Player Matchup

Charybdis
Charybdis
Darkus36
Charybdis
Level 157
God Stats
4W - 5L
1,282 SR
Queue Stats
89W - 101L
1,450 Elo+
Solo
Ymir
Ymir
KRAZY_SPADEZ
Ymir
Level 121
God Stats
4W - 7L
1,474 SR
Queue Stats
314W - 305L
1,496 Elo+
Solo
Scylla
Scylla
Vendeada101
Scylla
Level 129
God Stats
1W - 2L
1,812 SR
Queue Stats
322W - 367L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
Level 107
God Stats
128W - 73L
1,679 SR
Queue Stats
188W - 173L
1,506 Elo+
Solo
Nemesis
Nemesis
ZQMBIEKILLER
Nemesis
Level 124
God Stats
2W - 3L
1,746 SR
Queue Stats
80W - 47L
1,442 Elo+
Solo
Team Averages
Level 128
1,599 SR
1,481 Elo+

VS

Team Averages
Level 120
1,408 SR
1,489 Elo+
Kali
Kali
 
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Shakin Pm
Loki
Level 69
God Stats
4W - 6L
1,422 SR
Queue Stats
96W - 92L
1,495 Elo+
Party 1
Bastet
Bastet
SilentBlade4703
Bastet
Level 149
God Stats
1W - 2L
1,181 SR
Queue Stats
87W - 93L
1,510 Elo+
Party 1
Sol
Sol
xcyclex30
Sol
Level 102
God Stats
6W - 6L
1,438 SR
Queue Stats
362W - 380L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkus36
Charybdis
11
1 / 2 / 1
6,306
485
4,848
6,798
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 2
6,265
482
3,884
11,588
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
0 / 2 / 1
6,132
472
3,437
6,280
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
13
1 / 1 / 0
7,787
599
8,431
7,655
5,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
ZQMBIEKILLER
Nemesis
10
3 / 4 / 1
6,607
508
9,226
14,895
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 4
7,177
552
8,922
12,795
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
 
Sylvanus
11
1 / 2 / 1
6,165
474
6,648
9,205
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
13
0 / 1 / 1
7,270
559
3,019
10,577
4,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 3
7,303
562
9,309
11,148
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 2
7,104
546
6,405
5,520
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
4
2
W
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Charybdis
Darkus36
Charybdis
1
2
1
0.75
L
0
1
2
1
W
Loki
0
1
1
0.5
W
5
0
3
6.5
L
Scylla
0
2
1
0.25
L
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
1
1
0
1
L
Nemesis
ZQMBIEKILLER
Nemesis
3
4
1
0.88
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
34,303
47,216
Taken
49,245
23,636
Mitigated
22,336
14,052
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,922
4,508
0
2,817
12,795
5,750
0
2,063
10,732
0
53,861
W
Sylvanus
 
Sylvanus
6,648
2,345
385
2,419
9,205
5,511
494
2,039
7,166
28,222
9,135
L
Charybdis
Darkus36
Charybdis
4,848
2,851
0
1,463
6,798
2,469
0
3,968
2,830
0
47,985
L
3,884
1,300
298
4,169
11,588
8,344
0
5,798
5,790
18,021
0
W
Loki
3,019
593
0
4,939
10,577
4,220
717
0
10,577
0
57,260
W
9,309
2,433
222
2,391
11,148
4,536
0
2,438
8,710
0
40,179
L
Scylla
3,437
347
0
1,823
6,280
1,870
378
406
5,874
41,091
0
L
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
8,431
3,348
0
3,797
7,655
5,666
0
0
7,655
0
72,136
L
Nemesis
ZQMBIEKILLER
Nemesis
9,226
3,799
0
2,502
14,895
5,287
0
1,052
13,843
0
45,964
W
6,405
2,596
0
3,330
5,520
2,319
658
781
4,739
47,121
9,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
35,019
399
Minions Killed
431
0
Camps Cleared
0
1,223,928
Distance Traveled
1,288,470
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,177
552
85
7
0
281,306
0
W
Sylvanus
6,165
474
60
5
0
237,593
1
L
Charybdis
6,306
485
104
8
0
239,629
5
L
Ymir
6,265
482
21
2
0
268,656
3
W
Loki
7,270
559
127
10
0
251,950
3
W
Bastet
7,303
562
58
4
0
275,927
3
L
Scylla
6,132
472
70
5
0
228,191
0
L
Ah Muzen Cab
7,787
599
138
11
0
218,316
1
L
Nemesis
6,607
508
66
5
0
269,136
3
W
Sol
7,104
546
101
8
0
241,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role