Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
A7OOH__
Ymir
Level 89
God Stats
29W - 22L
1,576 SR
Queue Stats
550W - 504L
1,481 Elo+
Party 3
Ra
Ra
Ricky_VOX
Ra
Level 133
God Stats
1W - 2L
1,249 SR
Queue Stats
157W - 132L
1,505 Elo+
Party 1
Bastet
Bastet
enriquecala
Bastet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 151L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
jeffwyler1234
Baron Samedi
Level 128
God Stats
5W - 5L
1,575 SR
Queue Stats
90W - 82L
1,504 Elo+
Party 1
Team Averages
Level 119
1,480 SR
1,519 Elo+

VS

Team Averages
Level 119
1,530 SR
1,475 Elo+
Amaterasu
Amaterasu
ChaseUnlimited
Amaterasu
Level 148
God Stats
0W - 2L
1,362 SR
Queue Stats
27W - 32L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
FuryPurpleKill
Cthulhu
Level 100
God Stats
22W - 33L
1,442 SR
Queue Stats
451W - 518L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qixzu
Tsukuyomi
Level 123
God Stats
5W - 3L
1,714 SR
Queue Stats
402W - 405L
1,497 Elo+
Party 2
Charybdis
Charybdis
Rambouny
Charybdis
Level 159
God Stats
6W - 12L
1,513 SR
Queue Stats
272W - 278L
1,507 Elo+
Party 2
Poseidon
Poseidon
meizum68
Poseidon
Level 66
God Stats
1W - 3L
1,620 SR
Queue Stats
29W - 25L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 0 / 0
7,792
519
6,435
9,861
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
A7OOH__
Ymir
12
3 / 1 / 7
7,896
526
8,178
12,236
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 2
8,374
558
5,639
8,302
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
7 / 1 / 3
9,003
600
12,238
16,148
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
jeffwyler1234
Baron Samedi
12
1 / 3 / 1
7,168
478
7,546
10,122
10,608
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaseUnlimited
Amaterasu
13
0 / 3 / 2
7,393
493
6,702
18,011
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
7,027
468
7,904
10,524
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Qixzu
Tsukuyomi
12
4 / 3 / 0
7,676
512
7,408
12,068
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Rambouny
Charybdis
12
0 / 3 / 1
7,002
467
6,109
10,213
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
meizum68
Poseidon
11
1 / 5 / 1
6,958
464
6,534
10,225
4,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
0
2
W
Ymir
A7OOH__
Ymir
3
1
7
6.5
L
Amaterasu
ChaseUnlimited
Amaterasu
0
3
2
0.33
L
1
2
2
1
L
Tsukuyomi
Qixzu
Tsukuyomi
4
3
0
1.33
L
Charybdis
Rambouny
Charybdis
0
3
1
0.17
W
3
1
2
4
W
Bastet
7
1
3
8.5
W
Baron Samedi
jeffwyler1234
Baron Samedi
1
3
1
0.5
L
Poseidon
meizum68
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
34,657
56,669
Taken
61,041
37,719
Mitigated
34,316
27,828
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,435
3,366
357
6,885
9,861
4,354
735
2,136
7,725
67,486
0
W
Ymir
A7OOH__
Ymir
8,178
1,727
505
2,639
12,236
10,696
0
3,085
9,151
25,720
0
L
Amaterasu
ChaseUnlimited
Amaterasu
6,702
2,606
0
8,693
18,011
11,150
0
7,277
10,734
0
62,243
L
7,904
1,110
665
2,808
10,524
9,411
0
3,623
6,901
35,461
0
L
Tsukuyomi
Qixzu
Tsukuyomi
7,408
2,014
0
4,051
12,068
5,205
63
3,388
8,680
0
43,482
L
Charybdis
Rambouny
Charybdis
6,109
3,219
0
3,531
10,213
3,876
0
7,552
2,661
0
51,543
W
5,639
755
765
4,750
8,302
3,828
461
5,268
3,034
68,516
0
W
Bastet
12,238
4,184
0
8,696
16,148
8,233
45
2,447
13,701
0
72,911
W
Baron Samedi
jeffwyler1234
Baron Samedi
7,546
1,282
0
3,231
10,122
10,608
0
1,502
8,620
46,858
0
L
Poseidon
meizum68
Poseidon
6,534
1,227
0
1,522
10,225
4,674
0
5,958
4,267
61,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
36,056
442
Minions Killed
430
0
Camps Cleared
0
1,395,672
Distance Traveled
1,350,801
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,792
519
111
7
0
257,307
1
W
Ymir
7,896
526
29
2
0
288,847
6
L
Amaterasu
7,393
493
100
7
0
270,594
0
L
Cthulhu
7,027
468
54
4
0
271,016
5
L
Tsukuyomi
7,676
512
80
5
0
320,087
2
L
Charybdis
7,002
467
101
7
0
253,517
4
W
Ra
8,374
558
117
8
0
275,779
4
W
Bastet
9,003
600
107
7
0
345,999
5
W
Baron Samedi
7,168
478
78
5
0
227,740
1
L
Poseidon
6,958
464
95
6
0
235,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role