Player Matchup

Chaac
Chaac
ARGHH_DR_REQUIN
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Discordia
Discordia
Gaulivant
Discordia
Level 109
God Stats
4W - 0L
1,875 SR
Queue Stats
62W - 41L
1,626 Elo+
Party 2
Achilles
Achilles
Goodie2shoe
Achilles
Level 127
God Stats
3W - 0L
1,568 SR
Queue Stats
66W - 69L
1,591 Elo+
Solo
Hachiman
Hachiman
asphaltLicker
Hachiman
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 81L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
viic-_-kyy-_-62
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,492 Elo+
Solo
Team Averages
Level 64
1,589 SR
1,526 Elo+

VS

Team Averages
Level 82
1,370 SR
1,570 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
INTJSigmaLifter
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Solo
Vamana
Vamana
JordanTheIronMan
Vamana
Level 123
God Stats
5W - 6L
1,510 SR
Queue Stats
526W - 617L
1,451 Elo+
Party 1
Neith
Neith
Woozoo110
Neith
Level 19
God Stats
0W - 3L
1,220 SR
Queue Stats
40W - 26L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
treeming810
Zhong Kui
Level 115
God Stats
2W - 5L
1,123 SR
Queue Stats
259W - 318L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 24
10,668
667
7,003
27,152
26,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Gaulivant
Discordia
20
11 / 3 / 20
12,797
800
25,284
13,123
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Goodie2shoe
Achilles
20
9 / 5 / 22
12,652
791
17,072
26,193
30,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
asphaltLicker
Hachiman
20
17 / 3 / 14
13,770
861
28,499
17,709
10,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 22
10,872
680
11,615
20,152
10,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
3 / 8 / 11
12,274
767
11,976
20,683
9,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 7 / 7
13,003
813
18,662
22,200
29,913
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 9
10,999
687
9,577
22,744
20,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Woozoo110
Neith
18
4 / 6 / 11
11,392
712
21,910
21,864
13,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
treeming810
Zhong Kui
16
5 / 10 / 5
11,622
726
16,258
20,016
11,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
64
38
Kills
21
22
Deaths
39
102
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
8
11
1.06
W
0
3
24
4
W
Discordia
Gaulivant
Discordia
11
3
20
7
W
Achilles
Goodie2shoe
Achilles
9
5
22
4
L
8
7
7
1.64
L
1
8
9
0.69
L
Neith
Woozoo110
Neith
4
6
11
1.58
W
Hachiman
asphaltLicker
Hachiman
17
3
14
8
L
Zhong Kui
treeming810
Zhong Kui
5
10
5
0.75
W
1
8
22
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,473
Damage
78,383
104,329
Taken
107,507
84,633
Mitigated
84,707
38,409
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,976
4,038
340
3,440
20,683
9,492
2,160
5,283
15,144
33,851
0
W
7,003
1,269
940
8,247
27,152
26,328
658
8,145
19,007
0
18,582
W
Discordia
Gaulivant
Discordia
25,284
1,562
1,430
1,964
13,123
7,214
1,656
3,070
10,053
48,445
0
W
Achilles
Goodie2shoe
Achilles
17,072
3,815
4,407
9,199
26,193
30,488
686
6,907
19,286
0
29,769
L
18,662
1,087
271
5,947
22,200
29,913
33
5,464
16,285
0
33,349
L
9,577
3,000
1,891
4,358
22,744
20,530
252
4,964
17,487
0
16,536
L
Neith
Woozoo110
Neith
21,910
7,072
409
9,163
21,864
13,681
2,455
5,284
16,301
0
36,412
W
Hachiman
asphaltLicker
Hachiman
28,499
16,461
1,485
4,681
17,709
10,359
4,463
5,440
12,269
0
50,952
L
Zhong Kui
treeming810
Zhong Kui
16,258
231
438
3,323
20,016
11,091
204
4,289
15,511
26,626
0
W
11,615
2,450
2,241
3,815
20,152
10,244
511
4,672
15,480
0
26,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
59,290
162
Minions Killed
154
0
Camps Cleared
0
1,457,377
Distance Traveled
1,136,003
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,274
767
60
4
0
211,096
0
W
Chaac
10,668
667
30
2
0
286,070
6
W
Discordia
12,797
800
49
3
0
288,214
0
W
Achilles
12,652
791
19
1
0
296,070
0
L
Tyr
13,003
813
16
1
0
272,486
0
L
Vamana
10,999
687
14
1
0
236,648
0
L
Neith
11,392
712
41
3
0
236,030
1
W
Hachiman
13,770
861
34
2
0
289,499
0
L
Zhong Kui
11,622
726
23
1
0
179,743
0
W
Ne Zha
10,872
680
30
2
0
297,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role