Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Danieltr_05
Fenrir
Silver IV
Level 99
God Stats
8W - 8L
1,502 SR
Queue Stats
214W - 227L
737 MMR
Solo
Izanami
Izanami
Silver III
GsizzleEU
Izanami
Silver III
Level 87
God Stats
13W - 3L
1,659 SR
Queue Stats
391W - 392L
904 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Reaps91
Zhong Kui
Silver II
Level 143
God Stats
8W - 7L
1,714 SR
Queue Stats
349W - 352L
1,111 MMR
Solo
Nemesis
Nemesis
Gold V
drogon2001
Nemesis
Gold V
Level 104
God Stats
4W - 8L
1,900 SR
Queue Stats
72W - 68L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,655 SR
1,101 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,515 SR
1,132 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver V
Gorille_Joestar
Amaterasu
Silver V
Level 132
God Stats
2W - 6L
1,296 SR
Queue Stats
137W - 165L
576 MMR
Solo
King Arthur
King Arthur
Bronze V
H4deS_Bsk
King Arthur
Bronze V
Level 70
God Stats
0W - 7L
1,524 SR
Queue Stats
13W - 32L
1,125 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Joda Nova
Tsukuyomi
Bronze III
Level 46
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 5L
1,287 MMR
Solo
Sol
Sol
Silver IV
R4gn4rok_Bsk
Sol
Silver IV
Level 108
God Stats
0W - 5L
1,369 SR
Queue Stats
19W - 34L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 4
6,307
573
7,024
5,113
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
3 / 1 / 3
6,362
578
4,543
9,083
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
GsizzleEU
Izanami
10
2 / 0 / 4
5,898
536
7,685
8,076
2,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Reaps91
Zhong Kui
12
5 / 1 / 0
7,122
647
7,149
7,371
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
drogon2001
Nemesis
11
2 / 0 / 4
6,244
568
5,287
9,872
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AwilixMulanYu HuangSkadi

VS

Bans
AtlasAthenaBakasuraShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 0
5,440
495
7,555
7,035
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Gorille_Joestar
Amaterasu
7
0 / 4 / 1
4,532
412
3,510
10,872
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
H4deS_Bsk
King Arthur
9
1 / 4 / 0
5,496
500
3,796
11,452
5,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Joda Nova
Tsukuyomi
7
0 / 3 / 0
4,687
426
3,822
8,659
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,766
524
5,026
8,379
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
4
4
L
Artemis
 
Artemis
1
2
0
0.5
W
Fenrir
3
1
3
4.5
L
Amaterasu
Gorille_Joestar
Amaterasu
0
4
1
0.13
W
Izanami
GsizzleEU
Izanami
2
0
4
4
L
King Arthur
H4deS_Bsk
King Arthur
1
4
0
0.25
L
Tsukuyomi
Joda Nova
Tsukuyomi
0
3
0
0
L
1
1
1
1.5
W
Zhong Kui
Reaps91
Zhong Kui
5
1
0
5
W
Nemesis
drogon2001
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
23,709
39,515
Taken
46,397
17,895
Mitigated
18,571
14,578
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,024
1,745
0
779
5,113
2,059
0
3,225
1,888
43,375
0
L
Artemis
 
Artemis
7,555
3,436
0
2,336
7,035
2,084
0
0
7,035
0
38,685
W
Fenrir
4,543
1,684
0
2,814
9,083
5,266
0
0
8,852
0
15,000
L
Amaterasu
Gorille_Joestar
Amaterasu
3,510
1,182
235
2,504
10,872
4,993
0
993
9,879
0
16,834
W
Izanami
GsizzleEU
Izanami
7,685
6,067
0
3,461
8,076
2,442
0
148
7,850
0
53,284
L
King Arthur
H4deS_Bsk
King Arthur
3,796
298
0
2,453
11,452
5,445
0
6,089
4,876
0
32,405
L
Tsukuyomi
Joda Nova
Tsukuyomi
3,822
1,009
0
2,570
8,659
3,048
0
2,170
6,421
0
24,377
L
5,026
2,054
0
3,754
8,379
3,001
0
4,336
4,013
40,412
0
W
Zhong Kui
Reaps91
Zhong Kui
7,149
1,324
0
3,094
7,371
4,657
396
264
7,107
43,892
0
W
Nemesis
drogon2001
Nemesis
5,287
2,167
0
4,430
9,872
3,471
0
1,389
8,425
0
40,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
25,921
342
Minions Killed
268
0
Camps Cleared
0
992,237
Distance Traveled
981,372
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,307
573
81
7
0
206,157
5
L
Artemis
5,440
495
67
6
0
193,699
2
W
Fenrir
6,362
578
27
2
0
207,590
0
L
Amaterasu
4,532
412
29
3
0
175,690
3
W
Izanami
5,898
536
83
8
0
193,962
2
L
King Arthur
5,496
500
55
5
0
194,826
3
L
Tsukuyomi
4,687
426
43
4
0
218,431
2
L
Sol
5,766
524
74
7
0
198,726
4
W
Zhong Kui
7,122
647
83
8
0
166,501
1
W
Nemesis
6,244
568
68
6
0
218,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role