Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Houzell
Thor
Silver I
Level 43
God Stats
6W - 6L
1,561 SR
Queue Stats
122W - 98L
1,580 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Juhuax24
Sun Wukong
Gold III
Level 126
God Stats
16W - 31L
1,372 SR
Queue Stats
198W - 199L
1,435 MMR
Solo
Sol
Sol
Silver I
feltcrowd0955
Sol
Silver I
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 202L
1,514 MMR
Solo
Hou Yi
Hou Yi
Gold III
ygsinatra02
Hou Yi
Gold III
Level 41
God Stats
4W - 1L
1,745 SR
Queue Stats
33W - 23L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,536 SR
1,485 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,532 SR
1,518 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
BatesDove
Bellona
Gold IV
Level 79
God Stats
2W - 6L
1,290 SR
Queue Stats
89W - 94L
1,462 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Reapingpig
Cernunnos
Platinum IV
Level 135
God Stats
5W - 10L
1,504 SR
Queue Stats
421W - 430L
1,561 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
TwitchHeadless
Yu Huang
Platinum IV
Level 156
God Stats
4W - 4L
1,555 SR
Queue Stats
418W - 429L
1,607 MMR
Party 1
Lancelot
Lancelot
Gold II
sosasamaaa
Lancelot
Gold II
Level 157
God Stats
0W - 1L
1,813 SR
Queue Stats
271W - 278L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 2 / 8
9,738
513
5,593
16,762
16,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Houzell
Thor
17
7 / 3 / 6
11,047
581
12,235
16,602
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Juhuax24
Sun Wukong
18
4 / 0 / 1
11,319
596
12,369
17,905
16,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 4
11,125
586
11,405
13,357
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
20
6 / 0 / 3
12,020
633
16,293
13,678
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraAtlasKing ArthurKali

VS

Bans
LokiCabrakanUllrEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 2
8,412
443
3,622
9,816
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
BatesDove
Bellona
15
0 / 4 / 2
9,436
497
13,751
21,327
21,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Reapingpig
Cernunnos
12
1 / 6 / 1
7,571
398
6,965
15,444
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
15
2 / 5 / 1
9,370
493
9,325
14,182
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
sosasamaaa
Lancelot
11
1 / 6 / 1
7,718
406
4,469
15,431
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
6
6
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
8
2.5
L
Ymir
 
Ymir
2
1
2
3
L
Bellona
BatesDove
Bellona
0
4
2
0.25
W
Thor
Houzell
Thor
7
3
6
3.33
W
Sun Wukong
Juhuax24
Sun Wukong
4
0
1
4.5
L
Cernunnos
Reapingpig
Cernunnos
1
6
1
0.25
L
Yu Huang
2
5
1
0.5
W
4
1
4
6
L
Lancelot
sosasamaaa
Lancelot
1
6
1
0.25
W
Hou Yi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,895
Damage
38,132
78,304
Taken
76,200
53,217
Mitigated
45,355
38,258
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,593
1,287
3,649
4,701
16,762
16,144
0
3,282
13,480
27,740
0
L
Ymir
 
Ymir
3,622
902
0
2,398
9,816
8,237
35
3,002
6,814
28,516
0
L
Bellona
BatesDove
Bellona
13,751
4,187
0
5,963
21,327
21,581
0
1,303
20,024
0
85,590
W
Thor
Houzell
Thor
12,235
3,550
0
5,653
16,602
7,489
0
3,488
13,114
0
90,788
W
Sun Wukong
Juhuax24
Sun Wukong
12,369
3,694
0
9,406
17,905
16,111
2,014
0
17,905
0
98,516
L
Cernunnos
Reapingpig
Cernunnos
6,965
3,364
0
2,490
15,444
4,240
0
2,029
13,415
0
41,937
L
Yu Huang
9,325
691
0
1,099
14,182
5,619
260
6,884
7,298
68,281
0
W
11,405
3,519
0
7,882
13,357
6,522
1,089
6,117
7,240
103,439
10,470
L
Lancelot
sosasamaaa
Lancelot
4,469
602
0
4,353
15,431
5,678
0
2,802
12,629
0
48,308
W
Hou Yi
16,293
8,881
0
6,967
13,678
6,951
2,244
364
13,314
0
135,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
42,507
674
Minions Killed
477
0
Camps Cleared
0
1,779,824
Distance Traveled
1,603,748
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,738
513
37
2
0
347,388
7
L
Ymir
8,412
443
37
2
0
264,429
4
L
Bellona
9,436
497
140
7
0
330,468
3
W
Thor
11,047
581
133
7
0
372,377
6
W
Sun Wukong
11,319
596
160
8
0
361,367
7
L
Cernunnos
7,571
398
87
5
0
353,798
7
L
Yu Huang
9,370
493
125
7
0
342,771
1
W
Sol
11,125
586
172
9
0
348,805
5
L
Lancelot
7,718
406
88
5
0
312,282
0
W
Hou Yi
12,020
633
172
9
0
349,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role