Player Matchup

Geb
Geb
AppleKiller_23
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 2
Pele
Pele
Barashek1998
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo
Hades
Hades
Shinigamie
Hades
Level 29
God Stats
3W - 0L
1,594 SR
Queue Stats
14W - 17L
1,469 Elo+
Solo
Achilles
Achilles
creabstar
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 2
Athena
Athena
p___xl_re
Athena
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 102L
1,383 Elo+
Solo
Team Averages
Level 45
1,519 SR
1,438 Elo+

VS

Team Averages
Level 47
1,461 SR
1,386 Elo+
Lancelot
Lancelot
AksakTımur
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,249 Elo+
Solo
Raijin
Raijin
Buekky
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Sol
Sol
Dark Blubby94
Sol
Level 65
God Stats
5W - 8L
1,496 SR
Queue Stats
310W - 314L
1,525 Elo+
Party 1
Chernobog
Chernobog
Flocke 2000
Chernobog
Level 104
God Stats
3W - 6L
1,310 SR
Queue Stats
232W - 243L
1,504 Elo+
Party 1
Awilix
Awilix
RadicalKrys
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 17
11,417
714
14,275
21,134
12,835
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 4 / 14
13,254
828
19,249
20,251
11,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
19
6 / 4 / 17
12,404
775
23,399
19,230
20,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
creabstar
Achilles
18
4 / 5 / 13
10,989
687
12,099
17,626
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
p___xl_re
Athena
20
6 / 4 / 17
13,281
830
6,287
23,632
40,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AksakTımur
Lancelot
17
5 / 5 / 10
10,360
648
15,942
19,086
11,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Buekky
Raijin
10
0 / 3 / 8
8,066
504
4,783
4,975
1,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 10
12,823
801
24,279
17,811
7,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Flocke 2000
Chernobog
20
5 / 8 / 15
11,861
741
27,993
21,560
10,128
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
16
3 / 10 / 10
10,046
628
5,887
19,061
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
76
31
Kills
23
23
Deaths
31
78
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AksakTımur
Lancelot
5
5
10
2
W
6
6
17
2.42
W
9
4
14
4
L
Raijin
Buekky
Raijin
0
3
8
1.33
L
10
5
10
3
L
Chernobog
Flocke 2000
Chernobog
5
8
15
1.56
L
Awilix
3
10
10
0.8
W
Hades
6
4
17
3.63
W
Achilles
creabstar
Achilles
4
5
13
2.1
W
Athena
p___xl_re
Athena
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,309
Damage
78,884
101,873
Taken
82,493
100,030
Mitigated
39,381
32,861
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AksakTımur
Lancelot
15,942
2,961
869
6,926
19,086
11,282
0
8,960
9,775
0
24,160
W
14,275
439
1,737
3,601
21,134
12,835
1,162
6,778
14,356
23,569
0
W
19,249
2,816
90
8,221
20,251
11,757
1,982
4,336
15,915
0
50,617
L
Raijin
Buekky
Raijin
4,783
1,096
986
543
4,975
1,964
0
2,794
2,181
7,699
0
L
24,279
5,713
1,027
6,368
17,811
7,553
1,045
10,717
7,050
42,800
0
L
Chernobog
Flocke 2000
Chernobog
27,993
12,275
1,963
5,641
21,560
10,128
900
11,477
9,826
0
54,458
L
Awilix
5,887
2,521
69
1,103
19,061
8,454
0
10,013
8,830
0
8,026
W
Hades
23,399
2,696
2,885
6,164
19,230
20,443
3,047
6,575
12,655
49,082
0
W
Achilles
creabstar
Achilles
12,099
2,479
1,849
4,131
17,626
14,913
952
5,741
11,885
0
17,856
W
Athena
p___xl_re
Athena
6,287
1,195
1,219
2,964
23,632
40,082
837
5,632
18,000
14,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
53,156
161
Minions Killed
135
0
Camps Cleared
0
1,421,681
Distance Traveled
1,151,267
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,360
648
10
1
0
335,301
0
W
Geb
11,417
714
18
1
0
287,112
1
W
Pele
13,254
828
51
3
0
322,523
0
L
Raijin
8,066
504
7
0
0
119,951
0
L
Sol
12,823
801
59
4
0
218,438
1
L
Chernobog
11,861
741
54
3
0
229,513
0
L
Awilix
10,046
628
5
0
0
248,064
0
W
Hades
12,404
775
64
4
0
259,191
5
W
Achilles
10,989
687
13
1
0
290,956
2
W
Athena
13,281
830
15
1
0
261,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role