormzi
Baron Samedi
17
6 / 1 / 10
11,738
734
19,632
15,800
16,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAtlasAresThothFenrir

VS

Bans
Ah Muzen CabHou YiCupidChironAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEATROS
Danzaburou
14
0 / 4 / 4
10,017
626
13,326
15,068
8,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 1
9,472
592
10,646
14,872
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
10,416
651
16,969
23,791
26,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
4
4
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DEATROS
Danzaburou
0
4
4
0.5
W
Amaterasu
IdeeJevrejMrtvi
Amaterasu
5
1
11
10.5
W
Geb
5
2
10
5
L
2
7
1
0.36
L
2
5
2
0.6
W
Baron Samedi
xStormzi
Baron Samedi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,315
Damage
40,941
58,177
Taken
53,731
71,263
Mitigated
42,922
31,324
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DEATROS
Danzaburou
13,326
4,881
0
2,519
15,068
8,283
0
8,357
6,711
0
48,658
W
Amaterasu
IdeeJevrejMrtvi
Amaterasu
17,617
4,729
1,716
9,786
21,897
28,452
1,021
3,766
18,131
0
39,047
W
Geb
12,066
1,583
0
4,879
20,480
26,168
580
3,958
16,522
37,299
0
L
10,646
1,426
0
500
14,872
8,061
0
7,431
7,441
28,652
0
L
16,969
3,145
1,432
6,304
23,791
26,578
0
16,206
7,585
0
25,966
W
Baron Samedi
xStormzi
Baron Samedi
19,632
1,523
6,379
8,564
15,800
16,643
717
3,318
12,482
67,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
29,905
170
Minions Killed
146
9
Camps Cleared
2
956,285
Distance Traveled
879,821
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,017
626
83
5
1
294,083
5
W
Amaterasu
11,928
746
38
2
3
343,966
0
W
Geb
12,576
786
35
2
2
316,920
1
L
Nox
9,472
592
50
3
1
279,438
2
L
Shiva
10,416
651
13
1
0
306,300
5
W
Baron Samedi
11,738
734
97
6
4
295,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role