Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kacadu
Medusa
Level 125
God Stats
3W - 1L
1,901 SR
Queue Stats
211W - 207L
1,538 Elo+
Party 1
Terra
Terra
Sherida
Terra
Level 122
God Stats
36W - 33L
1,542 SR
Queue Stats
153W - 167L
1,489 Elo+
Party 1
King Arthur
King Arthur
VladdXD
King Arthur
Level 123
God Stats
3W - 1L
1,336 SR
Queue Stats
216W - 206L
1,590 Elo+
Solo
Hun Batz
Hun Batz
saitoII
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 176L
1,610 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,545 Elo+

VS

Team Averages
Level 126
1,589 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GeroBoy
Chronos
Level 121
God Stats
1W - 2L
1,729 SR
Queue Stats
113W - 112L
1,576 Elo+
Solo
Ares
Ares
Zep1er
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,445 Elo+
Solo
Poseidon
Poseidon
mokeyz72
Poseidon
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 28L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 0 / 2
7,921
566
4,727
5,858
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Kacadu
Medusa
11
0 / 1 / 5
6,494
464
5,128
8,720
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
Sherida
Terra
11
1 / 0 / 2
6,981
499
2,823
8,271
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
VladdXD
King Arthur
13
2 / 1 / 4
7,407
529
8,131
13,882
12,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
saitoII
Hun Batz
11
3 / 1 / 1
6,690
478
4,638
10,945
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 0
7,133
510
9,333
12,220
12,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
 
Tsukuyomi
12
0 / 1 / 0
6,825
488
4,550
9,069
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
GeroBoy
Chronos
12
0 / 1 / 2
6,656
475
6,565
6,759
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Zep1er
Ares
10
1 / 2 / 1
6,476
463
5,648
10,183
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
mokeyz72
Poseidon
13
1 / 2 / 0
7,215
515
4,196
6,860
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
2
4
L
Bellona
 
Bellona
1
3
0
0.33
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
L
Chronos
GeroBoy
Chronos
0
1
2
1
W
Medusa
Kacadu
Medusa
0
1
5
2.5
W
Terra
Sherida
Terra
1
0
2
2
W
King Arthur
VladdXD
King Arthur
2
1
4
4
L
Ares
Zep1er
Ares
1
2
1
0.75
L
Poseidon
mokeyz72
Poseidon
1
2
0
0.5
W
Hun Batz
saitoII
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
30,292
47,676
Taken
45,091
29,629
Mitigated
31,769
14,504
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,727
1,314
0
500
5,858
2,564
0
2,057
3,617
67,081
1,488
L
Bellona
 
Bellona
9,333
4,355
0
4,044
12,220
12,723
63
970
11,250
0
54,898
L
Tsukuyomi
 
Tsukuyomi
4,550
1,817
0
3,960
9,069
3,588
0
1,028
8,041
0
58,569
L
Chronos
GeroBoy
Chronos
6,565
2,554
0
2,988
6,759
3,156
0
1,342
5,417
48,186
9,041
W
Medusa
Kacadu
Medusa
5,128
1,841
0
2,864
8,720
3,671
0
5,017
3,677
0
53,789
W
Terra
Sherida
Terra
2,823
522
2,464
2,702
8,271
6,403
0
4,064
4,139
20,877
0
W
King Arthur
VladdXD
King Arthur
8,131
1,205
0
3,182
13,882
12,668
0
447
13,337
0
54,620
L
Ares
Zep1er
Ares
5,648
392
0
2,713
10,183
9,471
0
1,228
8,955
16,402
0
L
Poseidon
mokeyz72
Poseidon
4,196
300
0
479
6,860
2,831
0
2,589
4,271
56,547
0
W
Hun Batz
saitoII
Hun Batz
4,638
1,119
0
2,792
10,945
4,323
0
3,460
7,399
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
34,305
427
Minions Killed
432
0
Camps Cleared
0
1,347,560
Distance Traveled
1,358,271
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,921
566
126
9
0
265,527
4
L
Bellona
7,133
510
89
6
0
262,963
1
L
Tsukuyomi
6,825
488
109
8
0
288,299
5
L
Chronos
6,656
475
98
7
0
247,452
3
W
Medusa
6,494
464
97
7
0
245,033
6
W
Terra
6,981
499
33
2
0
281,886
5
W
King Arthur
7,407
529
98
7
0
272,961
1
L
Ares
6,476
463
19
1
0
282,291
6
L
Poseidon
7,215
515
117
8
0
277,266
3
W
Hun Batz
6,690
478
73
5
0
282,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role