Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ButtTLovver
Janus
Level 155
God Stats
5W - 3L
1,671 SR
Queue Stats
47W - 37L
1,633 Elo+
Party 1
Ymir
Ymir
GonzOliver
Ymir
Level 85
God Stats
5W - 8L
1,408 SR
Queue Stats
155W - 186L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
RenegadeBelli
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
363W - 228L
1,546 Elo+
Party 1
Loki
Loki
SumSum13
Loki
Level 125
God Stats
84W - 56L
1,662 SR
Queue Stats
443W - 415L
1,555 Elo+
Party 1
Team Averages
Level 111
1,548 SR
1,524 Elo+

VS

Team Averages
Level 69
1,597 SR
1,553 Elo+
Medusa
Medusa
HurricaneLion
Medusa
Level 83
God Stats
5W - 6L
1,501 SR
Queue Stats
381W - 420L
1,402 Elo+
Solo
Eset
Eset
Lassiz
Eset
Level 160
God Stats
1W - 1L
1,847 SR
Queue Stats
70W - 58L
1,625 Elo+
Party 2
Ra
Ra
TazeNR
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,624 Elo+
Party 2
Hercules
Hercules
napximus
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,661 Elo+
Solo
Odin
Odin
tr4gicfire
Odin
Level 48
God Stats
7W - 4L
1,634 SR
Queue Stats
109W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 5
9,652
603
13,559
14,919
13,037
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 2 / 5
9,516
595
10,512
8,797
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
7,130
446
3,497
11,290
7,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
RenegadeBelli
Gilgamesh
14
3 / 3 / 1
8,140
509
5,162
10,843
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
15
9 / 1 / 1
9,655
603
9,635
11,209
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,950
434
7,935
13,276
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Lassiz
Eset
14
3 / 3 / 0
8,239
515
9,664
13,525
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
13
0 / 3 / 0
7,814
488
4,232
9,621
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
napximus
Hercules
13
0 / 5 / 0
7,520
470
4,173
17,053
15,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 0
7,722
483
4,637
10,405
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
5
5.5
W
1
2
5
1.75
W
0
2
4
1
L
0
4
5
0.63
L
Eset
Lassiz
Eset
3
3
0
1
W
Gilgamesh
RenegadeBelli
Gilgamesh
3
3
1
1.17
W
Loki
9
1
1
9.5
L
Ra
0
3
0
0
L
Hercules
napximus
Hercules
0
5
0
0
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
30,641
57,058
Taken
63,880
36,002
Mitigated
36,103
19,834
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,559
5,033
0
8,199
14,919
13,037
780
3,220
11,699
0
81,299
W
10,512
1,149
0
618
8,797
3,905
0
4,473
4,324
84,532
0
W
3,497
1,374
1,981
2,534
11,290
7,142
52
1,855
9,435
16,907
0
L
7,935
3,063
0
4,379
13,276
5,022
739
2,890
10,320
0
61,204
L
Eset
Lassiz
Eset
9,664
872
67
5,433
13,525
5,625
0
1,365
12,080
61,667
0
W
Gilgamesh
RenegadeBelli
Gilgamesh
5,162
2,382
0
2,463
10,843
7,535
594
602
10,241
0
44,845
W
Loki
9,635
4,493
0
4,039
11,209
4,383
54
3,746
7,463
0
70,736
L
Ra
4,232
928
242
2,012
9,621
3,925
0
6,059
3,252
63,431
0
L
Hercules
napximus
Hercules
4,173
2,800
0
4,015
17,053
15,494
0
596
16,457
0
46,765
L
4,637
1,730
0
3,708
10,405
6,037
579
2,563
7,762
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
38,245
494
Minions Killed
446
0
Camps Cleared
0
1,618,614
Distance Traveled
1,472,955
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,652
603
134
8
0
340,552
6
W
Janus
9,516
595
162
10
0
301,718
1
W
Ymir
7,130
446
22
1
0
303,341
8
L
Medusa
6,950
434
82
5
0
224,401
0
L
Eset
8,239
515
112
7
0
329,539
4
W
Gilgamesh
8,140
509
71
4
0
295,374
0
W
Loki
9,655
603
105
7
0
377,629
5
L
Ra
7,814
488
117
7
0
321,208
4
L
Hercules
7,520
470
99
6
0
279,926
4
L
Odin
7,722
483
36
2
0
317,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role