Player Matchup

Hercules
Hercules
AshVsEvilDeadd
Hercules
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,526 Elo+
Solo
Chronos
Chronos
EQS0l
Chronos
Level 89
God Stats
1W - 4L
1,278 SR
Queue Stats
178W - 173L
1,548 Elo+
Party 1
Artemis
Artemis
Pruhh
Artemis
Level 66
God Stats
18W - 8L
1,609 SR
Queue Stats
273W - 284L
1,496 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,523 Elo+

VS

Team Averages
Level 116
1,465 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Quafel
Xing Tian
Level 35
God Stats
1W - 3L
1,577 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
gpcboy
Zhong Kui
Level 152
God Stats
9W - 11L
1,319 SR
Queue Stats
356W - 379L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 1 / 9
7,614
761
8,166
12,573
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
EQS0l
Chronos
14
5 / 0 / 7
8,356
836
9,639
9,207
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Pruhh
Artemis
12
4 / 1 / 8
7,616
762
10,458
6,886
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 5 / 1
6,481
648
9,808
9,120
4,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Quafel
Xing Tian
9
0 / 4 / 2
6,521
652
5,568
13,208
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
gpcboy
Zhong Kui
10
1 / 4 / 1
6,363
636
9,418
11,494
7,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
1
0.3
W
Hercules
4
1
9
8.5
W
Chronos
EQS0l
Chronos
5
0
7
8.5
W
Artemis
Pruhh
Artemis
4
1
8
8
L
Xing Tian
Quafel
Xing Tian
0
4
2
0.25
L
Zhong Kui
gpcboy
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
24,794
28,666
Taken
33,822
15,026
Mitigated
24,717
9,227
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,808
5,101
0
1,655
9,120
4,271
0
1,972
6,995
0
32,038
W
Hercules
8,166
2,733
0
3,721
12,573
7,496
218
6,332
6,184
0
14,907
W
Chronos
EQS0l
Chronos
9,639
3,703
0
4,520
9,207
4,371
799
5,137
4,070
36,047
3,282
W
Artemis
Pruhh
Artemis
10,458
6,324
0
986
6,886
3,159
666
3,739
3,147
0
19,895
L
Xing Tian
Quafel
Xing Tian
5,568
941
0
1,797
13,208
12,590
0
3,179
9,685
9,829
0
L
Zhong Kui
gpcboy
Zhong Kui
9,418
607
0
3,076
11,494
7,856
0
3,447
7,866
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
19,365
114
Minions Killed
99
5
Camps Cleared
4
553,951
Distance Traveled
489,105
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,481
648
56
6
2
146,667
4
W
Hercules
7,614
761
12
1
1
229,279
2
W
Chronos
8,356
836
72
7
2
174,617
4
W
Artemis
7,616
762
30
3
2
150,055
4
L
Xing Tian
6,521
652
5
1
1
177,533
2
L
Zhong Kui
6,363
636
38
4
1
164,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role