Player Matchup

Sol
Sol
Halliverse
Sol
Level 155
God Stats
20W - 24L
1,479 SR
Queue Stats
216W - 229L
1,445 Elo+
Solo
Charybdis
Charybdis
XSnipXXSnipX
Charybdis
Level 129
God Stats
4W - 3L
1,628 SR
Queue Stats
107W - 82L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
weeblekid
Gilgamesh
Level 106
God Stats
5W - 11L
1,318 SR
Queue Stats
8W - 24L
1,203 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,409 Elo+

VS

Team Averages
Level 51
1,426 SR
1,291 Elo+
Cupid
Cupid
QcDanstonCul
Cupid
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,312 Elo+
Solo
Olorun
Olorun
RawPlng
Olorun
Level 3
God Stats
1W - 6L
1,279 SR
Queue Stats
8W - 17L
1,211 Elo+
Party 1
Sylvanus
Sylvanus
YoungJJ__
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,687
807
13,269
8,701
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
XSnipXXSnipX
Charybdis
15
5 / 1 / 8
9,583
799
12,809
9,448
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
weeblekid
Gilgamesh
12
2 / 2 / 8
9,146
762
5,752
13,529
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,711
643
9,264
11,001
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
RawPlng
Olorun
11
1 / 3 / 1
7,321
610
4,949
8,954
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
YoungJJ__
Sylvanus
11
1 / 6 / 3
8,240
687
9,034
18,111
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
2
4
3
0.88
L
Olorun
RawPlng
Olorun
1
3
1
0.5
W
Charybdis
XSnipXXSnipX
Charybdis
5
1
8
9
L
Sylvanus
YoungJJ__
Sylvanus
1
6
3
0.42
W
Gilgamesh
weeblekid
Gilgamesh
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
23,247
31,678
Taken
38,066
20,210
Mitigated
26,977
10,216
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,269
5,352
404
3,652
8,701
3,307
1,650
4,080
4,621
31,003
0
L
9,264
6,775
760
2,855
11,001
4,480
0
4,710
6,039
0
30,820
L
Olorun
RawPlng
Olorun
4,949
2,294
562
2,106
8,954
4,460
115
2,969
5,667
15,840
1,921
W
Charybdis
XSnipXXSnipX
Charybdis
12,809
8,393
0
1,958
9,448
3,646
923
4,840
4,608
0
50,100
L
Sylvanus
YoungJJ__
Sylvanus
9,034
2,231
1,415
4,250
18,111
18,037
0
4,948
12,743
22,042
0
W
Gilgamesh
weeblekid
Gilgamesh
5,752
797
423
3,779
13,529
13,257
248
5,104
8,425
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
23,272
147
Minions Killed
99
7
Camps Cleared
3
590,133
Distance Traveled
530,961
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,687
807
51
4
2
167,763
0
L
Cupid
7,711
643
38
3
1
175,107
0
L
Olorun
7,321
610
32
3
1
186,212
0
W
Charybdis
9,583
799
85
7
5
186,911
3
L
Sylvanus
8,240
687
29
2
1
169,642
2
W
Gilgamesh
9,146
762
11
1
0
235,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role