Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AmendonT
Scylla
Level 160
God Stats
2W - 4L
1,506 SR
Queue Stats
192W - 165L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Kemosiah
Ah Puch
Level 157
God Stats
8W - 4L
1,753 SR
Queue Stats
191W - 164L
1,585 Elo+
Party 1
Bastet
Bastet
ProFenixBR
Bastet
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,391 Elo+
Solo
Shiva
Shiva
SrLunga
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Team Averages
Level 118
1,552 SR
1,524 Elo+

VS

Team Averages
Level 111
1,470 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Failip12
Ymir
Level 160
God Stats
0W - 1L
1,695 SR
Queue Stats
66W - 56L
1,535 Elo+
Solo
Cliodhna
Cliodhna
RandomCasul
Cliodhna
Level 124
God Stats
5W - 2L
1,820 SR
Queue Stats
293W - 246L
1,546 Elo+
Solo
Cupid
Cupid
SaamyAza
Cupid
Level 97
God Stats
1W - 5L
1,312 SR
Queue Stats
172W - 156L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joaozinhojpg
Ah Muzen Cab
Level 145
God Stats
1W - 7L
1,026 SR
Queue Stats
522W - 581L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 5 / 10
10,858
679
7,340
25,978
22,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
AmendonT
Scylla
19
4 / 5 / 10
11,591
724
24,675
15,393
8,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Kemosiah
Ah Puch
19
6 / 3 / 10
11,395
712
21,604
13,272
8,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
ProFenixBR
Bastet
19
6 / 4 / 9
11,447
715
17,527
22,334
12,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
SrLunga
Shiva
17
0 / 2 / 11
10,198
637
6,040
17,406
19,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 3 / 13
10,109
632
14,833
20,543
28,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
2 / 4 / 11
11,147
697
9,789
20,225
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
RandomCasul
Cliodhna
20
10 / 5 / 5
12,595
787
23,044
17,800
10,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
SaamyAza
Cupid
16
3 / 7 / 7
10,198
637
7,961
16,125
8,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
joaozinhojpg
Ah Muzen Cab
19
3 / 4 / 12
10,482
655
14,307
14,640
7,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
22
Kills
19
19
Deaths
23
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
5
10
2.2
L
Chaac
 
Chaac
1
3
13
2.5
W
Scylla
AmendonT
Scylla
4
5
10
1.8
L
Ymir
2
4
11
1.88
W
Ah Puch
Kemosiah
Ah Puch
6
3
10
3.67
W
Bastet
ProFenixBR
Bastet
6
4
9
2.63
L
Cliodhna
RandomCasul
Cliodhna
10
5
5
2.5
L
Cupid
SaamyAza
Cupid
3
7
7
0.93
W
Shiva
SrLunga
Shiva
0
2
11
2.75
L
Ah Muzen Cab
joaozinhojpg
Ah Muzen Cab
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,186
Damage
69,934
94,383
Taken
89,333
71,092
Mitigated
81,238
28,908
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,340
1,998
936
5,047
25,978
22,390
267
1,925
23,867
85
12,064
L
Chaac
 
Chaac
14,833
1,396
659
7,011
20,543
28,637
510
7,409
13,134
278
37,183
W
Scylla
AmendonT
Scylla
24,675
1,083
4,277
2,191
15,393
8,110
1,202
2,432
12,751
59,339
0
L
Ymir
9,789
1,543
1,090
3,440
20,225
26,202
308
9,435
10,790
16,517
0
W
Ah Puch
Kemosiah
Ah Puch
21,604
823
1,745
2,161
13,272
8,316
1,097
263
12,968
36,408
0
W
Bastet
ProFenixBR
Bastet
17,527
4,953
1,954
6,330
22,334
12,922
1,229
2,552
19,491
0
31,128
L
Cliodhna
RandomCasul
Cliodhna
23,044
2,763
818
5,268
17,800
10,004
0
10,515
7,285
0
36,334
L
Cupid
SaamyAza
Cupid
7,961
2,484
4,912
1,341
16,125
8,873
992
9,021
7,104
0
19,920
W
Shiva
SrLunga
Shiva
6,040
469
1,806
2,461
17,406
19,354
142
2,895
14,196
0
15,249
L
Ah Muzen Cab
joaozinhojpg
Ah Muzen Cab
14,307
4,187
2,020
4,035
14,640
7,522
1,314
9,984
4,656
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
54,531
221
Minions Killed
192
0
Camps Cleared
0
1,450,501
Distance Traveled
1,404,441
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,858
679
12
1
0
262,413
1
L
Chaac
10,109
632
33
2
0
316,220
2
W
Scylla
11,591
724
85
5
0
275,648
0
L
Ymir
11,147
697
29
2
0
252,097
0
W
Ah Puch
11,395
712
44
3
0
279,628
0
W
Bastet
11,447
715
40
3
0
314,537
1
L
Cliodhna
12,595
787
44
3
0
311,234
0
L
Cupid
10,198
637
47
3
0
235,911
1
W
Shiva
10,198
637
40
3
0
318,275
0
L
Ah Muzen Cab
10,482
655
39
2
0
288,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role