Player Matchup

Ullr
Ullr
Jordan1102
Ullr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,519 Elo+
Party 1
Lancelot
Lancelot
SmallJaiden
Lancelot
Level 45
God Stats
9W - 11L
1,194 SR
Queue Stats
145W - 187L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
XxSnK502xX
Zhong Kui
Level 81
God Stats
3W - 3L
1,736 SR
Queue Stats
167W - 249L
1,328 Elo+
Solo
Team Averages
Level 82
1,477 SR
1,411 Elo+

VS

Team Averages
Level 117
1,518 SR
1,391 Elo+
Ah Puch
Ah Puch
HeBoSlice
Ah Puch
Level 77
God Stats
1W - 1L
1,670 SR
Queue Stats
16W - 21L
1,376 Elo+
Party 2
Medusa
Medusa
Luxteria
Medusa
Level 128
God Stats
0W - 2L
1,238 SR
Queue Stats
84W - 134L
1,395 Elo+
Party 2
Ymir
Ymir
Moist Yuri
Ymir
Level 147
God Stats
0W - 1L
1,645 SR
Queue Stats
48W - 62L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
14,196
676
20,396
19,026
8,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SmallJaiden
Lancelot
20
7 / 1 / 6
15,035
716
14,303
16,935
8,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
XxSnK502xX
Zhong Kui
18
4 / 8 / 7
14,338
683
18,138
24,304
16,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeBoSlice
Ah Puch
19
1 / 4 / 8
13,664
651
17,994
17,090
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Luxteria
Medusa
18
6 / 5 / 3
14,596
695
13,642
17,886
9,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 6
14,413
686
16,416
25,069
34,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
11
11
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HeBoSlice
Ah Puch
1
4
8
1.25
W
2
2
11
3.75
L
Medusa
Luxteria
Medusa
6
5
3
1.5
L
4
4
6
1.75
W
Lancelot
SmallJaiden
Lancelot
7
1
6
10
W
Zhong Kui
XxSnK502xX
Zhong Kui
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,837
Damage
48,052
60,265
Taken
60,045
34,041
Mitigated
51,996
16,510
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HeBoSlice
Ah Puch
17,994
933
0
2,938
17,090
8,012
241
3,669
13,421
56,430
0
W
20,396
10,043
0
2,325
19,026
8,808
1,419
11,390
7,072
0
84,703
L
Medusa
Luxteria
Medusa
13,642
5,734
0
1,068
17,886
9,819
1,165
7,206
10,680
0
57,470
L
16,416
1,855
442
3,831
25,069
34,165
328
7,887
17,182
51,543
0
W
Lancelot
SmallJaiden
Lancelot
14,303
2,668
0
6,514
16,935
8,453
846
10,013
6,412
0
52,826
W
Zhong Kui
XxSnK502xX
Zhong Kui
18,138
1,893
289
7,382
24,304
16,780
668
12,372
11,590
40,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
42,673
264
Minions Killed
223
12
Camps Cleared
6
1,063,687
Distance Traveled
950,037
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,664
651
97
5
3
345,652
4
W
Ullr
14,196
676
142
7
5
346,316
1
L
Medusa
14,596
695
86
4
1
288,574
3
L
Ymir
14,413
686
40
2
2
315,811
3
W
Lancelot
15,035
716
77
4
2
373,276
0
W
Zhong Kui
14,338
683
45
2
5
344,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role