Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Im Alucard1345
Baron Samedi
Platinum V
Level 128
God Stats
23W - 20L
1,489 SR
Queue Stats
625W - 713L
1,784 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
crisco215
Gilgamesh
Bronze V
Level 125
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 7L
1,498 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,442 SR
1,594 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,505 SR
2,048 MMR
Chaac
Chaac
Diamond I
Galaxia-magica
Chaac
Diamond I
Level 139
God Stats
4W - 5L
1,530 SR
Queue Stats
76W - 67L
2,517 MMR
Party 1
Anubis
Anubis
Gold V
Meliodas31
Anubis
Gold V
Level 144
God Stats
1W - 0L
1,279 SR
Queue Stats
59W - 67L
1,340 MMR
Solo
Atlas
Atlas
Diamond IV
xStrikeeerx
Atlas
Diamond IV
Level 158
God Stats
20W - 18L
1,705 SR
Queue Stats
415W - 506L
2,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 2 / 4
12,378
651
18,775
23,746
11,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Im Alucard1345
Baron Samedi
17
3 / 5 / 3
12,450
655
20,787
16,011
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
crisco215
Gilgamesh
14
1 / 8 / 4
10,840
571
6,426
22,894
10,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetAh Muzen CabCabrakanAchillesCupid

VS

Bans
Baba YagaZhong KuiAresChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 9
12,984
683
15,378
25,955
30,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Meliodas31
Anubis
18
7 / 5 / 4
13,345
702
15,878
16,133
9,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 1 / 11
12,407
653
22,389
23,135
28,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
15
15
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
4
2.5
W
5
1
9
9.5
L
Baron Samedi
Im Alucard1345
Baron Samedi
3
5
3
0.9
W
Anubis
Meliodas31
Anubis
7
5
4
1.8
L
Gilgamesh
crisco215
Gilgamesh
1
8
4
0.38
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
53,645
62,651
Taken
65,223
29,454
Mitigated
69,028
20,373
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
18,775
4,604
0
7,884
23,746
11,415
0
13,577
9,385
0
64,272
W
15,378
1,659
0
7,077
25,955
30,503
1,049
10,905
15,050
0
59,698
L
Baron Samedi
Im Alucard1345
Baron Samedi
20,787
325
3,704
6,117
16,011
7,290
0
8,586
6,674
54,959
0
W
Anubis
Meliodas31
Anubis
15,878
1,293
187
5,269
16,133
9,795
637
4,822
11,311
60,457
0
L
Gilgamesh
crisco215
Gilgamesh
6,426
845
240
2,428
22,894
10,749
0
14,984
7,334
507
13,158
W
22,389
7,146
0
2,820
23,135
28,730
603
6,494
16,641
43,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
38,736
174
Minions Killed
222
7
Camps Cleared
9
982,232
Distance Traveled
1,055,677
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,378
651
85
4
6
375,851
4
W
Chaac
12,984
683
86
5
5
389,455
3
L
Baron Samedi
12,450
655
77
4
1
327,874
0
W
Anubis
13,345
702
90
5
3
311,397
3
L
Gilgamesh
10,840
571
12
1
0
278,507
0
W
Atlas
12,407
653
46
2
1
354,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role