Player Matchup

The Morrigan
The Morrigan
Akuma27_CR
The Morrigan
Level 64
God Stats
1W - 2L
1,206 SR
Queue Stats
20W - 23L
1,433 Elo+
Solo
Tiamat
Tiamat
Heironomyia
Tiamat
Level 29
God Stats
3W - 1L
1,507 SR
Queue Stats
24W - 39L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
I Ki snique I
Ao Kuang
Level 148
God Stats
2W - 5L
1,186 SR
Queue Stats
124W - 138L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
bkjanu
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Solo
Apollo
Apollo
xX Aniki 29 Xx
Apollo
Level 104
God Stats
2W - 2L
1,397 SR
Queue Stats
158W - 150L
1,475 Elo+
Party 1
Team Averages
Level 74
1,359 SR
1,395 Elo+

VS

Team Averages
Level 96
1,547 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Galleguitem
Sun Wukong
Level 122
God Stats
5W - 9L
1,327 SR
Queue Stats
272W - 316L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Simply Zygote
Gilgamesh
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 99L
1,447 Elo+
Solo
Chang'e
Chang'e
XxEpicPizzaxX
Chang'e
Level 115
God Stats
2W - 3L
1,843 SR
Queue Stats
180W - 195L
1,565 Elo+
Solo
Zeus
Zeus
haki-mino-91
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,219 Elo+
Party 2
Mercury
Mercury
la--teille
Mercury
Level 160
God Stats
0W - 1L
1,565 SR
Queue Stats
185W - 214L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akuma27_CR
The Morrigan
20
7 / 6 / 17
15,314
666
27,860
22,218
13,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
20
8 / 6 / 18
14,295
622
30,667
27,725
23,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
I Ki snique I
Ao Kuang
20
7 / 7 / 21
15,112
657
18,398
29,902
19,810
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
bkjanu
Guan Yu
20
4 / 5 / 25
14,419
627
14,284
41,848
54,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 6 / 18
16,912
735
40,487
31,459
18,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Galleguitem
Sun Wukong
18
1 / 13 / 12
12,806
557
18,220
35,335
21,896
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Simply Zygote
Gilgamesh
20
9 / 8 / 14
16,893
734
28,620
43,411
49,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
20
4 / 6 / 16
14,152
615
20,783
32,839
13,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 11
16,172
703
50,350
21,195
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
la--teille
Mercury
20
6 / 8 / 15
14,179
616
13,870
22,202
10,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
97
40
Kills
29
30
Deaths
41
99
Assists
68
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akuma27_CR
The Morrigan
7
6
17
2.58
L
Sun Wukong
Galleguitem
Sun Wukong
1
13
12
0.54
W
Tiamat
8
6
18
2.83
W
Ao Kuang
I Ki snique I
Ao Kuang
7
7
21
2.5
L
Gilgamesh
Simply Zygote
Gilgamesh
9
8
14
2
L
Chang'e
4
6
16
2
W
Guan Yu
bkjanu
Guan Yu
4
5
25
3.3
L
9
6
11
2.42
L
Mercury
la--teille
Mercury
6
8
15
1.69
W
14
6
18
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,696
Damage
131,843
153,152
Taken
154,982
129,605
Mitigated
105,178
65,258
Healing
61,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akuma27_CR
The Morrigan
27,860
4,909
2,542
4,023
22,218
13,044
1,818
10,882
11,336
75,087
0
L
Sun Wukong
Galleguitem
Sun Wukong
18,220
2,860
214
4,925
35,335
21,896
377
16,908
18,427
15
35,501
W
Tiamat
30,667
2,702
3,043
9,440
27,725
23,932
1,386
11,794
15,931
49,938
0
W
Ao Kuang
I Ki snique I
Ao Kuang
18,398
4,288
2,572
9,612
29,902
19,810
0
12,804
17,098
35,743
0
L
Gilgamesh
Simply Zygote
Gilgamesh
28,620
5,907
4,962
10,684
43,411
49,111
2,253
21,565
21,846
0
47,374
L
Chang'e
20,783
614
15,000
14,437
32,839
13,591
1,824
17,408
15,431
48,302
0
W
Guan Yu
bkjanu
Guan Yu
14,284
1,934
9,361
12,264
41,848
54,049
354
19,135
22,713
0
30,980
L
50,350
1,991
2,440
4,069
21,195
9,769
967
11,134
10,061
101,129
0
L
Mercury
la--teille
Mercury
13,870
2,789
1,747
2,974
22,202
10,811
3,444
9,910
12,292
0
23,098
W
40,487
31,796
2,516
9,885
31,459
18,770
3,760
16,533
14,926
0
73,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,052
Gold Earned
74,202
240
Minions Killed
229
0
Camps Cleared
0
1,885,883
Distance Traveled
2,000,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,314
666
98
4
0
340,837
2
L
Sun Wukong
12,806
557
30
1
0
343,266
2
W
Tiamat
14,295
622
29
1
0
379,708
0
W
Ao Kuang
15,112
657
15
1
0
404,279
0
L
Gilgamesh
16,893
734
32
1
0
410,740
0
L
Chang'e
14,152
615
43
2
0
444,219
0
W
Guan Yu
14,419
627
28
1
0
415,390
1
L
Zeus
16,172
703
108
5
0
373,834
0
L
Mercury
14,179
616
16
1
0
428,097
0
W
Apollo
16,912
735
70
3
0
345,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role