Player Matchup

Kuzenbo
Kuzenbo
MusaHo45
Kuzenbo
Level 112
God Stats
6W - 11L
1,483 SR
Queue Stats
277W - 251L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Shredmonster666
Kukulkan
Level 62
God Stats
16W - 17L
1,479 SR
Queue Stats
70W - 110L
1,347 Elo+
Solo
King Arthur
King Arthur
Troyrtr
King Arthur
Level 108
God Stats
3W - 3L
1,724 SR
Queue Stats
92W - 91L
1,439 Elo+
Solo
Hachiman
Hachiman
pakpakning
Hachiman
Level 46
God Stats
51W - 19L
1,791 SR
Queue Stats
56W - 22L
1,663 Elo+
Party 1
Zeus
Zeus
yikyin
Zeus
Level 126
God Stats
28W - 18L
1,672 SR
Queue Stats
331W - 308L
1,512 Elo+
Party 1
Team Averages
Level 91
1,630 SR
1,493 Elo+

VS

Team Averages
Level 80
1,537 SR
1,452 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BarniDaTipsyboi
Bastet
Level 48
God Stats
27W - 25L
1,446 SR
Queue Stats
122W - 136L
1,399 Elo+
Solo
Mulan
Mulan
Czarcarr1
Mulan
Level 34
God Stats
4W - 3L
1,569 SR
Queue Stats
23W - 28L
1,421 Elo+
Solo
Olorun
Olorun
Gandalfish
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,469 Elo+
Solo
Ullr
Ullr
WhackyClock
Ullr
Level 101
God Stats
1W - 0L
1,668 SR
Queue Stats
14W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MusaHo45
Kuzenbo
16
5 / 2 / 1
11,872
1,187
7,664
15,178
25,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
15
2 / 4 / 4
9,985
999
10,955
10,559
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Troyrtr
King Arthur
16
0 / 7 / 6
9,665
967
17,959
19,225
14,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
pakpakning
Hachiman
16
0 / 1 / 5
9,706
971
8,546
8,173
3,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
yikyin
Zeus
15
1 / 3 / 5
9,859
986
18,287
11,080
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

211

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 0 / 10
11,207
1,121
12,117
18,744
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 3 / 7
11,405
1,141
11,498
13,927
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Czarcarr1
Mulan
16
2 / 2 / 6
10,013
1,001
9,052
12,085
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Gandalfish
Olorun
16
2 / 0 / 10
10,535
1,054
14,427
9,977
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 3 / 7
10,555
1,056
13,064
13,382
6,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
8
Kills
17
17
Deaths
8
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
10
7
W
6
3
7
3.17
W
Mulan
Czarcarr1
Mulan
2
2
6
2.5
W
Olorun
Gandalfish
Olorun
2
0
10
7
L
Kuzenbo
MusaHo45
Kuzenbo
5
2
1
2.75
L
Kukulkan
2
4
4
1
L
King Arthur
Troyrtr
King Arthur
0
7
6
0.43
W
5
3
7
2.83
L
Hachiman
pakpakning
Hachiman
0
1
5
2.5
L
Zeus
yikyin
Zeus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,411
Damage
60,158
64,215
Taken
68,115
52,152
Mitigated
45,625
4,655
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,117
1,935
0
7,998
18,744
19,647
0
10,986
7,758
18,702
0
W
11,498
3,600
0
1,889
13,927
6,574
0
7,314
6,613
0
29,195
W
Mulan
Czarcarr1
Mulan
9,052
1,452
0
4,097
12,085
8,003
0
5,715
6,370
0
32,042
W
Olorun
Gandalfish
Olorun
14,427
10,454
1,796
6,545
9,977
5,094
0
5,300
4,677
43,266
0
L
Kuzenbo
MusaHo45
Kuzenbo
7,664
2,407
0
981
15,178
25,054
0
7,350
7,651
25,531
0
L
Kukulkan
10,955
764
0
323
10,559
5,110
0
4,772
5,642
25,805
0
L
King Arthur
Troyrtr
King Arthur
17,959
859
0
2,363
19,225
14,093
0
7,373
11,730
159
29,282
W
13,064
8,974
0
137
13,382
6,307
0
7,745
5,637
0
22,329
L
Hachiman
pakpakning
Hachiman
8,546
4,469
0
988
8,173
3,494
0
2,515
5,559
0
26,056
L
Zeus
yikyin
Zeus
18,287
868
0
0
11,080
4,401
0
4,534
6,474
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
53,715
189
Minions Killed
196
4
Camps Cleared
11
913,319
Distance Traveled
906,732
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,207
1,121
9
1
1
181,468
0
W
Bastet
11,405
1,141
32
3
7
194,303
0
W
Mulan
10,013
1,001
57
6
0
182,787
3
W
Olorun
10,535
1,054
71
7
2
169,923
2
L
Kuzenbo
11,872
1,187
40
4
2
210,130
1
L
Kukulkan
9,985
999
40
4
0
167,206
0
L
King Arthur
9,665
967
17
2
1
192,851
2
W
Ullr
10,555
1,056
27
3
1
178,251
0
L
Hachiman
9,706
971
39
4
1
171,371
0
L
Zeus
9,859
986
53
5
0
171,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role